예제 #1
0
파일: predict.c 프로젝트: xing2fan/x264
static void predict_16x16_dc_128_altivec( uint8_t *src )
{
    /* test if generating the constant is faster than loading it.
    vector unsigned int bc_v = (vector unsigned int)CV(0x80808080, 0x80808080, 0x80808080, 0x80808080);
    */
    vec_u8_t bc_v = vec_vslb((vec_u8_t)vec_splat_u8(1),(vec_u8_t)vec_splat_u8(7));
    PREDICT_16x16_DC_ALTIVEC(bc_v);
}
예제 #2
0
int foo(volatile vector float &i, int &j)
{
    vector unsigned char zero = vec_splat_u8(0);
    vector unsigned char one = vec_splat_u8(1);
    i = vec_add( (vector float)zero, (vector float)one );
    j = 5;
    return 0;
}
예제 #3
0
// out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
static inline vector unsigned char h264_deblock_q1(register vector unsigned char p0,
                                                   register vector unsigned char p1,
                                                   register vector unsigned char p2,
                                                   register vector unsigned char q0,
                                                   register vector unsigned char tc0) {

    register vector unsigned char average = vec_avg(p0, q0);
    register vector unsigned char temp;
    register vector unsigned char uncliped;
    register vector unsigned char ones;
    register vector unsigned char max;
    register vector unsigned char min;
    register vector unsigned char newp1;

    temp = vec_xor(average, p2);
    average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
    ones = vec_splat_u8(1);
    temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */
    uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
    max = vec_adds(p1, tc0);
    min = vec_subs(p1, tc0);
    newp1 = vec_max(min, uncliped);
    newp1 = vec_min(max, newp1);
    return newp1;
}
예제 #4
0
void ff_vp3_idct_add_altivec(uint8_t *dst, int stride, DCTELEM block[64])
{
    LOAD_ZERO;
    vec_u8 t, vdst;
    vec_s16 vdst_16;
    vec_u8 vdst_mask = vec_mergeh(vec_splat_u8(-1), vec_lvsl(0, dst));

    IDCT_START

    IDCT_1D(NOP, NOP)
    TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7);
    IDCT_1D(ADD8, SHIFT4)

#define ADD(a)\
    vdst = vec_ld(0, dst);\
    vdst_16 = (vec_s16)vec_perm(vdst, zero_u8v, vdst_mask);\
    vdst_16 = vec_adds(a, vdst_16);\
    t = vec_packsu(vdst_16, vdst_16);\
    vec_ste((vec_u32)t, 0, (unsigned int *)dst);\
    vec_ste((vec_u32)t, 4, (unsigned int *)dst);

    ADD(b0)     dst += stride;
    ADD(b1)     dst += stride;
    ADD(b2)     dst += stride;
    ADD(b3)     dst += stride;
    ADD(b4)     dst += stride;
    ADD(b5)     dst += stride;
    ADD(b6)     dst += stride;
    ADD(b7)
}
예제 #5
0
// out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
                                       register vec_u8_t p1,
                                       register vec_u8_t p2,
                                       register vec_u8_t q0,
                                       register vec_u8_t tc0) {

    register vec_u8_t average = vec_avg(p0, q0);
    register vec_u8_t temp;
    register vec_u8_t uncliped;
    register vec_u8_t ones;
    register vec_u8_t max;
    register vec_u8_t min;
    register vec_u8_t newp1;

    temp = vec_xor(average, p2);
    average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
    ones = vec_splat_u8(1);
    temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */
    uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
    max = vec_adds(p1, tc0);
    min = vec_subs(p1, tc0);
    newp1 = vec_max(min, uncliped);
    newp1 = vec_min(max, newp1);
    return newp1;
}
예제 #6
0
void
transfer_8to16subro_altivec_c(int16_t * dct,
					const uint8_t * cur,
					const uint8_t * ref,
					const uint32_t stride)
{
	register vector unsigned char c;
	register vector unsigned char r;
	register vector unsigned char z;
	register vector signed short cs;
	register vector signed short rs;
	
#ifdef DEBUG
	/* Check the alignment assumptions if this is on */
	if((long)dct & 0xf)
		fprintf(stderr, "transfer_8to16subro_altivec_c:incorrect align, dct: %lx\n", (long)dct);
#endif
	/* initialize */
	z = vec_splat_u8(0);
	
	SUBRO8TO16();
	SUBRO8TO16();
	SUBRO8TO16();
	SUBRO8TO16();
	
	SUBRO8TO16();
	SUBRO8TO16();
	SUBRO8TO16();
	SUBRO8TO16();
}
예제 #7
0
void
transfer_8to16sub_altivec_c(int16_t * dct,
							uint8_t * cur,
							uint8_t * ref,
							const uint32_t stride)
{
	register vector unsigned char c,r;
	register vector unsigned char ox00;
	register vector unsigned char mask_00ff;
	register vector unsigned char mask;
	register vector signed short cs,rs;
	
#ifdef DEBUG
	if((long)dct & 0xf)
		fprintf(stderr, "transfer_8to16sub_altivec_c:incorrect align, dct: %lx\n", (long)dct);
	if((long)cur & 0x7)
		fprintf(stderr, "transfer_8to16sub_altivec_c:incorrect align, cur: %lx\n", (long)cur);
	if(stride & 0x7)
		fprintf(stderr, "transfer_8to16sub_altivec_c:incorrect stride, stride: %lu\n", (long)stride);
#endif
	/* initialize */
	ox00 = vec_splat_u8(0);
	mask_00ff = vec_pack((vector unsigned short)ox00,vec_splat_u16(-1));
	
	SUB8TO16();
	SUB8TO16();
	SUB8TO16();
	SUB8TO16();
	
	SUB8TO16();
	SUB8TO16();
	SUB8TO16();
	SUB8TO16();
}
예제 #8
0
파일: idct_altivec.c 프로젝트: 9aa5/FFmpeg
void ff_idct_add_altivec(uint8_t* dest, int stride, int16_t *blk)
{
    vec_s16 *block = (vec_s16*)blk;
    vec_u8 tmp;
    vec_s16 tmp2, tmp3;
    vec_u8 perm0;
    vec_u8 perm1;
    vec_u8 p0, p1, p;

