int main() { char rom_path[PATH_MAX]; printf("Starting NES4Vita by SMOKE"); vita2d_init(); while (1) { emu = new Nes_Emu(); file_choose( "cache0:/VitaDefilerClient/Documents", rom_path, "Choose a NES ROM:", supported_ext ); printf("Loading emulator.... %s", rom_path); run_emu(rom_path); delete emu; } vita2d_fini(); sceKernelExitProcess(0); return 0; }
static void end(void) { SafeDeleteArray(theFrameBuffer); SafeDelete(theGearboyCore); vita2d_fini(); vita2d_free_texture(gb_texture); }
/*** * Cleans up the long-lived memory we've allocated. */ void vita_cleanup() { free(pad); vita2d_fini(); audio_shutdown(); video_shutdown(); }
int main() { SceCtrlData pad; vita2d_pgf *pgf; vita2d_texture *image; float rad = 0.0f; vita2d_init(); vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF)); pgf = vita2d_load_default_pgf(); /* * Load the statically compiled image.png file. */ image = vita2d_load_PNG_buffer(&_binary_image_png_start); memset(&pad, 0, sizeof(pad)); while (1) { sceCtrlPeekBufferPositive(0, &pad, 1); if (pad.buttons & SCE_CTRL_START) break; vita2d_start_drawing(); vita2d_clear_screen(); vita2d_draw_rectangle(20, 20, 400, 250, RGBA8(255, 0, 0, 255)); vita2d_draw_rectangle(680, 350, 100, 150, RGBA8(0, 0, 255, 255)); vita2d_draw_fill_circle(200, 420, 100, RGBA8(0, 255,0 ,255)); vita2d_draw_texture_rotate(image, 940/2, 544/2, rad); vita2d_draw_line(500, 30, 800, 300, RGBA8(255, 0, 255, 255)); vita2d_pgf_draw_text(pgf, 700, 30, RGBA8(0,255,0,255), 1.0f, "PGF Font sample!"); vita2d_end_drawing(); vita2d_swap_buffers(); rad += 0.1f; } /* * vita2d_fini() waits until the GPU has finished rendering, * then we can free the assets freely. */ vita2d_fini(); vita2d_free_texture(image); vita2d_free_pgf(pgf); sceKernelExitProcess(0); return 0; }
int main() { vita2d_init(); vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF)); vita2d_pgf *pgf = vita2d_load_default_pgf(); vita2d_texture *tex = vita2d_create_empty_texture(128, 128); unsigned int *tex_data = vita2d_texture_get_datap(tex); SceCtrlData pad; memset(&pad, 0, sizeof(pad)); float rad = 0.0f; while (1) { sceCtrlPeekBufferPositive(0, &pad, 1); if (pad.buttons & SCE_CTRL_START) break; vita2d_start_drawing(); vita2d_clear_screen(); vita2d_draw_rectangle(20, 20, 400, 250, RGBA8(255, 0, 0, 255)); vita2d_draw_rectangle(680, 350, 100, 150, RGBA8(0, 0, 255, 255)); vita2d_draw_fill_circle(200, 420, 100, RGBA8(0, 255,0 ,255)); /* Fill the texture with random data */ int i, j; for (i = 0; i < 128; i++) { for (j = 0; j < 128; j++) { tex_data[j + i*128] = rand(); } } vita2d_draw_texture_rotate(tex, 940/2, 544/2, rad); vita2d_draw_line(500, 30, 800, 300, RGBA8(255, 0, 255, 255)); vita2d_pgf_draw_text(pgf, 700, 30, RGBA8(0,255,0,255), 1.0f, "PGF Font sample!"); vita2d_end_drawing(); vita2d_swap_buffers(); rad += 0.1f; } vita2d_fini(); vita2d_free_texture(tex); vita2d_free_pgf(pgf); sceKernelExitProcess(0); return 0; }
void finishVita2dLib() { vita2d_free_texture(battery_bar_green_image); vita2d_free_texture(battery_bar_red_image); vita2d_free_texture(battery_image); vita2d_free_pgf(font); vita2d_fini(); battery_bar_green_image = NULL; battery_bar_red_image = NULL; battery_image = NULL; font = NULL; }
