예제 #1
0
static Bool
winCloseScreenShadowGDI(ScreenPtr pScreen)
{
    winScreenPriv(pScreen);
    winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
    Bool fReturn;

#if CYGDEBUG
    winDebug("winCloseScreenShadowGDI - Freeing screen resources\n");
#endif

    /* Flag that the screen is closed */
    pScreenPriv->fClosed = TRUE;
    pScreenPriv->fActive = FALSE;

    /* Call the wrapped CloseScreen procedure */
    WIN_UNWRAP(CloseScreen);
    if (pScreen->CloseScreen)
        fReturn = (*pScreen->CloseScreen) (pScreen);

    /* Delete the window property */
    RemoveProp(pScreenPriv->hwndScreen, WIN_SCR_PROP);

    /* Free the shadow DC; which allows the bitmap to be freed */
    DeleteDC(pScreenPriv->hdcShadow);

    winFreeFBShadowGDI(pScreen);

    /* Free the screen DC */
    ReleaseDC(pScreenPriv->hwndScreen, pScreenPriv->hdcScreen);

    /* Delete tray icon, if we have one */
    if (!pScreenInfo->fNoTrayIcon)
        winDeleteNotifyIcon(pScreenPriv);

    /* Free the exit confirmation dialog box, if it exists */
    if (g_hDlgExit != NULL) {
        DestroyWindow(g_hDlgExit);
        g_hDlgExit = NULL;
    }

    /* Kill our window */
    if (pScreenPriv->hwndScreen) {
        DestroyWindow(pScreenPriv->hwndScreen);
        pScreenPriv->hwndScreen = NULL;
    }

#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
    /* Destroy the thread startup mutex */
    pthread_mutex_destroy(&pScreenPriv->pmServerStarted);
#endif

    /* Invalidate our screeninfo's pointer to the screen */
    pScreenInfo->pScreen = NULL;

    /* Free the screen privates for this screen */
    free((void *) pScreenPriv);

    return fReturn;
}
예제 #2
0
/* See Porting Layer Definition - p. 57 */
void
ddxGiveUp (enum ExitCode error)
{
  int		i;

#if CYGDEBUG
  winDebug ("ddxGiveUp\n");
#endif

  /* Perform per-screen deinitialization */
  for (i = 0; i < g_iNumScreens; ++i)
    {
      /* Delete the tray icon */
      if (!g_ScreenInfo[i].fNoTrayIcon && g_ScreenInfo[i].pScreen)
 	winDeleteNotifyIcon (winGetScreenPriv (g_ScreenInfo[i].pScreen));
    }

#ifdef XWIN_MULTIWINDOW
  /* Notify the worker threads we're exiting */
  winDeinitMultiWindowWM ();
#endif

#ifdef HAS_DEVWINDOWS
  /* Close our handle to our message queue */
  if (g_fdMessageQueue != WIN_FD_INVALID)
    {
      /* Close /dev/windows */
      close (g_fdMessageQueue);

      /* Set the file handle to invalid */
      g_fdMessageQueue = WIN_FD_INVALID;
    }
#endif

  if (!g_fLogInited) {
    g_pszLogFile = LogInit (g_pszLogFile, NULL);
    g_fLogInited = TRUE;
  }  
  LogClose (error);

  /*
   * At this point we aren't creating any new screens, so
   * we are guaranteed to not need the DirectDraw functions.
   */
  winReleaseDDProcAddresses();
  
  /* Free concatenated command line */
  free(g_pszCommandLine);
  g_pszCommandLine = NULL;

  /* Remove our keyboard hook if it is installed */
  winRemoveKeyboardHookLL ();

  /* Tell Windows that we want to end the app */
  PostQuitMessage (0);
}
예제 #3
0
static Bool
winCloseScreenNativeGDI (int nIndex, ScreenPtr pScreen)
{
  winScreenPriv(pScreen);
  winScreenInfo		*pScreenInfo = pScreenPriv->pScreenInfo;