    IDCT

    p0 = vec_lvsl (0, dest);
    p1 = vec_lvsl (stride, dest);
    p = vec_splat_u8 (-1);
    perm0 = vec_mergeh (p, p0);
    perm1 = vec_mergeh (p, p1);

#define ADD(dest,src,perm)                                              \
    /* *(uint64_t *)&tmp = *(uint64_t *)dest; */                        \
    tmp = vec_ld (0, dest);                                             \
    tmp2 = (vec_s16)vec_perm (tmp, (vec_u8)zero, perm);       \
    tmp3 = vec_adds (tmp2, src);                                        \
    tmp = vec_packsu (tmp3, tmp3);                                      \
    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);               \
    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);

    ADD (dest, vx0, perm0)      dest += stride;
    ADD (dest, vx1, perm1)      dest += stride;
    ADD (dest, vx2, perm0)      dest += stride;
    ADD (dest, vx3, perm1)      dest += stride;
    ADD (dest, vx4, perm0)      dest += stride;
    ADD (dest, vx5, perm1)      dest += stride;
    ADD (dest, vx6, perm0)      dest += stride;
    ADD (dest, vx7, perm1)
}
예제 #9
0
void
transfer_8to16copy_altivec_c(int16_t *dst,
                            uint8_t * src,
                            uint32_t stride)
{
	register vector unsigned char s;
	register vector unsigned char zerovec;
		
#ifdef DEBUG
	/* Check the alignment */
	if((long)dst & 0xf)
		fprintf(stderr, "transfer_8to16copy_altivec_c:incorrect align, dst: %lx\n", (long)dst);
#endif
	
	/* initialization */
	zerovec = vec_splat_u8(0);
	
	COPY8TO16();
	COPY8TO16();
	COPY8TO16();
	COPY8TO16();
	
	COPY8TO16();
	COPY8TO16();
	COPY8TO16();
	COPY8TO16();
}
예제 #10
0
void imageFilterMean_Altivec(unsigned char *src1, unsigned char *src2, unsigned char *dst, int length)
{
    int n = length;

    // Compute first few values so we're on a 16-byte boundary in dst
    while( (((long)dst & 0xF) > 0) && (n > 0) ) {
         MEAN_PIXEL();
       --n; ++dst; ++src1; ++src2;
    }

    // Do bulk of processing using Altivec (find the mean of 16 8-bit unsigned integers, with saturation)
    vector unsigned char rshft = vec_splat_u8(0x1);
    while(n >= 16) {
        vector unsigned char s1 = vec_ld(0,src1);
        s1 = vec_sr(s1, rshft); // shift right 1
        vector unsigned char s2 = vec_ld(0,src2);
        s2 = vec_sr(s2, rshft); // shift right 1
        vector unsigned char r = vec_adds(s1, s2);
        vec_st(r,0,dst);

        n -= 16; src1 += 16; src2 += 16; dst += 16;
    }

    // If any bytes are left over, deal with them individually
    ++n;
    BASIC_MEAN();
}
예제 #11
0
int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
{
    int i;
    int s __attribute__((aligned(16)));
    const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
    vector unsigned char *tv;
    vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
    vector unsigned int sad;
    vector signed int sumdiffs;
    uint8_t *pix3 = pix2 + line_size;

    s = 0;
    sad = (vector unsigned int)vec_splat_u32(0);

    /*
       Due to the fact that pix3 = pix2 + line_size, the pix3 of one
       iteration becomes pix2 in the next iteration. We can use this
       fact to avoid a potentially expensive unaligned read, each
       time around the loop.
       Read unaligned pixels into our vectors. The vectors are as follows:
       pix2v: pix2[0]-pix2[15]
       Split the pixel vectors into shorts
    */
    tv = (vector unsigned char *) &pix2[0];
    pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
    
    for(i=0;i<16;i++) {
        /*
           Read unaligned pixels into our vectors. The vectors are as follows:
           pix1v: pix1[0]-pix1[15]
           pix3v: pix3[0]-pix3[15]
        */
        tv = (vector unsigned char *) pix1;
        pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));

        tv = (vector unsigned char *) &pix3[0];
        pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));

        /* Calculate the average vector */
        avgv = vec_avg(pix2v, pix3v);

        /* Calculate a sum of abs differences vector */
        t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));

        /* Add each 4 pixel group together and put 4 results into sad */
        sad = vec_sum4s(t5, sad);
        
        pix1 += line_size;
        pix2v = pix3v;
        pix3 += line_size;
        
    }
    
    /* Sum up the four partial sums, and put the result into s */
    sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
    sumdiffs = vec_splat(sumdiffs, 3);
    vec_ste(sumdiffs, 0, &s);
    return s;    
}
예제 #12
0
/* next one assumes that ((line_size % 8) == 0) */
static void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
{
    register int i;
    register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
    register vector unsigned char blockv, temp1, temp2;
    register vector unsigned short pixelssum1, pixelssum2, temp3;
    register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
    register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
    register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);

    temp1 = vec_ld(0, pixels);
    temp2 = vec_ld(16, pixels);
    pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
    if ((((unsigned long)pixels) & 0x0000000F) ==  0x0000000F) {
        pixelsv2 = temp2;
    } else {
        pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
    }
    pixelsv1 = vec_mergeh(vczero, pixelsv1);
    pixelsv2 = vec_mergeh(vczero, pixelsv2);
    pixelssum1 = vec_add((vector unsigned short)pixelsv1,
                         (vector unsigned short)pixelsv2);
    pixelssum1 = vec_add(pixelssum1, vcone);

    for (i = 0; i < h ; i++) {
        int rightside = ((unsigned long)block & 0x0000000F);
        blockv = vec_ld(0, block);

        temp1 = vec_ld(line_size, pixels);
        temp2 = vec_ld(line_size + 16, pixels);
        pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
        if (((((unsigned long)pixels) + line_size) & 0x0000000F) ==  0x0000000F) {
            pixelsv2 = temp2;
        } else {
            pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
        }

        pixelsv1 = vec_mergeh(vczero, pixelsv1);
        pixelsv2 = vec_mergeh(vczero, pixelsv2);
        pixelssum2 = vec_add((vector unsigned short)pixelsv1,
                             (vector unsigned short)pixelsv2);
        temp3 = vec_add(pixelssum1, pixelssum2);
        temp3 = vec_sra(temp3, vctwo);
        pixelssum1 = vec_add(pixelssum2, vcone);
        pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);