int main() { char rom_path[PATH_MAX]; printf("\nRealBoy %s\n", "0.2.2"); sceCtrlSetSamplingMode(SCE_CTRL_MODE_ANALOG); vita2d_init(); vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF)); while (1) { strcpy(current_dir, "ux0:"); int ret = file_choose( current_dir, rom_path, "Choose a GB/GB Color/Super GB ROM:", supported_ext ); if (ret == -1) break; if ( (rom_file = fopen(rom_path, "r")) == NULL) { printf("\nError opening %s\n", rom_path); continue; } file_path = strndup(rom_path, 256); if (rom_file != NULL) { init_conf(); int ret_val; // value returned from emulation /* Start Virtual Machine */ ret_val = start_vm(); /* Error returned if file not valid */ if (ret_val == -1) { printf("File %s not a gb binary\n\n", rom_path); } } free(file_path); } vita2d_fini(); sceKernelExitProcess(0); return 0; }
Psp2Ui::~Psp2Ui() { sceKernelWaitSema(GPU_Cleanup_Mutex, 1, NULL); for (int i = 0; i < SHADERS_NUM; i++){ vita2d_free_shader(shaders[i]); } vita2d_free_texture(main_texture); main_texture = NULL; sceKernelSignalSema(GPU_Cleanup_Mutex, 1); sceKernelWaitThreadEnd(GPU_Thread, NULL, NULL); vita2d_free_texture(next_texture); vita2d_free_texture(gpu_texture); sceKernelDeleteSema(GPU_Mutex); sceKernelDeleteSema(GPU_Cleanup_Mutex); vita2d_fini(); }
int main() { printf("Starting NES4Vita by SMOKE"); vita2d_init(); printf("vita2d initialized"); char *path = (char*)malloc(sizeof(char) * (strlen("cache0:/VitaDefilerClient/Documents/rom.nes"))); sprintf(path, "cache0:/VitaDefilerClient/Documents/rom.nes"); printf("Loading emulator.... %s",path); run_emu(path); vita2d_fini(); return 0; }
static void vita2d_gfx_free(void *data) { vita_video_t *vita = (vita_video_t *)data; vita2d_fini(); if (vita->menu.texture) { vita2d_free_texture(vita->menu.texture); vita->menu.texture = NULL; } if (vita->texture) { vita2d_free_texture(vita->texture); vita->texture = NULL; } font_driver_free_osd(); }
int main() { SceCtrlData pad; vita2d_pgf *pgf; vita2d_texture *image; float rad = 0.0f; vita2d_init(); vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF)); pgf = vita2d_load_default_pgf(); image = vita2d_load_PNG_buffer(&_binary_image_png_start); memset(&pad, 0, sizeof(pad)); while (1) { sceCtrlPeekBufferPositive(0, &pad, 1); if (pad.buttons & SCE_CTRL_START) break; vita2d_start_drawing(); vita2d_clear_screen(); vita2d_draw_texture_rotate(image, 940/2, 544/2, rad); vita2d_pgf_draw_text(pgf, 50, 50, RGBA8(255,255,255,255), 1.0f, "ミクのおっぱい柔かぁい。柔軟剤使ったのか?"); vita2d_end_drawing(); vita2d_swap_buffers(); rad += 0.1f; } vita2d_fini(); vita2d_free_texture(image); vita2d_free_pgf(pgf); sceKernelExitProcess(0); return 0; }
static void vita2d_gfx_free(void *data) { vita_video_t *vita = (vita_video_t *)data; RARCH_LOG("vita2d_gfx_free()\n"); vita2d_fini(); if (vita->menu.texture) { vita2d_free_texture(vita->menu.texture); vita->menu.texture = NULL; } if (vita->texture) { vita2d_free_texture(vita->texture); vita->texture = NULL; } RARCH_LOG("vita2d_gfx_free() done\n"); }
void pl_gfx_shutdown() { vita2d_fini(); }
Psp2Ui::~Psp2Ui() { vita2d_free_texture(main_texture); vita2d_fini(); }
void pspVideoShutdown() { vita2d_fini(); }
void video_Exit(){ vita2d_fini(); if (fb) { vita2d_free_texture(fb); } }
int main() { char vita_ip[16]; unsigned short int vita_port = 0; vita2d_init(); vita2d_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF)); clr_color = 0x000000FF; vita2d_texture* texture_splash = vita2d_load_JPEG_buffer(splash, size_splash); vita2d_start_drawing(); vita2d_draw_texture(texture_splash, 0, 0); vita2d_end_drawing(); vita2d_swap_buffers(); sceKernelDelayThread(4000000); vita2d_start_drawing(); vita2d_clear_screen(); vita2d_end_drawing(); vita2d_swap_buffers(); vita2d_free_texture(texture_splash); SceCtrlData pad; SceCtrlData oldpad; while (1) { // Load main script SceUID id = sceIoDopen("cache0:/lpp"); SceIoDirent entry; memset(&entry, 0, sizeof(SceIoDirent)); while (sceIoDread(id, &entry) > 0){ script_files++; memset(&entry, 