void HWMapContainer::askForGeneratedPreview() { pMap = new HWMap(this); connect(pMap, SIGNAL(ImageReceived(QPixmap)), this, SLOT(setImage(QPixmap))); connect(pMap, SIGNAL(HHLimitReceived(int)), this, SLOT(setHHLimit(int))); connect(pMap, SIGNAL(destroyed(QObject *)), this, SLOT(onPreviewMapDestroyed(QObject *))); pMap->getImage(m_seed, getTemplateFilter(), get_mapgen(), getMazeSize(), getDrawnMapData(), m_script ); setHHLimit(0); const QPixmap waitIcon(":/res/iconTime.png"); QPixmap waitImage(m_previewSize); QPainter p(&waitImage); p.fillRect(waitImage.rect(), linearGrad); int x = (waitImage.width() - waitIcon.width()) / 2; int y = (waitImage.height() - waitIcon.height()) / 2; p.drawPixmap(QPoint(x, y), waitIcon); addInfoToPreview(waitImage); cType->setEnabled(false); }
int main(int ac, char** av) { SDL_Surface *screen; SDL_Surface *life_back; char **map; char *life; int i; int size_line; int size_column; if (ac == 2) { map = loadMap(av[1]); size_line = check_map(map, &size_column); life = constr_life(size_line, life); x_SDL_Init(SDL_INIT_VIDEO); screen = SDL_SetVideoMode(size_line*SIZE_IMAGE , size_column*SIZE_IMAGE + SIZE_IMAGE, 32, SDL_RESIZABLE | SDL_DOUBLEBUF); SDL_WM_SetCaption("Epikong", "KONG"); loadAllImages(map, screen); life_back = SDL_CreateRGBSurface(SDL_HWSURFACE, SIZE_IMAGE, SIZE_IMAGE, 32, 0, 0, 0, 0); loadImagelife(screen, life, 0); /* 3 vies */ loadImagelife(screen, life, 1); loadImagelife(screen, life, 1); loadImagelife(screen, life, 1); x_SDL_Flip(screen); x_SDL_Flip(life_back); waitImage(); i = -1; while (map[++i] != NULL) free(map[i]); free(map); SDL_Quit(); } else { printf("Format : %s filemap\n", av[0]); exitError("[ERROR] : Bad parameters\n"); } return (EXIT_SUCCESS); }
void loadFile(t_image* img, char *filemap) { t_removable remove; img->map = loadMap(filemap); check_map(img); if (img->sizeX != SCREEN_X || img->sizeY != SCREEN_Y) { fprintf(stderr, "[ERROR] : The map have to have dimension of %d by %d\n", SCREEN_X, SCREEN_Y); exitError(""); } loadAllImages(img); x_SDL_Flip(img->screen); remove.monster = catch_monster(img->map); remove.item = catch_item(img->map, &remove); put_elem(&remove, img); x_SDL_Flip(img->screen); key(&remove, *img); x_SDL_Flip(img->screen); waitImage(); freeMap(img->map); }