        if (rightside) {
            blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
        } else {
            blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
        }

        vec_st(blockv, 0, block);

        block += line_size;
        pixels += line_size;
    }
}
예제 #13
0
uint32_t
quant_h263_inter_altivec_c(int16_t *coeff,
                            int16_t *data,
                            const uint32_t quant,
                            const uint16_t *mpeg_quant_matrices)
{
    vector unsigned char zerovec;
    vector unsigned short mult;
    vector unsigned short quant_m_2;
    vector unsigned short quant_d_2;
    vector unsigned short sum_short;
    vector signed short acLevel;
    
    vector unsigned int even;
    vector unsigned int odd;
    
    vector bool short m2_mask;
    vector bool short zero_mask;
    
    uint32_t result;

#ifdef DEBUG
    if(((unsigned)coeff) & 0x15)
        fprintf(stderr, "quant_h263_inter_altivec_c:incorrect align, coeff: %lx\n", (long)coeff);
#endif
    
    /* initialisation stuff */
    zerovec = vec_splat_u8(0);
    *((unsigned short*)&mult) = (unsigned short)multipliers[quant];
    mult = vec_splat(mult, 0);
    *((unsigned short*)&quant_m_2) = (unsigned short)quant;
    quant_m_2 = vec_splat(quant_m_2, 0);
    quant_m_2 = vec_sl(quant_m_2, vec_splat_u16(1));
    *((unsigned short*)&quant_d_2) = (unsigned short)quant;
    quant_d_2 = vec_splat(quant_d_2, 0);
    quant_d_2 = vec_sr(quant_d_2, vec_splat_u16(1));
    sum_short = (vector unsigned short)zerovec;
    
    /* Quantize */
    QUANT_H263_INTER_ALTIVEC();
    QUANT_H263_INTER_ALTIVEC();
    QUANT_H263_INTER_ALTIVEC();
    QUANT_H263_INTER_ALTIVEC();
    
    QUANT_H263_INTER_ALTIVEC();
    QUANT_H263_INTER_ALTIVEC();
    QUANT_H263_INTER_ALTIVEC();
    QUANT_H263_INTER_ALTIVEC();
        
    /* Calculate the return value */
    even = (vector unsigned int)vec_sum4s((vector signed short)sum_short, (vector signed int)zerovec);
    even = (vector unsigned int)vec_sums((vector signed int)even, (vector signed int)zerovec);
    even = vec_splat(even, 3);
    vec_ste(even, 0, &result);
    return result;
}
예제 #14
0
void YV12_422_Altivec( uint8_t *in, uint8_t *out, uint32_t w,uint32_t h)
{
uint8_t *y,*y2,*u,*v,*out2;
uint32_t dx,dy;
vector unsigned char vecy,vecy2,vecu,vecv,MSQ,mask;
vector unsigned char zero;

#define VEC16 vector unsigned short
#define VEC8 vector unsigned char
#define VECS8 vector signed char
	
	out2=out+w*2;
	y=in;
	y2=in+w;
	u=in+w*h;
	v=in+((w*h*5)>>2);
	zero=vec_splat_u8(0);
	if( (long int)out & 15)
	{
		printf("Alignment issue in yv12 to 422 altivec!\n");
	}
	for(dy=h>>1;dy>0;dy--)
	{
		// We do 4 pix in a raw
		for(dx=w>>3;dx>0;dx--)
		{
			LOAD_ALIGN(vecy,y); // expand
			LOAD_ALIGN(vecy2,y2); // expand
			LOAD_ALIGN(vecu,v); // expand
			LOAD_ALIGN(vecv,u); // expand
			
			vecu=(VEC8)vec_mergeh(vecu,vecv);
			
			
			
			vecy=(VEC8)vec_mergeh(vecy,vecu);
			vecy2=(VEC8)vec_mergeh(vecy2,vecu);
			// Store
			vec_st(vecy,0,out); 
			vec_st(vecy2,0,out2); 
			// next
			out2+=16;
			out+=16;
			y+=8;
			y2+=8;
			u+=4;
			v+=4;
		}
		out+=w*2;
		out2+=w*2;
		y+=w;
		y2+=w;
		
	
	}
}
예제 #15
0
파일: altivec-13.c 프로젝트: 0day-ci/gcc
void foo (void) 
{
  vector bool int boolVec1 = (vector bool int) vec_splat_u32(3);
  vector bool short boolVec2 = (vector bool short) vec_splat_u16(3);
  vector bool char boolVec3 = (vector bool char) vec_splat_u8(3);

  boolVec1 = vec_sld( boolVec1, boolVec1, 4 );
  boolVec2 = vec_sld( boolVec2, boolVec2, 2 );
  boolVec3 = vec_sld( boolVec3, boolVec3, 1 );
}
예제 #16
0
static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
{
    int i;
    int s;
    const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
    vector unsigned char perm1 = vec_lvsl(0, pix2);
    vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
    vector unsigned char pix2l, pix2r;
    vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
    vector unsigned int sad;
    vector signed int sumdiffs;

    s = 0;
    sad = (vector unsigned int)vec_splat_u32(0);
    for (i = 0; i < h; i++) {
        /* Read unaligned pixels into our vectors. The vectors are as follows:
           pix1v: pix1[0]-pix1[15]
           pix2v: pix2[0]-pix2[15]      pix2iv: pix2[1]-pix2[16] */
        pix1v  = vec_ld( 0, pix1);
        pix2l  = vec_ld( 0, pix2);
        pix2r  = vec_ld(16, pix2);
        pix2v  = vec_perm(pix2l, pix2r, perm1);
        pix2iv = vec_perm(pix2l, pix2r, perm2);

        /* Calculate the average vector */
        avgv = vec_avg(pix2v, pix2iv);

        /* Calculate a sum of abs differences vector */
        t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));

