int vc4_simulator_flush(struct vc4_context *vc4, struct drm_vc4_submit_cl *args) { struct vc4_screen *screen = vc4->screen; struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]); struct vc4_resource *ctex = csurf ? vc4_resource(csurf->base.texture) : NULL; uint32_t winsys_stride = ctex ? ctex->bo->simulator_winsys_stride : 0; uint32_t sim_stride = ctex ? ctex->slices[0].stride : 0; uint32_t row_len = MIN2(sim_stride, winsys_stride); struct exec_info exec; struct drm_device local_dev = { .vc4 = vc4, .simulator_mem_next = OVERFLOW_SIZE, }; struct drm_device *dev = &local_dev; int ret; memset(&exec, 0, sizeof(exec)); if (ctex && ctex->bo->simulator_winsys_map) { #if 0 fprintf(stderr, "%dx%d %d %d %d\n", ctex->base.b.width0, ctex->base.b.height0, winsys_stride, sim_stride, ctex->bo->size); #endif for (int y = 0; y < ctex->base.b.height0; y++) { memcpy(ctex->bo->map + y * sim_stride, ctex->bo->simulator_winsys_map + y * winsys_stride, row_len); } } exec.args = args; ret = vc4_simulator_pin_bos(dev, &exec); if (ret) return ret; ret = vc4_cl_validate(dev, &exec); if (ret) return ret; int bfc = simpenrose_do_binning(exec.ct0ca, exec.ct0ea); if (bfc != 1) { fprintf(stderr, "Binning returned %d flushes, should be 1.\n", bfc); fprintf(stderr, "Relocated binning command list:\n"); vc4_dump_cl(screen->simulator_mem_base + exec.ct0ca, exec.ct0ea - exec.ct0ca, false); abort(); } int rfc = simpenrose_do_rendering(exec.ct1ca, exec.ct1ea); if (rfc != 1) { fprintf(stderr, "Rendering returned %d frames, should be 1.\n", rfc); fprintf(stderr, "Relocated render command list:\n"); vc4_dump_cl(screen->simulator_mem_base + exec.ct1ca, exec.ct1ea - exec.ct1ca, true); abort(); } ret = vc4_simulator_unpin_bos(&exec); if (ret) return ret; vc4_bo_unreference(&exec.exec_bo->bo); free(exec.exec_bo); if (ctex && ctex->bo->simulator_winsys_map) { for (int y = 0; y < ctex->base.b.height0; y++) { memcpy(ctex->bo->simulator_winsys_map + y * winsys_stride, ctex->bo->map + y * sim_stride, row_len); } } return 0; }
int vc4_simulator_flush(struct vc4_context *vc4, struct drm_vc4_submit_cl *args) { struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]); struct vc4_resource *ctex = vc4_resource(csurf->base.texture); uint32_t winsys_stride = ctex->bo->simulator_winsys_stride; uint32_t sim_stride = ctex->slices[0].stride; uint32_t row_len = MIN2(sim_stride, winsys_stride); struct exec_info exec; struct drm_device local_dev = { .vc4 = vc4, .simulator_mem_next = OVERFLOW_SIZE, }; struct drm_device *dev = &local_dev; int ret; memset(&exec, 0, sizeof(exec)); if (ctex->bo->simulator_winsys_map) { #if 0 fprintf(stderr, "%dx%d %d %d %d\n", ctex->base.b.width0, ctex->base.b.height0, winsys_stride, sim_stride, ctex->bo->size); #endif for (int y = 0; y < ctex->base.b.height0; y++) { memcpy(ctex->bo->map + y * sim_stride, ctex->bo->simulator_winsys_map + y * winsys_stride, row_len); } } exec.args = args; ret = vc4_simulator_pin_bos(dev, &exec); if (ret) return ret; ret = vc4_cl_validate(dev, &exec); if (ret) return ret; simpenrose_do_binning(exec.ct0ca, exec.ct0ea); simpenrose_do_rendering(exec.ct1ca, exec.ct1ea); ret = vc4_simulator_unpin_bos(&exec); if (ret) return ret; free(exec.exec_bo); if (ctex->bo->simulator_winsys_map) { for (int y = 0; y < ctex->base.b.height0; y++) { memcpy(ctex->bo->simulator_winsys_map + y * winsys_stride, ctex->bo->map + y * sim_stride, row_len); } } return 0; }