예제 #1
0
bits32 writeIndexLevel(struct chromInfo **chromArray, int chromCount, 
	bits32 indexOffset, int level, FILE *f)
/* Write out a non-leaf level. */
{
/* Calculate number of nodes to write at this level. */
int slotSizePer = xToY(blockSize, level);   // Number of chroms per slot in node
int nodeSizePer = slotSizePer * blockSize;  // Number of chroms per node
int nodeCount = (chromCount + nodeSizePer - 1)/nodeSizePer;	

/* Calculate sizes and offsets. */
int bytesInBlock = (2*sizeof(UBYTE) + sizeof(bits16) + blockSize * (2*sizeof(bits32)));
bits32 levelSize = nodeCount * bytesInBlock;
bits32 endLevel = indexOffset + levelSize;
bits32 nextChild = endLevel;

UBYTE isLeaf = FALSE;
UBYTE reserved = 0;

int i,j;
for (i=0; i<chromCount; i += nodeSizePer)
    {
    /* Calculate size of this block */
    bits16 countOne = (chromCount - i + slotSizePer - 1)/slotSizePer;
    if (countOne > blockSize)
        countOne = blockSize;

    /* Write block header. */
    writeOne(f, isLeaf);
    writeOne(f, reserved);
    writeOne(f, countOne);

    int slotsUsed = 0;
    int endIx = i + nodeSizePer;
    if (endIx > chromCount)
        endIx = chromCount;
    for (j=i; j<endIx; j += slotSizePer)
        {
        struct chromInfo *chrom = chromArray[j];
	writeOne(f, chrom->genomeOffset);
	writeOne(f, nextChild);
	nextChild += bytesInBlock;
	++slotsUsed;
	}
    assert(slotsUsed == countOne);
    for (j=countOne; j<blockSize; ++j)
        {
	bits32 genomeOffsetPad=0;
	bits32 binFileOffsetPad=0;
	writeOne(f, genomeOffsetPad);
	writeOne(f, binFileOffsetPad);
	}
    }
return endLevel;
}
예제 #2
0
static bits32 writeIndexLevel(bits16 blockSize, 
	void *itemArray, int itemSize, long itemCount, 
	bits32 indexOffset, int level, 
	void (*fetchKey)(const void *va, char *keyBuf), bits32 keySize, bits32 valSize,
	FILE *f)
/* Write out a non-leaf level. */
{
char *items = itemArray;

/* Calculate number of nodes to write at this level. */
long slotSizePer = xToY(blockSize, level);   // Number of items per slot in node
long nodeSizePer = slotSizePer * blockSize;  // Number of items per node
long nodeCount = (itemCount + nodeSizePer - 1)/nodeSizePer;	


/* Calculate sizes and offsets. */
long bytesInIndexBlock = (bptBlockHeaderSize + blockSize * (keySize+sizeof(bits64)));
long bytesInLeafBlock = (bptBlockHeaderSize + blockSize * (keySize+valSize));
bits64 bytesInNextLevelBlock = (level == 1 ? bytesInLeafBlock : bytesInIndexBlock);
bits64 levelSize = nodeCount * bytesInIndexBlock;
bits64 endLevel = indexOffset + levelSize;
bits64 nextChild = endLevel;


UBYTE isLeaf = FALSE;
UBYTE reserved = 0;

long i,j;
char keyBuf[keySize+1];
keyBuf[keySize] = 0;
for (i=0; i<itemCount; i += nodeSizePer)
    {
    /* Calculate size of this block */
    long countOne = (itemCount - i + slotSizePer - 1)/slotSizePer;
    if (countOne > blockSize)
        countOne = blockSize;
    bits16 shortCountOne = countOne;

    /* Write block header. */
    writeOne(f, isLeaf);
    writeOne(f, reserved);
    writeOne(f, shortCountOne);

    /* Write out the slots that are used one by one, and do sanity check. */
    int slotsUsed = 0;
    long endIx = i + nodeSizePer;
    if (endIx > itemCount)
        endIx = itemCount;
    for (j=i; j<endIx; j += slotSizePer)
        {
	void *item = items + j*itemSize;
	memset(keyBuf, 0, keySize);
	(*fetchKey)(item, keyBuf);
	mustWrite(f, keyBuf, keySize);
	writeOne(f, nextChild);
	nextChild += bytesInNextLevelBlock;
	++slotsUsed;
	}
    assert(slotsUsed == shortCountOne);

    /* Write out empty slots as all zero. */
    int slotSize = keySize + sizeof(bits64);
    for (j=countOne; j<blockSize; ++j)
	repeatCharOut(f, 0, slotSize);
    }
return endLevel;
}