예제 #1
0
파일: fontenum.cpp 프로젝트: beanhome/dev
bool wxFontEnumerator::EnumerateFacenames(wxFontEncoding encoding,
                                          bool fixedWidthOnly)
{
    bool found = false;
    const wxFontBundleList& list = wxFontsManager::Get()->GetBundles();
    wxFontBundleList::Node *node;
    wxFontBundle *f = NULL;
    wxNativeEncodingInfo info;

    if ( encoding != wxFONTENCODING_SYSTEM )
        wxGetNativeFontEncoding(encoding, &info);

    for (node = list.GetFirst(); node; node = node->GetNext())
    {
        f = node->GetData();
        info.facename = f->GetName();
        if ( (!fixedWidthOnly || f->IsFixed()) &&
             (encoding == wxFONTENCODING_SYSTEM || wxTestFontEncoding(info)) )
        {
            found = true;
            if ( !OnFacename(f->GetName()) )
                return true;
        }
    }

    return found;
}
예제 #2
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void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
{
    wxNativeEncodingInfo info;
    if ( wxGetNativeFontEncoding(encoding, &info) )
    {
        SetXFontComponent(wxXLFD_ENCODING, info.xencoding);
        SetXFontComponent(wxXLFD_REGISTRY, info.xregistry);
    }
}
예제 #3
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bool wxFontMapper::IsEncodingAvailable(wxFontEncoding encoding,
                                       const wxString& facename)
{
    wxNativeEncodingInfo info;

    if ( !wxGetNativeFontEncoding(encoding, &info) )
        return false;

    info.facename = facename;
    return wxTestFontEncoding(info);
}
예제 #4
0
파일: font.cpp 프로젝트: beanhome/dev
void wxFontRefData::SetEncoding(wxFontEncoding encoding)
{
    m_encoding = encoding;

    if ( HasNativeFont() )
    {
        wxNativeEncodingInfo info;
        if ( wxGetNativeFontEncoding(encoding, &info) )
        {
            m_nativeFontInfo.SetXFontComponent(wxXLFD_REGISTRY, info.xregistry);
            m_nativeFontInfo.SetXFontComponent(wxXLFD_ENCODING, info.xencoding);
        }
    }
}
예제 #5
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bool wxFontEnumeratorHelper::SetEncoding(wxFontEncoding encoding)
{
    wxNativeEncodingInfo info;
    if ( !wxGetNativeFontEncoding(encoding, &info) )
    {
        if ( !wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
        {
            // no such encodings at all
            return FALSE;
        }
    }
    m_charset = info.charset;
    m_facename = info.facename;

    return TRUE;
}
예제 #6
0
bool wxFontEnumeratorHelper::SetEncoding(wxFontEncoding encoding)
{
    if ( encoding != wxFONTENCODING_SYSTEM )
    {
        wxNativeEncodingInfo info;
        if ( !wxGetNativeFontEncoding(encoding, &info) )
        {
#if wxUSE_FONTMAP
            if ( !wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
#endif // wxUSE_FONTMAP
            {
                // no such encodings at all
                return false;
            }
        }

        m_charset = info.charset;
        m_facename = info.facename;
    }

    return true;
}
예제 #7
0
bool wxFontMapper::TestAltEncoding(const wxString& configEntry,
                                   wxFontEncoding encReplacement,
                                   wxNativeEncodingInfo *info)
{
    if ( wxGetNativeFontEncoding(encReplacement, info) &&
         wxTestFontEncoding(*info) )
    {
#if wxUSE_CONFIG && wxUSE_FILECONFIG
        // remember the mapping in the config
        wxFontMapperPathChanger path(this, FONTMAPPER_FONT_FROM_ENCODING_PATH);

        if ( path.IsOk() )
        {
            GetConfig()->Write(configEntry, info->ToString());
        }
#else
        wxUnusedVar(configEntry);
#endif // wxUSE_CONFIG
        return true;
    }

    return false;
}
예제 #8
0
wxNativeFont wxLoadQueryNearestFont(float pointSize,
                                    wxFontFamily family,
                                    wxFontStyle style,
                                    int weight,
                                    bool underlined,
                                    const wxString &facename,
                                    wxFontEncoding encoding,
                                    wxString* xFontName)
{
    if ( encoding == wxFONTENCODING_DEFAULT )
    {
        encoding = wxFont::GetDefaultEncoding();
    }

