예제 #1
0
/* Decodes samples for segmented streams.
 * Chains together sequential vgmstreams, for data divided into separate sections or files
 * (like one part for intro and other for loop segments, which may even use different codecs). */
void render_vgmstream_segmented(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream) {
    int samples_written = 0;
    segmented_layout_data *data = vgmstream->layout_data;


    while (samples_written < sample_count) {
        int samples_to_do;
        int samples_this_block = data->segments[data->current_segment]->num_samples;


        if (vgmstream->loop_flag && vgmstream_do_loop(vgmstream)) {
            /* handle looping, finding loop segment */
            int loop_segment = 0, samples = 0, loop_samples_skip = 0;
            while (samples < vgmstream->num_samples) {
                int32_t segment_samples = data->segments[loop_segment]->num_samples;
                if (vgmstream->loop_start_sample >= samples && vgmstream->loop_start_sample < samples + segment_samples) {
                    loop_samples_skip = vgmstream->loop_start_sample - samples;
                    break; /* loop_start falls within loop_segment's samples */
                }
                samples += segment_samples;
                loop_segment++;
            }
            if (loop_segment == data->segment_count) {
                VGM_LOG("segmented_layout: can't find loop segment\n");
                loop_segment = 0;
            }
            if (loop_samples_skip > 0) {
                VGM_LOG("segmented_layout: loop starts after %i samples\n", loop_samples_skip);
                //todo skip/fix, but probably won't happen
            }

            data->current_segment = loop_segment;
            reset_vgmstream(data->segments[data->current_segment]);
            vgmstream->samples_into_block = 0;
            continue;
        }

        samples_to_do = vgmstream_samples_to_do(samples_this_block, sample_count, vgmstream);
        if (samples_to_do > sample_count - samples_written)
            samples_to_do = sample_count - samples_written;

        /* detect segment change and restart */
        if (samples_to_do == 0) {
            data->current_segment++;
            reset_vgmstream(data->segments[data->current_segment]);
            vgmstream->samples_into_block = 0;
            continue;
        }

        render_vgmstream(&buffer[samples_written*data->segments[data->current_segment]->channels],
                samples_to_do,data->segments[data->current_segment]);

        samples_written += samples_to_do;
        vgmstream->current_sample += samples_to_do;
        vgmstream->samples_into_block += samples_to_do;
    }
}
예제 #2
0
파일: blocked.c 프로젝트: Gemini88/xbmc-1
void render_vgmstream_blocked(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream) {
    int samples_written=0;

    int frame_size = get_vgmstream_frame_size(vgmstream);
    int samples_per_frame = get_vgmstream_samples_per_frame(vgmstream);
    int samples_this_block;

    if (frame_size == 0) {
        /* assume 4 bit */
        /* TODO: get_vgmstream_frame_size() really should return bits... */
        samples_this_block = vgmstream->current_block_size * 2 * samples_per_frame;
    } else {
        samples_this_block = vgmstream->current_block_size / frame_size * samples_per_frame;
    }

    while (samples_written<sample_count) {
        int samples_to_do;

        if (vgmstream->loop_flag && vgmstream_do_loop(vgmstream)) {
            if (frame_size == 0) {
                samples_this_block = vgmstream->current_block_size * 2 * samples_per_frame;
            } else {
                samples_this_block = vgmstream->current_block_size / frame_size * samples_per_frame;
            }
            continue;
        }

        samples_to_do = vgmstream_samples_to_do(samples_this_block, samples_per_frame, vgmstream);

        if (samples_written+samples_to_do > sample_count)
            samples_to_do=sample_count-samples_written;

        if (vgmstream->current_block_offset>=0)
            decode_vgmstream(vgmstream, samples_written, samples_to_do, buffer);
        else {
            int i;
            /* we've run off the end! */
            for (i=samples_written*vgmstream->channels;
                    i<(samples_written+samples_to_do)*vgmstream->channels; i++)
                buffer[i]=0;
        }

        samples_written += samples_to_do;
        vgmstream->current_sample += samples_to_do;
        vgmstream->samples_into_block+=samples_to_do;

        if (vgmstream->samples_into_block==samples_this_block) {
            switch (vgmstream->layout_type) {
            case layout_ast_blocked:
                ast_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_halpst_blocked:
                if (vgmstream->next_block_offset>=0)
                    halpst_block_update(vgmstream->next_block_offset,vgmstream);
                else
                    vgmstream->current_block_offset=-1;
                break;
            case layout_xa_blocked:
                xa_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_ea_blocked:
                ea_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_eacs_blocked:
                eacs_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_caf_blocked:
                caf_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_wsi_blocked:
                wsi_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_str_snds_blocked:
                str_snds_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_ws_aud_blocked:
                ws_aud_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_matx_blocked:
                matx_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_de2_blocked:
                de2_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_emff_ps2_blocked:
                emff_ps2_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_emff_ngc_blocked:
                emff_ngc_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_gsb_blocked:
                gsb_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_vs_blocked:
                vs_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_xvas_blocked:
                xvas_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_thp_blocked:
                thp_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            case layout_filp_blocked:
                filp_block_update(vgmstream->next_block_offset,vgmstream);
                break;
            default:
                break;
            }

            /* for VBR these may change */
            frame_size = get_vgmstream_frame_size(vgmstream);
            samples_per_frame = get_vgmstream_samples_per_frame(vgmstream);

            if (frame_size == 0) {
                samples_this_block = vgmstream->current_block_size * 2 * samples_per_frame;
            } else {
                samples_this_block = vgmstream->current_block_size / frame_size * samples_per_frame;
            }
            vgmstream->samples_into_block=0;
        }

    }
}