//----------------------------------------------------------------------
void MarkedSphereHandleRepresentation::SetMarkerProperty(vtkProperty * p)
{
    vtkSetObjectBodyMacro(MarkerProperty, vtkProperty, p);
    if (p)
    {
        this->Follower->SetProperty( p );
    }
}
예제 #2
0
//-----------------------------------------------------------------------------
void vtkXMLShader::SetRootElement(vtkXMLDataElement* root)
{
  vtkSetObjectBodyMacro(RootElement, vtkXMLDataElement, root);
  this->SetCode(nullptr);
  this->SetSourceLibraryElement(nullptr); // release the SourceLibrary element.
}