    // first determine the encoding - if the font doesn't exist at all in this
    // encoding, it's useless to do all other approximations (i.e. size,
    // family &c don't matter much)
    wxNativeEncodingInfo info;
    if ( encoding == wxFONTENCODING_SYSTEM )
    {
        // This will always work so we don't test to save time
        wxGetNativeFontEncoding(wxFONTENCODING_SYSTEM, &info);
    }
    else
    {
        if ( !wxGetNativeFontEncoding(encoding, &info) ||
             !wxTestFontEncoding(info) )
        {
#if wxUSE_FONTMAP
            if ( !wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
#endif // wxUSE_FONTMAP
            {
                // unspported encoding - replace it with the default
                //
                // NB: we can't just return 0 from here because wxGTK code doesn't
                //     check for it (i.e. it supposes that we'll always succeed),
                //     so it would provoke a crash
                wxGetNativeFontEncoding(wxFONTENCODING_SYSTEM, &info);
            }
        }
    }

    // OK, we have the correct xregistry/xencoding in info structure
    wxNativeFont font = 0;

    // if we already have the X font name, try to use it
    if( xFontName && !xFontName->empty() )
    {
        //
        //  Make sure point size is correct for scale factor.
        //
        wxStringTokenizer tokenizer(*xFontName, wxT("-"), wxTOKEN_RET_DELIMS);
        wxString newFontName;

        for(int i = 0; i < 8; i++)
          newFontName += tokenizer.NextToken();

        (void) tokenizer.NextToken();

        newFontName += wxString::Format(wxT("%d-"), pointSize);

        while(tokenizer.HasMoreTokens())
          newFontName += tokenizer.GetNextToken();

        font = wxLoadFont(newFontName);

        if(font)
          *xFontName = newFontName;
    }

    if ( !font )
    {
        // search up and down by stepsize 10
        int max_size = pointSize + 20 * (1 + (pointSize/180));
        int min_size = pointSize - 20 * (1 + (pointSize/180));

        int i, round; // counters

        // first round: search for equal, then for smaller and for larger size
        // with the given weight and style
        int testweight = weight;
        wxFontStyle teststyle = style;

        for ( round = 0; round < 3; round++ )
        {
            // second round: use normal weight
            if ( round == 1 )
            {
                if ( testweight != wxFONTWEIGHT_NORMAL )
                {
                    testweight = wxFONTWEIGHT_NORMAL;
                }
                else
                {
                    ++round; // fall through to third round
                }
            }

            // third round: ... and use normal style
            if ( round == 2 )
            {
                if ( teststyle != wxFONTSTYLE_NORMAL )
                {
                    teststyle = wxFONTSTYLE_NORMAL;
                }
                else
                {
                    break;
                }
            }
            // Search for equal or smaller size (approx.)
            for ( i = pointSize; !font && i >= 10 && i >= min_size; i -= 10 )
            {
                font = wxLoadQueryFont(i, family, teststyle, testweight, underlined,
                                   facename, info.xregistry, info.xencoding,
                                   xFontName);
            }

            // Search for larger size (approx.)
            for ( i = pointSize + 10; !font && i <= max_size; i += 10 )
            {
                font = wxLoadQueryFont(i, family, teststyle, testweight, underlined,
                                   facename, info.xregistry, info.xencoding,
                                   xFontName);
            }
        }

        // Try default family
        if ( !font && family != wxFONTFAMILY_DEFAULT )
        {
            font = wxLoadQueryFont(pointSize, wxFONTFAMILY_DEFAULT, style, weight,
                                   underlined, facename,
                                   info.xregistry, info.xencoding,
                                   xFontName );
        }

