static DWORD WINAPI IDirect3DSurface9Impl_GetPriority(IDirect3DSurface9 *iface) { IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface); HRESULT hr; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); hr = wined3d_surface_get_priority(This->wined3d_surface); wined3d_mutex_unlock(); return hr; }
static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface) { struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface); DWORD ret; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); ret = wined3d_surface_get_priority(surface->wined3d_surface); wined3d_mutex_unlock(); return ret; }