        /* Add each 4 pixel group together and put 4 results into sad */
        sad = vec_sum4s(t5, sad);

        pix1 += line_size;
        pix2 += line_size;
    }
    /* Sum up the four partial sums, and put the result into s */
    sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
    sumdiffs = vec_splat(sumdiffs, 3);
    vec_ste(sumdiffs, 0, &s);

    return s;
}
예제 #17
0
static inline void abcd2cbad_internal( register const vector unsigned char p, unsigned char *data, unsigned int length, unsigned char *newdata ) {
	register vector unsigned char d0,d1,d2,z;
	z = vec_splat_u8(0);
	
	length = eround16(length);
	
	if( length >= 3 ) {
		length -= 3;
		
		d2 = vec_ld(32,data);
		d1 = vec_ld(16,data);
		d0 = vec_ld(0,data);
		
		while( length >= 3 ) {
			d0 = vec_perm(d0,z,p);
			d1 = vec_perm(d1,z,p);
			d2 = vec_perm(d2,z,p);
			
			vec_st(d0,0,newdata);
			vec_st(d1,16,newdata);
			vec_st(d2,32,newdata);
			
			length -= 3;
			data += 16*3;
			newdata += 16*3;
			
			d2 = vec_ld(32,data);
			d1 = vec_ld(16,data);
			d0 = vec_ld(0,data);
		}
		d0 = vec_perm(d0,z,p);
		d1 = vec_perm(d1,z,p);
		d2 = vec_perm(d2,z,p);
		
		vec_st(d0,0,newdata);
		vec_st(d1,16,newdata);
		vec_st(d2,32,newdata);
	}
	
	if( length == 2 ) {
		d0 = vec_ld(0,data);
		d1 = vec_ld(16,data);
		
		d0 = vec_perm(d0,z,p);
		d1 = vec_perm(d1,z,p);
		
		vec_st(d0,0,newdata);
		vec_st(d1,16,newdata);
	} else if( length == 1 ) {
		d0 = vec_ld(0,data);
		d0 = vec_perm(d0,d0,z);
		vec_st(d0,0,newdata);
	}
}
예제 #18
0
uint32_t
dequant_h263_inter_altivec_c(int16_t *data,
                                int16_t *coeff,
                                const uint32_t quant,
                                const uint16_t *mpeg_quant_matrices)
{
    vector signed short acLevel;
    vector signed short vec_2048;
    
    vector unsigned short quant_m_2;
    vector unsigned short quant_add;
    vector unsigned short t;
    
    register vector unsigned int even;
    register vector unsigned int odd;
    register vector unsigned int high;
    register vector unsigned int low;
    
    register vector unsigned char zerovec;
    
    vector bool short equal_zero;
    vector bool short less_zero;
    vector bool short overflow;
    
#ifdef DEBUG
    /* print alignment errors if this is on */
    if(((unsigned)data) & 0x15)
        fprintf(stderr, "dequant_h263_inter_altivec_c:incorrect align, data: %lx\n", (long)data);
#endif
    
    /* initialize */
    *((unsigned short*)&quant_m_2) = (unsigned short)(quant << 1);
    quant_m_2 = vec_splat(quant_m_2,0);
    
    *((unsigned short*)&quant_add) = (unsigned short)(quant & 1 ? quant : quant - 1);
    quant_add = vec_splat(quant_add,0);
    
    vec_2048 = vec_sl(vec_splat_s16(1), vec_splat_u16(11));
    zerovec = vec_splat_u8(0);
    
    /* dequant */
    DEQUANT_H263_INTER_ALTIVEC();
    DEQUANT_H263_INTER_ALTIVEC();
    DEQUANT_H263_INTER_ALTIVEC();
    DEQUANT_H263_INTER_ALTIVEC();
    
    DEQUANT_H263_INTER_ALTIVEC();
    DEQUANT_H263_INTER_ALTIVEC();
    DEQUANT_H263_INTER_ALTIVEC();
    DEQUANT_H263_INTER_ALTIVEC();
    
    return 0;
}
예제 #19
0
uint32_t
sad16bi_altivec_c(vector unsigned char *cur,
                        vector unsigned char *ref1,
                        vector unsigned char *ref2,
                        uint32_t stride)
{
    vector unsigned char t1, t2;
    vector unsigned char mask1, mask2;
    vector unsigned char sad;
    vector unsigned int sum;
    uint32_t result;
    
#ifdef DEBUG
    /* print alignment errors if this is on */
    if((long)cur & 0xf)
        fprintf(stderr, "sad16bi_altivec:incorrect align, cur: %lx\n", (long)cur);
    if(stride & 0xf)
        fprintf(stderr, "sad16bi_altivec:incorrect align, cur: %lu\n", stride);
#endif
    
    /* Initialisation stuff */
    stride >>= 4;
    mask1 = vec_lvsl(0, (unsigned char*)ref1);
    mask2 = vec_lvsl(0, (unsigned char*)ref2);
    sad = vec_splat_u8(0);
    sum = (vector unsigned int)sad;
    
    SAD16BI();
    SAD16BI();
    SAD16BI();
    SAD16BI();
    
    SAD16BI();
    SAD16BI();
    SAD16BI();
    SAD16BI();
    
    SAD16BI();
    SAD16BI();
    SAD16BI();
    SAD16BI();
    
    SAD16BI();
    SAD16BI();
    SAD16BI();
    SAD16BI();
    
    sum = (vector unsigned int)vec_sums((vector signed int)sum, vec_splat_s32(0));
    sum = vec_splat(sum, 3);
    vec_ste(sum, 0, (uint32_t*)&result);
    
    return result;
}
예제 #20
0
uint32_t
quant_h263_intra_altivec_c(int16_t *coeff,
                                    int16_t *data,
                                    const uint32_t quant,
                                    const uint32_t dcscalar,
                                    const uint16_t *mpeg_quant_matrices)
{
    vector unsigned char zerovec;
    vector unsigned short mult;
    vector unsigned short quant_m_2;
    vector signed short acLevel;
    
    register vector unsigned int even;
    register vector unsigned int odd;
    
    vector bool short zero_mask;
    vector bool short m2_mask;
    
    register int16_t *origin_coeff = coeff;
    register int16_t *origin_data = data;

#ifdef DEBUG
    if(((unsigned)coeff) & 15)
        fprintf(stderr, "quant_h263_intra_altivec_c:incorrect align, coeff: %lx\n", (long)coeff);
#endif
    
    zerovec = vec_splat_u8(0);
    