        // ignore size, family, style and weight but try to find font with the
        // given facename and encoding
        if ( !font )
        {
            font = wxLoadQueryFont(120, wxFONTFAMILY_DEFAULT,
                                   wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL,
                                   underlined, facename,
                                   info.xregistry, info.xencoding,
                                   xFontName);

            // ignore family as well
            if ( !font )
            {
                font = wxLoadQueryFont(120, wxFONTFAMILY_DEFAULT,
                                       wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL,
                                       underlined, wxEmptyString,
                                       info.xregistry, info.xencoding,
                                       xFontName);

                // if it still failed, try to get the font of any size but
                // with the requested encoding: this can happen if the
                // encoding is only available in one size which happens to be
                // different from 120
                if ( !font )
                {
                    font = wxLoadQueryFont(-1, wxFONTFAMILY_DEFAULT,
                                           wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL,
                                           false, wxEmptyString,
                                           info.xregistry, info.xencoding,
                                           xFontName);

                    // this should never happen as we had tested for it in the
                    // very beginning, but if it does, do return something non
                    // NULL or we'd crash in wxFont code
                    if ( !font )
                    {
                        wxFAIL_MSG( wxT("this encoding should be available!") );

                        font = wxLoadQueryFont(-1, wxFONTFAMILY_DEFAULT,
                                               wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL,
                                               false, wxEmptyString,
                                               wxT("*"), wxT("*"),
                                               xFontName);
                    }
                }
            }
        }
    }

    return font;
}
예제 #9
0
파일: fontenum.cpp 프로젝트: beanhome/dev
bool wxFontEnumerator::EnumerateEncodings(const wxString& family)
{
    static wxFontEncoding encodings[] =
    {
        wxFONTENCODING_ISO8859_1,
        wxFONTENCODING_ISO8859_2,
        wxFONTENCODING_ISO8859_3,
        wxFONTENCODING_ISO8859_4,
        wxFONTENCODING_ISO8859_5,
        wxFONTENCODING_ISO8859_6,
        wxFONTENCODING_ISO8859_7,
        wxFONTENCODING_ISO8859_8,
        wxFONTENCODING_ISO8859_9,
        wxFONTENCODING_ISO8859_10,
        //wxFONTENCODING_ISO8859_11,
        //wxFONTENCODING_ISO8859_12,
        wxFONTENCODING_ISO8859_13,
        wxFONTENCODING_ISO8859_14,
        wxFONTENCODING_ISO8859_15,
        wxFONTENCODING_CP1250,
        wxFONTENCODING_CP1251,
        wxFONTENCODING_CP1252,
        wxFONTENCODING_CP1253,
        wxFONTENCODING_CP1254,
        wxFONTENCODING_CP1255,
        wxFONTENCODING_CP1256,
        wxFONTENCODING_CP1257,
        wxFONTENCODING_KOI8,

        wxFONTENCODING_SYSTEM
    };

    static const char *encodingNames[] =
    {
        "iso88590-1",
        "iso88590-2",
        "iso88590-3",
        "iso88590-4",
        "iso88590-5",
        "iso88590-6",
        "iso88590-7",
        "iso88590-8",
        "iso88590-9",
        "iso88590-10",
        "iso88590-13",
        "iso88590-14",
        "iso88590-15",
        "windows-1250",
        "windows-1251",
        "windows-1252",
        "windows-1253",
        "windows-1254",
        "windows-1255",
        "windows-1256",
        "windows-1257",
        "koi-8",
        NULL
    };

    wxNativeEncodingInfo info;
    info.facename = family;

    for (size_t i = 0; encodings[i] != wxFONTENCODING_SYSTEM; i++)
    {
        if ( !wxGetNativeFontEncoding(encodings[i], &info) ||
             !wxTestFontEncoding(info) )
            continue;
        if ( !OnFontEncoding(family, encodingNames[i]) )
            break;
    }

    return true;
}