  ErrorF ("winCloseScreenNativeGDI - Freeing screen resources\n");

  /* Flag that the screen is closed */
  pScreenPriv->fClosed = TRUE;
  pScreenPriv->fActive = FALSE;

  /* 
   * NOTE: mi doesn't use a CloseScreen procedure, so we do not
   * need to call a wrapped procedure here.
   */

  /* Delete the window property */
  RemoveProp (pScreenPriv->hwndScreen, WIN_SCR_PROP);
  
  ErrorF ("winCloseScreenNativeGDI - Destroying window\n");
  
  /* Delete tray icon, if we have one */
  if (!pScreenInfo->fNoTrayIcon)
    winDeleteNotifyIcon (pScreenPriv);

  /* Free the exit confirmation dialog box, if it exists */
  if (g_hDlgExit != NULL)
    {
      DestroyWindow (g_hDlgExit);
      g_hDlgExit = NULL;
    }

  /* Kill our window */
  if (pScreenPriv->hwndScreen)
    {
      DestroyWindow (pScreenPriv->hwndScreen);
      pScreenPriv->hwndScreen = NULL;
    }

  /* Invalidate our screeninfo's pointer to the screen */
  pScreenInfo->pScreen = NULL;

  /* Free the screen privates for this screen */
  free (pScreenPriv);

  ErrorF ("winCloseScreenNativeGDI - Returning\n");

  return TRUE;
}
예제 #4
0
static Bool
winCloseScreenPrimaryDD(ScreenPtr pScreen)
{
    winScreenPriv(pScreen);
    winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
    Bool fReturn;

    ErrorF("winCloseScreenPrimaryDD - Freeing screen resources\n");

    /* Flag that the screen is closed */
    pScreenPriv->fClosed = TRUE;
    pScreenPriv->fActive = FALSE;

    /* Call the wrapped CloseScreen procedure */
    WIN_UNWRAP(CloseScreen);
    if (pScreen->CloseScreen)
        fReturn = (*pScreen->CloseScreen) (pScreen);

    /* Delete the window property */
    RemoveProp(pScreenPriv->hwndScreen, WIN_SCR_PROP);

    winFreeFBPrimaryDD(pScreen);

    /* Delete tray icon, if we have one */
    if (!pScreenInfo->fNoTrayIcon)
        winDeleteNotifyIcon(pScreenPriv);

    /* Free the exit confirmation dialog box, if it exists */
    if (g_hDlgExit != NULL) {
        DestroyWindow(g_hDlgExit);
        g_hDlgExit = NULL;
    }

    /* Kill our window */
    if (pScreenPriv->hwndScreen) {
        DestroyWindow(pScreenPriv->hwndScreen);
        pScreenPriv->hwndScreen = NULL;
    }

    /* Kill our screeninfo's pointer to the screen */
    pScreenInfo->pScreen = NULL;

    /* Free the screen privates for this screen */
    free((pointer) pScreenPriv);

    return fReturn;
}
예제 #5
0
파일: winshaddd.c 프로젝트: L3oV1nc3/VMGL
static Bool
winCloseScreenShadowDD (int nIndex, ScreenPtr pScreen)
{
  winScreenPriv(pScreen);
  winScreenInfo		*pScreenInfo = pScreenPriv->pScreenInfo;
  Bool			fReturn;
  
#if CYGDEBUG
  winDebug ("winCloseScreenShadowDD - Freeing screen resources\n");
#endif

  /* Flag that the screen is closed */
  pScreenPriv->fClosed = TRUE;
  pScreenPriv->fActive = FALSE;

  /* Call the wrapped CloseScreen procedure */
  WIN_UNWRAP(CloseScreen);
  fReturn = (*pScreen->CloseScreen) (nIndex, pScreen);

  /* Free the screen DC */
  ReleaseDC (pScreenPriv->hwndScreen, pScreenPriv->hdcScreen);