    *((unsigned short*)&mult) = (unsigned short)multipliers[quant];
    mult = vec_splat(mult, 0);
    
    *((unsigned short*)&quant_m_2) = (unsigned short)quant;
    quant_m_2 = vec_splat(quant_m_2, 0);
    quant_m_2 = vec_sl(quant_m_2, vec_splat_u16(1));
    
    QUANT_H263_INTRA_ALTIVEC();
    QUANT_H263_INTRA_ALTIVEC();
    QUANT_H263_INTRA_ALTIVEC();
    QUANT_H263_INTRA_ALTIVEC();
    
    QUANT_H263_INTRA_ALTIVEC();
    QUANT_H263_INTRA_ALTIVEC();
    QUANT_H263_INTRA_ALTIVEC();
    QUANT_H263_INTRA_ALTIVEC();
    
    // noch erstes setzen
    origin_coeff[0] = DIV_DIV(origin_data[0], (int32_t)dcscalar);
    
    return 0;
}
예제 #21
0
파일: pix_diff.cpp 프로젝트: avilleret/Gem
void pix_diff :: processRGBA_Altivec(imageStruct &image, imageStruct &right)
{

    int datasize = image.xsize * image.ysize / 4;
    vector signed short  hiImage, loImage, hiRight, loRight;
    vector unsigned char zero = vec_splat_u8(0);
    vector unsigned char *inData = (vector unsigned char *)image.data;
    vector unsigned char *rightData = (vector unsigned char *)right.data;

    #ifndef PPC970
   	UInt32			prefetchSize = GetPrefetchConstant( 16, 1, 256 );
	vec_dst( inData, prefetchSize, 0 );
        vec_dst( rightData, prefetchSize, 1 );
        vec_dst( inData+256, prefetchSize, 2 );
        vec_dst( rightData+256, prefetchSize, 3 );
    #endif

    do {

        #ifndef PPC970
	vec_dst( inData, prefetchSize, 0 );
        vec_dst( rightData, prefetchSize, 1 );
        vec_dst( inData+256, prefetchSize, 2 );
        vec_dst( rightData+256, prefetchSize, 3 );
        #endif

        hiImage = (vector signed short)vec_mergeh(zero,inData[0]);
        loImage = (vector signed short)vec_mergel(zero,inData[0]);
        hiRight = (vector signed short)vec_mergeh(zero,rightData[0]);
        loRight = (vector signed short)vec_mergel(zero,rightData[0]);

        hiImage = vec_subs(hiImage,hiRight);
        loImage = vec_subs(loImage,loRight);

        hiImage = vec_abs(hiImage);
        loImage = vec_abs(loImage);

        inData[0] = vec_packsu(hiImage,loImage);

        inData++;
        rightData++;
    }
    while (--datasize);
    #ifndef PPC970
        vec_dss( 0 );
        vec_dss( 1 );
        vec_dss( 2 );
        vec_dss( 3 );
    #endif
}
예제 #22
0
static av_always_inline
void put_vp8_epel_h_altivec_core(uint8_t *dst, ptrdiff_t dst_stride,
                                 uint8_t *src, ptrdiff_t src_stride,
                                 int h, int mx, int w, int is6tap)
{
    LOAD_H_SUBPEL_FILTER(mx-1);
    vec_u8 align_vec0, align_vec8, permh0, permh8, filt;
    vec_u8 perm_6tap0, perm_6tap8, perml0, perml8;
    vec_u8 a, b, pixh, pixl, outer;
    vec_s16 f16h, f16l;
    vec_s32 filth, filtl;

    vec_u8 perm_inner6 = { 1,2,3,4, 2,3,4,5, 3,4,5,6, 4,5,6,7 };
    vec_u8 perm_inner4 = { 0,1,2,3, 1,2,3,4, 2,3,4,5, 3,4,5,6 };
    vec_u8 perm_inner  = is6tap ? perm_inner6 : perm_inner4;
    vec_u8 perm_outer = { 4,9, 0,5, 5,10, 1,6, 6,11, 2,7, 7,12, 3,8 };
    vec_s32 c64 = vec_sl(vec_splat_s32(1), vec_splat_u32(6));
    vec_u16 c7  = vec_splat_u16(7);

    align_vec0 = vec_lvsl( -is6tap-1, src);
    align_vec8 = vec_lvsl(8-is6tap-1, src);

    permh0     = vec_perm(align_vec0, align_vec0, perm_inner);
    permh8     = vec_perm(align_vec8, align_vec8, perm_inner);
    perm_inner = vec_add(perm_inner, vec_splat_u8(4));
    perml0     = vec_perm(align_vec0, align_vec0, perm_inner);
    perml8     = vec_perm(align_vec8, align_vec8, perm_inner);
    perm_6tap0 = vec_perm(align_vec0, align_vec0, perm_outer);
    perm_6tap8 = vec_perm(align_vec8, align_vec8, perm_outer);

    while (h --> 0) {
        FILTER_H(f16h, 0);

        if (w == 16) {
            FILTER_H(f16l, 8);
            filt = vec_packsu(f16h, f16l);
            vec_st(filt, 0, dst);
        } else {
            filt = vec_packsu(f16h, f16h);
            vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
            if (w == 8)
                vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
        }
        src += src_stride;
        dst += dst_stride;
    }
}
예제 #23
0
int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
{
    int i;
    int s __attribute__((aligned(16)));
    const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
    vector unsigned char *tv;
    vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
    vector unsigned int sad;
    vector signed int sumdiffs;

    s = 0;
    sad = (vector unsigned int)vec_splat_u32(0);
    for(i=0;i<16;i++) {
        /*
           Read unaligned pixels into our vectors. The vectors are as follows:
           pix1v: pix1[0]-pix1[15]
           pix2v: pix2[0]-pix2[15]	pix2iv: pix2[1]-pix2[16]
        */
        tv = (vector unsigned char *) pix1;
        pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
        
        tv = (vector unsigned char *) &pix2[0];
        pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));

        tv = (vector unsigned char *) &pix2[1];
        pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));

        /* Calculate the average vector */
        avgv = vec_avg(pix2v, pix2iv);

        /* Calculate a sum of abs differences vector */
        t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));

