static void coord_layer_update_gc ( VikCoordLayer *vcl, VikViewport *vp ) { if ( vcl->gc ) g_object_unref ( G_OBJECT(vcl->gc) ); vcl->gc = vik_viewport_new_gc_from_color ( vp, &(vcl->color), vcl->line_thickness ); }
static void coord_layer_post_read ( VikLayer *vl, VikViewport *vp, gboolean from_file ) { VikCoordLayer *vcl = VIK_COORD_LAYER(vl); if ( vcl->gc ) g_object_unref ( G_OBJECT(vcl->gc) ); vcl->gc = vik_viewport_new_gc_from_color ( vp, &(vcl->color), vcl->line_thickness ); }
static void coord_layer_update_gc ( VikCoordLayer *vcl, VikViewport *vp, const gchar *color ) { GdkColor InitColor; if ( vcl->color ) gdk_color_free ( vcl->color ); gdk_color_parse( color, &InitColor); vcl->color = gdk_color_copy( &InitColor ); if ( vcl->gc ) g_object_unref ( G_OBJECT(vcl->gc) ); vcl->gc = vik_viewport_new_gc_from_color ( vp, vcl->color, vcl->line_thickness ); }
static VikDEMLayer *dem_layer_unmarshall( guint8 *data, gint len, VikViewport *vvp ) { VikDEMLayer *rv = dem_layer_new ( vvp ); gint i; /* TODO: share GCS between layers */ for ( i = 0; i < DEM_N_HEIGHT_COLORS; i++ ) { if ( i == 0 ) rv->gcs[i] = vik_viewport_new_gc_from_color ( vvp, &(rv->color), UNUSED_LINE_THICKNESS ); else rv->gcs[i] = vik_viewport_new_gc ( vvp, dem_height_colors[i], UNUSED_LINE_THICKNESS ); } for ( i = 0; i < DEM_N_GRADIENT_COLORS; i++ ) rv->gcsgradient[i] = vik_viewport_new_gc ( vvp, dem_gradient_colors[i], UNUSED_LINE_THICKNESS ); vik_layer_unmarshall_params ( VIK_LAYER(rv), data, len, vvp ); return rv; }
void vik_coord_layer_draw ( VikCoordLayer *vcl, gpointer data ) { VikViewport *vp = (VikViewport *) data; if ( !vcl->gc ) { return; } if ( vik_viewport_get_coord_mode(vp) != VIK_COORD_UTM ) { VikCoord left, right, left2, right2; gdouble l, r, i, j; gint x1, y1, x2, y2, smod = 1, mmod = 1; gboolean mins = FALSE, secs = FALSE; GdkGC *dgc = vik_viewport_new_gc_from_color(vp, vcl->color, vcl->line_thickness); GdkGC *mgc = vik_viewport_new_gc_from_color(vp, vcl->color, MAX(vcl->line_thickness/2, 1)); GdkGC *sgc = vik_viewport_new_gc_from_color(vp, vcl->color, MAX(vcl->line_thickness/5, 1)); vik_viewport_screen_to_coord ( vp, 0, 0, &left ); vik_viewport_screen_to_coord ( vp, vik_viewport_get_width(vp), 0, &right ); vik_viewport_screen_to_coord ( vp, 0, vik_viewport_get_height(vp), &left2 ); vik_viewport_screen_to_coord ( vp, vik_viewport_get_width(vp), vik_viewport_get_height(vp), &right2 ); #define CLINE(gc, c1, c2) { \ vik_viewport_coord_to_screen(vp, (c1), &x1, &y1); \ vik_viewport_coord_to_screen(vp, (c2), &x2, &y2); \ vik_viewport_draw_line (vp, (gc), x1, y1, x2, y2); \ } l = left.east_west; r = right.east_west; if (60*fabs(l-r) < 4) { secs = TRUE; smod = MIN(6, (int)ceil(3600*fabs(l-r)/30.0)); } if (fabs(l-r) < 4) { mins = TRUE; mmod = MIN(6, (int)ceil(60*fabs(l-r)/30.0)); } for (i=floor(l*60); i<ceil(r*60); i+=1.0) { if (secs) { for (j=i*60+1; j<(i+1)*60; j+=1.0) { left.east_west = j/3600.0; left2.east_west = j/3600.0; if ((int)j % smod == 0) CLINE(sgc, &left, &left2); } } if (mins) { left.east_west = i/60.0; left2.east_west = i/60.0; if ((int)i % mmod == 0) CLINE(mgc, &left, &left2); } if ((int)i % 60 == 0) { left.east_west = i/60.0; left2.east_west = i/60.0; CLINE(dgc, &left, &left2); } } vik_viewport_screen_to_coord ( vp, 0, 0, &left ); l = left2.north_south; r = left.north_south; for (i=floor(l*60); i<ceil(r*60); i+=1.0) { if (secs) { for (j=i*60+1; j<(i+1)*60; j+=1.0) { left.north_south = j/3600.0; right.north_south = j/3600.0; if ((int)j % smod == 0) CLINE(sgc, &left, &right); } } if (mins) { left.north_south = i/60.0; right.north_south = i/60.0; if ((int)i % mmod == 0) CLINE(mgc, &left, &right); } if ((int)i % 60 == 0) { left.north_south = i/60.0; right.north_south = i/60.0; CLINE(dgc, &left, &right); } } #undef CLINE g_object_unref(dgc); g_object_unref(sgc); g_object_unref(mgc); return; } if ( vik_viewport_get_coord_mode(vp) == VIK_COORD_UTM ) { const struct UTM *center = (const struct UTM *)vik_viewport_get_center ( vp ); gdouble xmpp = vik_viewport_get_xmpp ( vp ), ympp = vik_viewport_get_ympp ( vp ); guint16 width = vik_viewport_get_width ( vp ), height = vik_viewport_get_height ( vp ); struct LatLon ll, ll2, min, max; double lon; int x1, x2; struct UTM utm; utm = *center; utm.northing = center->northing - ( ympp * height / 2 ); a_coords_utm_to_latlon ( &utm, &ll ); utm.northing = center->northing + ( ympp * height / 2 ); a_coords_utm_to_latlon ( &utm, &ll2 ); { /* find corner coords in lat/lon. start at whichever is less: top or bottom left lon. goto whichever more: top or bottom right lon */ struct LatLon topleft, topright, bottomleft, bottomright; struct UTM temp_utm; temp_utm = *center; temp_utm.easting -= (width/2)*xmpp; temp_utm.northing += (height/2)*ympp; a_coords_utm_to_latlon ( &temp_utm, &topleft ); temp_utm.easting += (width*xmpp); a_coords_utm_to_latlon ( &temp_utm, &topright ); temp_utm.northing -= (height*ympp); a_coords_utm_to_latlon ( &temp_utm, &bottomright ); temp_utm.easting -= (width*xmpp); a_coords_utm_to_latlon ( &temp_utm, &bottomleft ); min.lon = (topleft.lon < bottomleft.lon) ? topleft.lon : bottomleft.lon; max.lon = (topright.lon > bottomright.lon) ? topright.lon : bottomright.lon; min.lat = (bottomleft.lat < bottomright.lat) ? bottomleft.lat : bottomright.lat; max.lat = (topleft.lat > topright.lat) ? topleft.lat : topright.lat; } lon = ((double) ((long) ((min.lon)/ vcl->deg_inc))) * vcl->deg_inc; ll.lon = ll2.lon = lon; for (; ll.lon <= max.lon; ll.lon+=vcl->deg_inc, ll2.lon+=vcl->deg_inc ) { a_coords_latlon_to_utm ( &ll, &utm ); x1 = ( (utm.easting - center->easting) / xmpp ) + (width / 2); a_coords_latlon_to_utm ( &ll2, &utm ); x2 = ( (utm.easting - center->easting) / xmpp ) + (width / 2); vik_viewport_draw_line (vp, vcl->gc, x1, height, x2, 0); } utm = *center; utm.easting = center->easting - ( xmpp * width / 2 ); a_coords_utm_to_latlon ( &utm, &ll ); utm.easting = center->easting + ( xmpp * width / 2 ); a_coords_utm_to_latlon ( &utm, &ll2 ); /* really lat, just reusing a variable */ lon = ((double) ((long) ((min.lat)/ vcl->deg_inc))) * vcl->deg_inc; ll.lat = ll2.lat = lon; for (; ll.lat <= max.lat ; ll.lat+=vcl->deg_inc, ll2.lat+=vcl->deg_inc ) { a_coords_latlon_to_utm ( &ll, &utm ); x1 = (height / 2) - ( (utm.northing - center->northing) / ympp ); a_coords_latlon_to_utm ( &ll2, &utm ); x2 = (height / 2) - ( (utm.northing - center->northing) / ympp ); vik_viewport_draw_line (vp, vcl->gc, width, x2, 0, x1); } } }