  /* Delete the window property */
  RemoveProp (pScreenPriv->hwndScreen, WIN_SCR_PROP);

  /* Free the shadow surface, if there is one */
  if (pScreenPriv->pddsShadow)
    {
      IDirectDrawSurface2_Unlock (pScreenPriv->pddsShadow, NULL);
      IDirectDrawSurface2_Release (pScreenPriv->pddsShadow);
      pScreenPriv->pddsShadow = NULL;
    }

  /* Detach the clipper from the primary surface and release the clipper. */
  if (pScreenPriv->pddcPrimary)
    {
      /* Detach the clipper */
      IDirectDrawSurface2_SetClipper (pScreenPriv->pddsPrimary,
				      NULL);

      /* Release the clipper object */
      IDirectDrawClipper_Release (pScreenPriv->pddcPrimary);
      pScreenPriv->pddcPrimary = NULL;
    }

  /* Release the primary surface, if there is one */
  if (pScreenPriv->pddsPrimary)
    {
      IDirectDrawSurface2_Release (pScreenPriv->pddsPrimary);
      pScreenPriv->pddsPrimary = NULL;
    }

  /* Free the DirectDraw2 object, if there is one */
  if (pScreenPriv->pdd2)
    {
      IDirectDraw2_RestoreDisplayMode (pScreenPriv->pdd2);
      IDirectDraw2_Release (pScreenPriv->pdd2);
      pScreenPriv->pdd2 = NULL;
    }

  /* Free the DirectDraw object, if there is one */
  if (pScreenPriv->pdd)
    {
      IDirectDraw_Release (pScreenPriv->pdd);
      pScreenPriv->pdd = NULL;
    }

  /* Delete tray icon, if we have one */
  if (!pScreenInfo->fNoTrayIcon)
    winDeleteNotifyIcon (pScreenPriv);
  
  /* Free the exit confirmation dialog box, if it exists */
  if (g_hDlgExit != NULL)
    {
      DestroyWindow (g_hDlgExit);
      g_hDlgExit = NULL;
    }

  /* Kill our window */
  if (pScreenPriv->hwndScreen)
    {
      DestroyWindow (pScreenPriv->hwndScreen);
      pScreenPriv->hwndScreen = NULL;
    }

#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
  /* Destroy the thread startup mutex */
  pthread_mutex_destroy (&pScreenPriv->pmServerStarted);
#endif

  /* Kill our screeninfo's pointer to the screen */
  pScreenInfo->pScreen = NULL;

  /* Invalidate the ScreenInfo's fb pointer */
  pScreenInfo->pfb = NULL;

  /* Free the screen privates for this screen */
  free ((pointer) pScreenPriv);

  return fReturn;
}
예제 #6
0
파일: InitOutput.c 프로젝트: Agnarr/xserver
/* See Porting Layer Definition - p. 57 */
void
ddxGiveUp (void)
{
  int		i;

#if CYGDEBUG
  winDebug ("ddxGiveUp\n");
#endif

  /* Perform per-screen deinitialization */
  for (i = 0; i < g_iNumScreens; ++i)
    {
      /* Delete the tray icon */
      if (!g_ScreenInfo[i].fNoTrayIcon && g_ScreenInfo[i].pScreen)
 	winDeleteNotifyIcon (winGetScreenPriv (g_ScreenInfo[i].pScreen));
    }

#ifdef XWIN_MULTIWINDOW
  /* Notify the worker threads we're exiting */
  winDeinitMultiWindowWM ();
#endif

#ifdef HAS_DEVWINDOWS
  /* Close our handle to our message queue */
  if (g_fdMessageQueue != WIN_FD_INVALID)
    {
      /* Close /dev/windows */
      close (g_fdMessageQueue);

      /* Set the file handle to invalid */
      g_fdMessageQueue = WIN_FD_INVALID;
    }
#endif

  if (!g_fLogInited) {
    g_pszLogFile = LogInit (g_pszLogFile, NULL);
    g_fLogInited = TRUE;
  }  
  LogClose ();