0, sizeof(SceIoDirent)); } sceIoDclose(id); if (script_files>1) errMsg = runScript((const char*)main_menu, true); else{ SceUID main_file = sceIoOpen("cache0:/lpp/index.lua", PSP2_O_RDONLY, 0777); if (main_file < 0) errMsg = "index.lua not found."; else{ SceOff size = sceIoLseek(main_file, 0, SEEK_END); if (size < 1) errMsg = "Invalid main script."; else{ sceIoLseek(main_file, 0, SEEK_SET); script = (unsigned char*)malloc(size + 1); sceIoRead(main_file, script, size); script[size] = 0; sceIoClose(main_file); errMsg = runScript((const char*)script, true); free(script); } } } if (errMsg != NULL){ if (strstr(errMsg, "lpp_shutdown")) break; else{ int restore = 0; bool s = true; while (restore == 0){ vita2d_start_drawing(); vita2d_clear_screen(); font_draw_string(10, 10, RGBA8(255, 255, 255, 255), "An error occurred:"); font_draw_string(10, 30, RGBA8(255, 255, 255, 255), errMsg); font_draw_string(10, 70, RGBA8(255, 255, 255, 255), "Press X to restart."); font_draw_string(10, 90, RGBA8(255, 255, 255, 255), "Press O to enable/disable FTP."); if (vita_port != 0){ font_draw_stringf(10, 150, RGBA8(255, 255, 255, 255), "PSVITA listening on IP %s , Port %u", vita_ip, vita_port); } vita2d_end_drawing(); vita2d_swap_buffers(); if (s){ sceKernelDelayThread(800000); s = false; } sceCtrlPeekBufferPositive(0, &pad, 1); if (pad.buttons & PSP2_CTRL_CROSS) { errMsg = NULL; restore = 1; if (vita_port != 0){ ftp_fini(); vita_port = 0; } sceKernelDelayThread(800000); }else if ((pad.buttons & PSP2_CTRL_CIRCLE) && (!(oldpad.buttons & PSP2_CTRL_CIRCLE))){ if (vita_port == 0) ftp_init(vita_ip, &vita_port); else{ ftp_fini(); vita_port = 0; } } oldpad = pad; } } } } vita2d_fini(); sceKernelExitProcess(0); return 0; }
void VID_Shutdown (void) { vita2d_free_texture(tex_buffer); vita2d_fini(); free(surfcache); }
int main() { lua_State *lua = luaL_newstate(); lua_atpanic(lua, panic); // Net init sceSysmoduleLoadModule(SCE_SYSMODULE_NET); SceNetInitParam netInitParam; int size = 1024 * 512; netInitParam.memory = malloc(size); netInitParam.size = size; netInitParam.flags = 0; sceNetInit(&netInitParam); sceSysmoduleLoadModule(SCE_SYSMODULE_HTTP); #ifdef DEBUGGER_IP debugNetInit(DEBUGGER_IP, DEBUGGER_PORT, DEBUG); #endif sceHttpInit(1024 * 50); // Init libs debugf("Init libs....\n"); debugf("vita2d...\n"); vita2d_init(); debugf("physfs\n"); PHYSFS_init(NULL); debugf("lualibs\n"); luaL_openlibs(lua); debugf("ffi\n"); open_ffi(lua); lua_pushcfunction(lua, print); lua_setglobal(lua, "print"); /* // Display splash unsigned int goal = 2*60; unsigned int counter = 0; vita2d_texture *tex = vita2d_load_PNG_buffer(splash_data); SceCtrlData pad; memset(&pad, 0, sizeof(pad)); for (;;) { ++counter; if (counter >= goal) break; sceCtrlPeekBufferPositive(0, &pad, 1); if (pad.buttons & SCE_CTRL_ANY) break; vita2d_start_drawing(); vita2d_clear_screen(); vita2d_draw_texture(tex, 0, 0); vita2d_end_drawing(); vita2d_swap_buffers(); } */ debugf("[Lua] Loading app0:/lib/init.lua ...\n"); if(luaL_loadfile(lua, "app0:/lib/init.lua") == 0) { if(lua_pcall(lua, 0, 0, 0) != 0) { debugf("[Lua] init error: %s\n", lua_tostring(lua, -1)); lua_pop(lua, 1); } } /*debugf("[Lua] Loading app0:/boot.lua ...\n"); if(luaL_loadfile(lua, "app0:/boot.lua") == 0) { if(lua_pcall(lua, 0, 0, 0) != 0) { debugf("[Lua] bootscript err: %s\n", lua_tostring(lua, -1)); lua_pop(lua, 1); } } else { debugf("[Lua] bootscript load err: %s\n", lua_tostring(lua, -1)); lua_pop(lua, 1); }*/ debugf("Deinit. Goodbye.\n"); sceHttpTerm(); PHYSFS_deinit(); vita2d_fini(); //vita2d_free_texture(tex); sceKernelExitProcess(0); return 0; }