        /* Add each 4 pixel group together and put 4 results into sad */
        sad = vec_sum4s(t5, sad);
        
        pix1 += line_size;
        pix2 += line_size;
    }
    /* Sum up the four partial sums, and put the result into s */
    sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
    sumdiffs = vec_splat(sumdiffs, 3);
    vec_ste(sumdiffs, 0, &s);

    return s;
}
예제 #24
0
void idct_add_altivec(uint8_t* dest, int stride, int16_t *blk)
{
POWERPC_PERF_DECLARE(altivec_idct_add_num, 1);
    vec_s16 *block = (vec_s16*)blk;
    vec_u8 tmp;
    vec_s16 tmp2, tmp3;
    vec_u8 perm0;
    vec_u8 perm1;
    vec_u8 p0, p1, p;

#if CONFIG_POWERPC_PERF
POWERPC_PERF_START_COUNT(altivec_idct_add_num, 1);
#endif

    IDCT

    p0 = vec_lvsl (0, dest);
    p1 = vec_lvsl (stride, dest);
    p = vec_splat_u8 (-1);
    perm0 = vec_mergeh (p, p0);
    perm1 = vec_mergeh (p, p1);

#define ADD(dest,src,perm)                                              \
    /* *(uint64_t *)&tmp = *(uint64_t *)dest; */                        \
    tmp = vec_ld (0, dest);                                             \
    tmp2 = (vec_s16)vec_perm (tmp, (vec_u8)zero, perm);       \
    tmp3 = vec_adds (tmp2, src);                                        \
    tmp = vec_packsu (tmp3, tmp3);                                      \
    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);               \
    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);

    ADD (dest, vx0, perm0)      dest += stride;
    ADD (dest, vx1, perm1)      dest += stride;
    ADD (dest, vx2, perm0)      dest += stride;
    ADD (dest, vx3, perm1)      dest += stride;
    ADD (dest, vx4, perm0)      dest += stride;
    ADD (dest, vx5, perm1)      dest += stride;
    ADD (dest, vx6, perm0)      dest += stride;
    ADD (dest, vx7, perm1)

POWERPC_PERF_STOP_COUNT(altivec_idct_add_num, 1);
}
예제 #25
0
static void vp3_idct_add_altivec(uint8_t *dst, int stride, int16_t block[64])
{
    LOAD_ZERO;
    vec_u8 t, vdst;
    vec_s16 vdst_16;
    vec_u8 vdst_mask = vec_mergeh(vec_splat_u8(-1), vec_lvsl(0, dst));

    IDCT_START

    IDCT_1D(NOP, NOP)
    TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7);
    IDCT_1D(ADD8, SHIFT4)

#if HAVE_BIGENDIAN
#define GET_VDST16\
    vdst = vec_ld(0, dst);\
    vdst_16 = (vec_s16)vec_perm(vdst, zero_u8v, vdst_mask);
#else
#define GET_VDST16\
    vdst = vec_vsx_ld(0,dst);\
    vdst_16 = (vec_s16)vec_mergeh(vdst, zero_u8v);
#endif

#define ADD(a)\
    GET_VDST16;\
    vdst_16 = vec_adds(a, vdst_16);\
    t = vec_packsu(vdst_16, vdst_16);\
    vec_ste((vec_u32)t, 0, (unsigned int *)dst);\
    vec_ste((vec_u32)t, 4, (unsigned int *)dst);

    ADD(b0)     dst += stride;
    ADD(b1)     dst += stride;
    ADD(b2)     dst += stride;
    ADD(b3)     dst += stride;
    ADD(b4)     dst += stride;
    ADD(b5)     dst += stride;
    ADD(b6)     dst += stride;
    ADD(b7)
    memset(block, 0, sizeof(*block) * 64);
}
예제 #26
0
/* AltiVec-enhanced gmc1. ATM this code assumes stride is a multiple of 8
 * to preserve proper dst alignment. */
void ff_gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */,
                     int stride, int h, int x16, int y16, int rounder)
{
    int i;
    const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder;
    const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] = {
        (16 - x16) * (16 - y16), /* A */
             (x16) * (16 - y16), /* B */
        (16 - x16) * (y16),      /* C */
             (x16) * (y16),      /* D */
        0, 0, 0, 0               /* padding */
    };
    register const vector unsigned char vczero =
        (const vector unsigned char) vec_splat_u8(0);
    register const vector unsigned short vcsr8 =
        (const vector unsigned short) vec_splat_u16(8);
    register vector unsigned char dstv, dstv2, srcvB, srcvC, srcvD;
    register vector unsigned short tempB, tempC, tempD;
    unsigned long dst_odd        = (unsigned long) dst & 0x0000000F;
    unsigned long src_really_odd = (unsigned long) src & 0x0000000F;
    register vector unsigned short tempA =
        vec_ld(0, (const unsigned short *) ABCD);
    register vector unsigned short Av = vec_splat(tempA, 0);
    register vector unsigned short Bv = vec_splat(tempA, 1);
    register vector unsigned short Cv = vec_splat(tempA, 2);
    register vector unsigned short Dv = vec_splat(tempA, 3);
    register vector unsigned short rounderV =
        vec_splat((vec_u16) vec_lde(0, &rounder_a), 0);

    /* we'll be able to pick-up our 9 char elements at src from those
     * 32 bytes we load the first batch here, as inside the loop we can
     * reuse 'src + stride' from one iteration as the 'src' of the next. */
    register vector unsigned char src_0 = vec_ld(0, src);
    register vector unsigned char src_1 = vec_ld(16, src);
    register vector unsigned char srcvA = vec_perm(src_0, src_1,
                                                   vec_lvsl(0, src));

    if (src_really_odd != 0x0000000F)
        /* If (src & 0xF) == 0xF, then (src + 1) is properly aligned
         * on the second vector. */
        srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
    else
        srcvB = src_1;
    srcvA = vec_mergeh(vczero, srcvA);
    srcvB = vec_mergeh(vczero, srcvB);

    for (i = 0; i < h; i++) {
        dst_odd        =   (unsigned long) dst            & 0x0000000F;
        src_really_odd = (((unsigned long) src) + stride) & 0x0000000F;

        dstv = vec_ld(0, dst);