  /*
   * At this point we aren't creating any new screens, so
   * we are guaranteed to not need the DirectDraw functions.
   */
  if (g_hmodDirectDraw != NULL)
    {
      FreeLibrary (g_hmodDirectDraw);
      g_hmodDirectDraw = NULL;
      g_fpDirectDrawCreate = NULL;
      g_fpDirectDrawCreateClipper = NULL;
    }

  /* Unload our TrackMouseEvent funtion pointer */
  if (g_hmodCommonControls != NULL)
    {
      FreeLibrary (g_hmodCommonControls);
      g_hmodCommonControls = NULL;
      g_fpTrackMouseEvent = (FARPROC) (void (*)(void))NoopDDA;
    }
  
  /* Free concatenated command line */
  free(g_pszCommandLine);
  g_pszCommandLine = NULL;

  /* Remove our keyboard hook if it is installed */
  winRemoveKeyboardHookLL ();

  /* Tell Windows that we want to end the app */
  PostQuitMessage (0);
}
예제 #7
0
파일: winpfbdd.c 프로젝트: aosm/X11
Bool
winCloseScreenPrimaryDD (int nIndex, ScreenPtr pScreen)
{
  winScreenPriv(pScreen);
  winScreenInfo		*pScreenInfo = pScreenPriv->pScreenInfo;
  Bool			fReturn;
  
  ErrorF ("winCloseScreenPrimaryDD - Freeing screen resources\n");

  /* Flag that the screen is closed */
  pScreenPriv->fClosed = TRUE;
  pScreenPriv->fActive = FALSE;

  /* Call the wrapped CloseScreen procedure */
  pScreen->CloseScreen = pScreenPriv->CloseScreen;
  fReturn = (*pScreen->CloseScreen) (nIndex, pScreen);

  /* Delete the window property */
  RemoveProp (pScreenPriv->hwndScreen, WIN_SCR_PROP);

  /* Free the offscreen surface, if there is one */
  if (pScreenPriv->pddsOffscreen)
    {
      IDirectDrawSurface2_Unlock (pScreenPriv->pddsOffscreen, NULL);
      IDirectDrawSurface2_Release (pScreenPriv->pddsOffscreen);
      pScreenPriv->pddsOffscreen = NULL;
    }

  /* Release the primary surface, if there is one */
  if (pScreenPriv->pddsPrimary)
    {
      IDirectDrawSurface2_Unlock (pScreenPriv->pddsPrimary, NULL);
      IDirectDrawSurface2_Release (pScreenPriv->pddsPrimary);
      pScreenPriv->pddsPrimary = NULL;
    }

  /* Free the DirectDraw object, if there is one */
  if (pScreenPriv->pdd)
    {
      IDirectDraw2_RestoreDisplayMode (pScreenPriv->pdd);
      IDirectDraw2_Release (pScreenPriv->pdd);
      pScreenPriv->pdd = NULL;
    }

  /* Delete tray icon, if we have one */
  if (!pScreenInfo->fNoTrayIcon)
    winDeleteNotifyIcon (pScreenPriv);

  /* Free the exit confirmation dialog box, if it exists */
  if (g_hDlgExit != NULL)
    {
      DestroyWindow (g_hDlgExit);
      g_hDlgExit = NULL;
    }

  /* Kill our window */
  if (pScreenPriv->hwndScreen)
    {
      DestroyWindow (pScreenPriv->hwndScreen);
      pScreenPriv->hwndScreen = NULL;
    }

  /* Kill our screeninfo's pointer to the screen */
  pScreenInfo->pScreen = NULL;

  /* Invalidate the ScreenInfo's fb pointer */
  pScreenInfo->pfb = NULL;

  /* Free the screen privates for this screen */
  free ((pointer) pScreenPriv);

  return fReturn;
}