void RenderView::computeLogicalWidth() { if (!shouldUsePrintingLayout() && m_frameView) setLogicalWidth(viewLogicalWidth()); }
void RenderView::computeLogicalWidth() { if (!printing() && m_frameView) setLogicalWidth(viewLogicalWidth()); }
void RenderView::updateLogicalWidth() { if (!shouldUsePrintingLayout()) setLogicalWidth(viewLogicalWidth()); }
void RenderView::updateLogicalWidth() { if (m_frameView) setLogicalWidth(viewLogicalWidth()); }
void RenderView::updateLogicalWidth() { setLogicalWidth(viewLogicalWidth()); }