        /* We'll be able to pick-up our 9 char elements at src + stride from
         * those 32 bytes then reuse the resulting 2 vectors srvcC and srcvD
         * as the next srcvA and srcvB. */
        src_0 = vec_ld(stride +  0, src);
        src_1 = vec_ld(stride + 16, src);
        srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));

        if (src_really_odd != 0x0000000F)
            /* If (src & 0xF) == 0xF, then (src + 1) is properly aligned
             * on the second vector. */
            srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
        else
            srcvD = src_1;

        srcvC = vec_mergeh(vczero, srcvC);
        srcvD = vec_mergeh(vczero, srcvD);

        /* OK, now we (finally) do the math :-)
         * Those four instructions replace 32 int muls & 32 int adds.
         * Isn't AltiVec nice? */
        tempA = vec_mladd((vector unsigned short) srcvA, Av, rounderV);
        tempB = vec_mladd((vector unsigned short) srcvB, Bv, tempA);
        tempC = vec_mladd((vector unsigned short) srcvC, Cv, tempB);
        tempD = vec_mladd((vector unsigned short) srcvD, Dv, tempC);

        srcvA = srcvC;
        srcvB = srcvD;

        tempD = vec_sr(tempD, vcsr8);

        dstv2 = vec_pack(tempD, (vector unsigned short) vczero);

        if (dst_odd)
            dstv2 = vec_perm(dstv, dstv2, vcprm(0, 1, s0, s1));
        else
            dstv2 = vec_perm(dstv, dstv2, vcprm(s0, s1, 2, 3));

        vec_st(dstv2, 0, dst);

        dst += stride;
        src += stride;
    }
}
예제 #27
0
void pix_background :: processYUVAltivec(imageStruct &image)
{
register int h,w,i,j,width;
int pixsize = image.xsize * image.ysize * image.csize;
    h = image.ysize;
    w = image.xsize/8;
    width = image.xsize/8;
    
    //check to see if the buffer isn't 16byte aligned (highly unlikely)
    if (image.ysize*image.xsize % 16 != 0){
        error("image not properly aligned for Altivec - try something SD or HD maybe?");
        return;
        }
    
    union{
        unsigned short		s[8];
        vector unsigned short	v;
    }shortBuffer;

    if(m_savedImage.xsize!=image.xsize ||
       m_savedImage.ysize!=image.ysize ||
       m_savedImage.format!=image.format)m_reset=1;

    m_savedImage.xsize=image.xsize;
    m_savedImage.ysize=image.ysize;
    m_savedImage.setCsizeByFormat(image.format);
    m_savedImage.reallocate();
    
    if (m_reset){
    memcpy(m_savedImage.data,image.data,pixsize);
    m_reset = 0; 
    }
    
    register vector unsigned short	UVres1, Yres1, UVres2, Yres2;//interleave;
    register vector unsigned short	hiImage, loImage;
    register vector unsigned short	Yrange, UVrange, Yblank,UVblank,blank;
    register vector bool short		Ymasklo,Ymaskhi,  UVmaskhi;
    register vector unsigned short	Yhi,Ylo,UVhi,UVlo; 
    register vector unsigned char	one = vec_splat_u8(1);
    register vector unsigned short	sone = vec_splat_u16(1);
    register vector unsigned int			Uhi, Ulo, Vhi, Vlo,Ures,Vres;
    register vector bool int 			Umasklo, Umaskhi, Vmaskhi, Vmasklo;

    vector unsigned char	*inData = (vector unsigned char*) image.data;
    vector unsigned char	*rightData = (vector unsigned char*) m_savedImage.data;
    
    shortBuffer.s[0] =  m_Yrange;
    Yrange = shortBuffer.v;
    Yrange = vec_splat(Yrange,0);
    
    shortBuffer.s[0] = 128;
    shortBuffer.s[1] = 0;
    shortBuffer.s[2] = 128;
    shortBuffer.s[3] = 0;
    shortBuffer.s[4] = 128;
    shortBuffer.s[5] = 0;
    shortBuffer.s[6] = 128;
    shortBuffer.s[7] = 0;
    blank = shortBuffer.v;
    
    shortBuffer.s[0] =  0;
    Yblank = shortBuffer.v;
    Yblank = vec_splat(Yblank,0);
    
    shortBuffer.s[0] =  128;
    UVblank = shortBuffer.v;
    UVblank = vec_splat(UVblank,0);
    
    shortBuffer.s[0] = m_Urange;
    shortBuffer.s[1] = m_Vrange;
    shortBuffer.s[2] = m_Urange;
    shortBuffer.s[3] = m_Vrange;
    shortBuffer.s[4] = m_Urange;
    shortBuffer.s[5] = m_Vrange;
    shortBuffer.s[6] = m_Urange;
    shortBuffer.s[7] = m_Vrange;
    UVrange = shortBuffer.v;
    
    
    //setup the cache prefetch -- A MUST!!!
    UInt32			prefetchSize = GetPrefetchConstant( 16, 1, 256 );
    #ifndef PPC970 
    vec_dst( inData, prefetchSize, 0 );
    vec_dst( rightData, prefetchSize, 1 );
    vec_dst( inData+32, prefetchSize, 2 );
    vec_dst( rightData+32, prefetchSize, 3 );
    #endif //PPC970
    
    for ( i=0; i<h; i++){
        for (j=0; j<w; j++)
        {
        #ifndef PPC970
        //this function is probably memory bound on most G4's -- what else is new?
            vec_dst( inData, prefetchSize, 0 );
            vec_dst( rightData, prefetchSize, 1 );
            vec_dst( inData+32, prefetchSize, 2 );
            vec_dst( rightData+32, prefetchSize, 3 );
        #endif
        //separate the U and V from Y
        UVres1 = (vector unsigned short)vec_mule(one,inData[0]);
        UVres2 = (vector unsigned short)vec_mule(one,rightData[0]);
            
        //vec_mulo Y * 1 to short vector Y Y Y Y shorts
        Yres1 = (vector unsigned short)vec_mulo(one,inData[0]);
        Yres2 = (vector unsigned short)vec_mulo(one,rightData[0]);
        
        Yhi = vec_adds(Yres2,Yrange);
        Ylo = vec_subs(Yres2,Yrange);
        
