xml_data_node *xml_string_read(const char *string, xml_parse_options *opts) { xml_parse_info parse_info; int length = strlen(string); /* set up the parser */ if (!setup_parser(&parse_info, opts)) return NULL; /* parse the data */ if (XML_Parse(parse_info.parser, string, length, TRUE) == XML_STATUS_ERROR) { if (opts && opts->error) { opts->error->error_message = XML_ErrorString(XML_GetErrorCode(parse_info.parser)); opts->error->error_line = XML_GetCurrentLineNumber(parse_info.parser); opts->error->error_column = XML_GetCurrentColumnNumber(parse_info.parser); } xml_file_free(parse_info.rootnode); XML_ParserFree(parse_info.parser); return NULL; } /* free the parser */ XML_ParserFree(parse_info.parser); /* return the root node */ return parse_info.rootnode; }
static int config_save_xml(running_machine &machine, emu_file &file, int which_type) { xml_data_node *root = xml_file_create(); xml_data_node *confignode, *systemnode; config_type *type; /* if we don't have a root, bail */ if (!root) return 0; /* create a config node */ confignode = xml_add_child(root, "mameconfig", NULL); if (!confignode) goto error; xml_set_attribute_int(confignode, "version", CONFIG_VERSION); /* create a system node */ systemnode = xml_add_child(confignode, "system", NULL); if (!systemnode) goto error; xml_set_attribute(systemnode, "name", (which_type == CONFIG_TYPE_DEFAULT) ? "default" : machine.system().name); /* create the input node and write it out */ /* loop over all registrants and call their save function */ for (type = typelist; type; type = type->next) { xml_data_node *curnode = xml_add_child(systemnode, type->name, NULL); if (!curnode) goto error; type->save(which_type, curnode); /* if nothing was added, just nuke the node */ if (!curnode->value && !curnode->child) xml_delete_node(curnode); } /* flush the file */ xml_file_write(root, file); /* free and get out of here */ xml_file_free(root); return 1; error: xml_file_free(root); return 0; }
xml_data_node *xml_file_read(mame_file *file, xml_parse_options *opts) { xml_parse_info parse_info; int done; /* set up the parser */ if (!setup_parser(&parse_info, opts)) return NULL; /* loop through the file and parse it */ do { char tempbuf[TEMP_BUFFER_SIZE]; /* read as much as we can */ int bytes = mame_fread(file, tempbuf, sizeof(tempbuf)); done = mame_feof(file); /* parse the data */ if (XML_Parse(parse_info.parser, tempbuf, bytes, done) == XML_STATUS_ERROR) { if (opts && opts->error) { opts->error->error_message = XML_ErrorString(XML_GetErrorCode(parse_info.parser)); opts->error->error_line = XML_GetCurrentLineNumber(parse_info.parser); opts->error->error_column = XML_GetCurrentColumnNumber(parse_info.parser); } xml_file_free(parse_info.rootnode); XML_ParserFree(parse_info.parser); return NULL; } } while (!done); /* free the parser */ XML_ParserFree(parse_info.parser); /* return the root node */ return parse_info.rootnode; }
static int config_load_xml(running_machine &machine, emu_file &file, int which_type) { xml_data_node *root, *confignode, *systemnode; config_type *type; const char *srcfile; int version, count; /* read the file */ root = xml_file_read(file, NULL); if (!root) goto error; /* find the config node */ confignode = xml_get_sibling(root->child, "mameconfig"); if (!confignode) goto error; /* validate the config data version */ version = xml_get_attribute_int(confignode, "version", 0); if (version != CONFIG_VERSION) goto error; /* strip off all the path crap from the source filename */ srcfile = strrchr(machine.system().source_file, '/'); if (!srcfile) srcfile = strrchr(machine.system().source_file, '\\'); if (!srcfile) srcfile = strrchr(machine.system().source_file, ':'); if (!srcfile) srcfile = machine.system().source_file; else srcfile++; /* loop over all system nodes in the file */ count = 0; for (systemnode = xml_get_sibling(confignode->child, "system"); systemnode; systemnode = xml_get_sibling(systemnode->next, "system")) { /* look up the name of the system here; skip if none */ const char *name = xml_get_attribute_string(systemnode, "name", ""); /* based on the file type, determine whether we have a match */ switch (which_type) { case CONFIG_TYPE_GAME: /* only match on the specific game name */ if (strcmp(name, machine.system().name) != 0) continue; break; case CONFIG_TYPE_DEFAULT: /* only match on default */ if (strcmp(name, "default") != 0) continue; break; case CONFIG_TYPE_CONTROLLER: { int clone_of; /* match on: default, game name, source file name, parent name, grandparent name */ if (strcmp(name, "default") != 0 && strcmp(name, machine.system().name) != 0 && strcmp(name, srcfile) != 0 && ((clone_of = driver_list::clone(machine.system())) == -1 || strcmp(name, driver_list::driver(clone_of).name) != 0) && (clone_of == -1 || ((clone_of = driver_list::clone(clone_of)) == -1) || strcmp(name, driver_list::driver(clone_of).name) != 0)) continue; break; } } /* log that we are processing this entry */ if (DEBUG_CONFIG) osd_printf_debug("Entry: %s -- processing\n", name); /* loop over all registrants and call their load function */ for (type = typelist; type; type = type->next) type->load(which_type, xml_get_sibling(systemnode->child, type->name)); count++; } /* error if this isn't a valid game match */ if (count == 0) goto error; /* free the parser */ xml_file_free(root); return 1; error: if (root) xml_file_free(root); return 0; }
