/* // open & setup audio device // return: 1=success 0=fail */ static int init(int rate, int channels, int format, int flags) { xenon_sound_init(); ao_data.buffersize = XENON_BUFFER_SIZE; ao_data.outburst = 2048; ao_data.channels = 2; ao_data.samplerate = 48000; ao_data.format = AF_FORMAT_S16_LE; ao_data.bps = ao_data.channels * ao_data.samplerate * sizeof (signed short); return 1; }
int main(int argc, char *argv[]) { xenon_make_it_faster(XENON_SPEED_FULL); InitVideo(); usb_init(); usb_do_poll(); xenon_ata_init(); xenon_sound_init(); SetupPads(); mount_all_devices(); // Set defaults DefaultSettings(); // Initialize font system InitFreeType((u8*)font_ttf, font_ttf_size); browserList = (BROWSERENTRY *)malloc(sizeof(BROWSERENTRY)*MAX_BROWSER_SIZE); while (1) // main loop { MainMenu(MENU_GAMESELECTION); EmuLaunch(); if(EmuRunning) MainMenu(MENU_GAME); else MainMenu(MENU_GAMESELECTION); if(EmuRunning) EmuResume(); else EmuLaunch(); if(EmuConfigRequested) { EmuConfigRequested = 0; break; } if(EmuResetRequested) { EmuResetRequested = 0; EmuReset(); } } return 0; }
int main() { xenon_make_it_faster(XENON_SPEED_FULL); xenos_init(VIDEO_MODE_AUTO); console_init(); xenon_sound_init(); pAudioStart = pAudioBuffer = (uint16_t*) malloc(48000 * sizeof (uint16_t)); memset(pAudioBuffer, 0, 48000 * sizeof (uint16_t)); usb_init(); usb_do_poll(); SYSVideoInit(); // Allocates and initializes memory. Should only be called once, before // any calls to other FCEU functions. FCEUI_Initialize(); //------------------------------------------------------------------------------------- // Set some setting //------------------------------------------------------------------------------------- // Specifies the base FCE Ultra directory. This should be called // immediately after FCEUI_Initialize() and any time afterwards. std::string base = "uda:/"; //FCEUI_SetBaseDirectory(base); // doesn't work ? newlib bug ? FCEUI_SetVidSystem(0); //Apply settings FCEUI_Sound(48000); FCEUI_SetSoundVolume(50); FCEUI_SetLowPass(0); if (FCEUI_LoadGame("uda:/Super Mario Bros. (Europe) (Rev 0A).zip", 0) != NULL) { FCEUI_SetInput(0, SI_GAMEPAD, (void*) &powerpadbuf, 0); FCEUI_SetInput(1, SI_GAMEPAD, (void*) &powerpadbuf, 0); //set to ntsc extern FCEUGI * GameInfo; GameInfo->vidsys = GIV_NTSC; } int32 * snd = NULL; int32 sndsize; // Copy contents of XBuf over to video memory(or whatever needs to be // done to make the contents of XBuf visible on screen). // Each line is 256 pixels(and bytes) in width, and there can be 240 // lines. The pitch for each line is 272 bytes. // XBuf will be 0 if the symbol FRAMESKIP is defined and this frame // was skipped. uint8 * bitmap; while (1) { FCEUI_Emulate(&bitmap, &snd, &sndsize, 0); for (int i = 0; i < (256 * 240); i++) { //Make an ARGB bitmap nesBitmap[i] = ((pcpalette[bitmap[i]].r) << 16) | ((pcpalette[bitmap[i]].g) << 8) | (pcpalette[bitmap[i]].b) | (0xFF << 24); } SYSVideoUpdate(); // Add Sound update_sound(snd,sndsize); // Add Input update_input(); } return 0; }
static void sound_reset(void) { xenon_sound_init(); }
int main() { printf("main\n"); xenos_init(VIDEO_MODE_HDMI_720P); xenon_make_it_faster(XENON_SPEED_FULL); xenon_sound_init(); //xenos_init(VIDEO_MODE_YUV_720P); //console_init(); usb_init(); usb_do_poll(); xenon_ata_init(); xenon_atapi_init(); //fatInitDefault(); //char mount[10]; //sprintf(mount, "uda0"); //fatMount(mount, &usb2mass_ops_0, 0, 2, 64); ntfs_md *mounts; //ntfsMountAll (&mounts, NTFS_READ_ONLY); XTAFMount(); findDevices(); init_miss(); time_t rawtime; time ( &rawtime ); printf ( "The current local time is: %s", ctime (&rawtime) ); /* */ memset(&Config, 0, sizeof (PcsxConfig)); // network_init(); // network_print_config(); //console_close(); xenon_smc_start_bootanim(); // tell me that telnet or http are ready // telnet_console_init(); // mdelay(5000); //httpd_start(); // uart speed patch 115200 - jtag/freeboot // *(volatile uint32_t*)(0xea001000+0x1c) = 0xe6010000; //memset(&Config, 0, sizeof (PcsxConfig)); strcpy(Config.Net, "Disabled"); strcpy(Config.Cdr, "CDR"); strcpy(Config.Gpu, "GPU"); strcpy(Config.Spu, "SPU"); strcpy(Config.Pad1, "PAD1"); strcpy(Config.Pad2, "PAD2"); strcpy(Config.Bios, "SCPH1001.BIN"); // Use actual BIOS //strcpy(Config.Bios, "scph7502.bin"); // Use actual BIOS //strcpy(Config.Bios, "HLE"); // Use HLE strcpy(Config.BiosDir, "sda0:/devkit/pcsxr/bios"); strcpy(Config.PatchesDir, "sda0:/devkit/pcsxr/patches_/"); Config.PsxAuto = 1; // autodetect system Config.Cpu = CPU_DYNAREC; //Config.Cpu = CPU_INTERPRETER; strcpy(Config.Mcd1, "sda0:/devkit/pcsxr/memcards/card1.mcd"); strcpy(Config.Mcd2, "sda0:/devkit/pcsxr/memcards/card2.mcd"); // useSoftGpu(); /* strcpy(Config.Mcd1, "sda:/hdd1/xenon/memcards/card1.mcd"); strcpy(Config.Mcd2, "sda:/hdd1/xenon/memcards/card2.mcd"); */ //InitVideo(); SetIso(cdfile); if (LoadPlugins() == 0) { if (OpenPlugins() == 0) { if (SysInit() == -1) { printf("SysInit() Error!\n"); return -1; } SysReset(); // Check for hle ... if (Config.HLE == 1) { printf("Can't continue ... bios not found ...\r\n"); //exit(0); } CheckCdrom(); LoadCdrom(); psxCpu->Execute(); } } printf("Pcsx exit ...\r\n"); return 0; }
static int _xenon_sound_init() { static int first_run = 1; if (first_run) xenon_sound_init(); first_run = 0; }