        //go to ints for comparison
        UVhi = vec_adds(UVres2,UVrange);
        UVlo = vec_subs(UVres2,UVrange);
        
        Uhi = vec_mule(sone,UVhi);
        Ulo = vec_mule(sone,UVlo);
        
        Vhi = vec_mulo(sone,UVhi);
        Vlo = vec_mulo(sone,UVlo);
        
        Ures = vec_mule(sone,UVres1);
         Vres = vec_mulo(sone,UVres1);
         
         Umasklo = vec_cmpgt(Ures,Ulo);
         Umaskhi = vec_cmplt(Ures,Uhi);
         
         Vmasklo = vec_cmpgt(Vres,Vlo);
         Vmaskhi = vec_cmplt(Vres,Vhi);
         
         Umaskhi = vec_and(Umaskhi,Umasklo);
         
         Vmaskhi = vec_and(Vmaskhi,Vmasklo);
         
         Umasklo = vec_and(Umaskhi,Vmaskhi);
         Vmasklo = vec_and(Umaskhi,Vmaskhi);
         
         hiImage = (vector unsigned short)vec_mergeh(Umasklo,Vmasklo);
         loImage = (vector unsigned short)vec_mergel(Umasklo,Vmasklo);
         
         //pack it back down to bool short
         UVmaskhi = (vector bool short)vec_packsu(hiImage,loImage);
         
         Ymasklo = vec_cmpgt(Yres1,Ylo);
         Ymaskhi = vec_cmplt(Yres1,Yhi);
         
         Ymaskhi = vec_and(Ymaskhi,Ymasklo);
         
         Ymaskhi = vec_and(Ymaskhi,UVmaskhi);
         UVmaskhi = vec_and(Ymaskhi,UVmaskhi);
         
         //bitwise comparison and move using the result of the comparison as a mask
         Yres1 = vec_sel(Yres1,Yblank,Ymaskhi);
         
         //UVres1 = vec_sel(UVres1,UVres2,UVmaskhi);
         UVres1 = vec_sel(UVres1,UVblank,UVmaskhi);
         
         //merge the Y and UV back together
         hiImage = vec_mergeh(UVres1,Yres1);
         loImage = vec_mergel(UVres1,Yres1);
         
         //pack it back down to unsigned char to store
         inData[0] = vec_packsu(hiImage,loImage);
         
         inData++;
         rightData++;
        
        }
        #ifndef PPC970
        vec_dss(0);
        vec_dss(1);
        vec_dss(2);
        vec_dss(3);
        #endif
    }
}
예제 #28
0
void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder)
{
POWERPC_PERF_DECLARE(altivec_gmc1_num, GMC1_PERF_COND);
    const DECLARE_ALIGNED_16(unsigned short, rounder_a[8]) =
      {rounder, rounder, rounder, rounder,
       rounder, rounder, rounder, rounder};
    const DECLARE_ALIGNED_16(unsigned short, ABCD[8]) =
      {
        (16-x16)*(16-y16), /* A */
        (   x16)*(16-y16), /* B */
        (16-x16)*(   y16), /* C */
        (   x16)*(   y16), /* D */
        0, 0, 0, 0         /* padding */
      };
    register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0);
    register const_vector unsigned short vcsr8 = (const_vector unsigned short)vec_splat_u16(8);
    register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD;
    register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD;
    int i;
    unsigned long dst_odd = (unsigned long)dst & 0x0000000F;
    unsigned long src_really_odd = (unsigned long)src & 0x0000000F;


POWERPC_PERF_START_COUNT(altivec_gmc1_num, GMC1_PERF_COND);

    tempA = vec_ld(0, (unsigned short*)ABCD);
    Av = vec_splat(tempA, 0);
    Bv = vec_splat(tempA, 1);
    Cv = vec_splat(tempA, 2);
    Dv = vec_splat(tempA, 3);

    rounderV = vec_ld(0, (unsigned short*)rounder_a);

    // we'll be able to pick-up our 9 char elements
    // at src from those 32 bytes
    // we load the first batch here, as inside the loop
    // we can re-use 'src+stride' from one iteration
    // as the 'src' of the next.
    src_0 = vec_ld(0, src);
    src_1 = vec_ld(16, src);
    srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src));

    if (src_really_odd != 0x0000000F)
    { // if src & 0xF == 0xF, then (src+1) is properly aligned on the second vector.
      srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
    }
    else
    {
      srcvB = src_1;
    }
    srcvA = vec_mergeh(vczero, srcvA);
    srcvB = vec_mergeh(vczero, srcvB);

    for(i=0; i<h; i++)
    {
      dst_odd = (unsigned long)dst & 0x0000000F;
      src_really_odd = (((unsigned long)src) + stride) & 0x0000000F;

      dstv = vec_ld(0, dst);

      // we we'll be able to pick-up our 9 char elements
      // at src + stride from those 32 bytes
      // then reuse the resulting 2 vectors srvcC and srcvD
      // as the next srcvA and srcvB
      src_0 = vec_ld(stride + 0, src);
      src_1 = vec_ld(stride + 16, src);
      srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));

      if (src_really_odd != 0x0000000F)
      { // if src & 0xF == 0xF, then (src+1) is properly aligned on the second vector.
        srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
      }
      else
      {
        srcvD = src_1;
      }

      srcvC = vec_mergeh(vczero, srcvC);
      srcvD = vec_mergeh(vczero, srcvD);


      // OK, now we (finally) do the math :-)
      // those four instructions replaces 32 int muls & 32 int adds.
      // isn't AltiVec nice ?
      tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV);
      tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA);
      tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB);
      tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC);

      srcvA = srcvC;
      srcvB = srcvD;

      tempD = vec_sr(tempD, vcsr8);

      dstv2 = vec_pack(tempD, (vector unsigned short)vczero);

      if (dst_odd)
      {
        dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1));
      }
      else
      {
        dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3));
      }

      vec_st(dstv2, 0, dst);

      dst += stride;
      src += stride;
    }

POWERPC_PERF_STOP_COUNT(altivec_gmc1_num, GMC1_PERF_COND);
}
예제 #29
0
vector unsigned char
testuc_3 ()
{
  return vec_splat_u8 (15);
}
예제 #30
0
vector unsigned char
testuc_2 ()
{
  return vec_splat_u8 (-5);
}