void cheat_manager::load_cheats(const char *filename) { xml_data_node *rootnode = NULL; emu_file cheatfile(machine().options().cheat_path(), OPEN_FLAG_READ); try { // open the file with the proper name file_error filerr = cheatfile.open(filename, ".xml"); // loop over all instrances of the files found in our search paths while (filerr == FILERR_NONE) { mame_printf_verbose("Loading cheats file from %s\n", cheatfile.fullpath()); // read the XML file into internal data structures xml_parse_options options = { 0 }; xml_parse_error error; options.error = &error; rootnode = xml_file_read(cheatfile, &options); // if unable to parse the file, just bail if (rootnode == NULL) throw emu_fatalerror("%s.xml(%d): error parsing XML (%s)\n", filename, error.error_line, error.error_message); // find the layout node xml_data_node *mamecheatnode = xml_get_sibling(rootnode->child, "mamecheat"); if (mamecheatnode == NULL) throw emu_fatalerror("%s.xml: missing mamecheatnode node", filename); // validate the config data version int version = xml_get_attribute_int(mamecheatnode, "version", 0); if (version != CHEAT_VERSION) throw emu_fatalerror("%s.xml(%d): Invalid cheat XML file: unsupported version", filename, mamecheatnode->line); // parse all the elements for (xml_data_node *cheatnode = xml_get_sibling(mamecheatnode->child, "cheat"); cheatnode != NULL; cheatnode = xml_get_sibling(cheatnode->next, "cheat")) { // load this entry cheat_entry *curcheat = global_alloc(cheat_entry(*this, m_symtable, filename, *cheatnode)); // make sure we're not a duplicate cheat_entry *scannode = NULL; if (REMOVE_DUPLICATE_CHEATS) for (scannode = m_cheatlist.first(); scannode != NULL; scannode = scannode->next()) if (strcmp(scannode->description(), curcheat->description()) == 0) { mame_printf_verbose("Ignoring duplicate cheat '%s' from file %s\n", curcheat->description(), cheatfile.fullpath()); break; } // add to the end of the list if (scannode == NULL) m_cheatlist.append(*curcheat); else global_free(curcheat); } // free the file and loop for the next one xml_file_free(rootnode); // open the next file in sequence filerr = cheatfile.open_next(); } } // handle errors cleanly catch (emu_fatalerror &err) { mame_printf_error("%s\n", err.string()); m_cheatlist.reset(); if (rootnode != NULL) xml_file_free(rootnode); } }
multicart_open_error multicart_open(emu_options &options, const char *filename, const char *gamedrv, multicart_load_flags load_flags, multicart_t **cart) { multicart_open_error err; zip_error ziperr; object_pool *pool; multicart_load_state state = {0, }; const zip_file_header *header; const char *pcb_type; char *layout_text = NULL; /* allocate an object pool */ pool = pool_alloc_lib(NULL); if (pool == NULL) { err = MCERR_OUT_OF_MEMORY; goto done; } /* allocate the multicart */ state.multicart = (multicart_t*)pool_malloc_lib(pool, sizeof(*state.multicart)); if (state.multicart == NULL) { err = MCERR_OUT_OF_MEMORY; goto done; } memset(state.multicart, 0, sizeof(*state.multicart)); /* allocate the multicart's private data */ state.multicart->data = (multicart_private*)pool_malloc_lib(pool, sizeof(*state.multicart->data)); if (state.multicart->data == NULL) { err = MCERR_OUT_OF_MEMORY; goto done; } memset(state.multicart->data, 0, sizeof(*state.multicart->data)); state.multicart->data->pool = pool; pool = NULL; /* open the ZIP file */ ziperr = zip_file_open(filename, &state.zip); if (ziperr != ZIPERR_NONE) { err = MCERR_NOT_MULTICART; goto done; } /* find the layout.xml file */ header = find_file(state.zip, "layout.xml"); if (header == NULL) { err = MCERR_MISSING_LAYOUT; goto done; } /* reserve space for the layout text */ layout_text = (char*)malloc(header->uncompressed_length + 1); if (layout_text == NULL) { err = MCERR_OUT_OF_MEMORY; goto done; } /* uncompress the layout text */ ziperr = zip_file_decompress(state.zip, layout_text, header->uncompressed_length); if (ziperr != ZIPERR_NONE) { err = MCERR_ZIP_ERROR; goto done; } layout_text[header->uncompressed_length] = '\0'; /* parse the layout text */ state.layout_xml = xml_string_read(layout_text, NULL); if (state.layout_xml == NULL) { err = MCERR_XML_ERROR; goto done; } /* locate the PCB node */ if (!find_pcb_and_resource_nodes(state.layout_xml, &state.pcb_node, &state.resources_node)) { err = MCERR_NO_PCB_OR_RESOURCES; goto done; } /* get the PCB resource_type */ pcb_type = xml_get_attribute_string(state.pcb_node, "type", ""); state.multicart->pcb_type = pool_strdup_lib(state.multicart->data->pool, pcb_type); if (state.multicart->pcb_type == NULL) { err = MCERR_OUT_OF_MEMORY; goto done; } state.multicart->gamedrv_name = pool_strdup_lib(state.multicart->data->pool, gamedrv); if (state.multicart->gamedrv_name == NULL) { err = MCERR_OUT_OF_MEMORY; goto done; } /* do we have to load resources? */ if (load_flags & MULTICART_FLAGS_LOAD_RESOURCES) { err = load_all_resources(options, &state); if (err != MCERR_NONE) goto done; err = load_all_sockets(&state); if (err != MCERR_NONE) goto done; } err = MCERR_NONE; done: if (pool != NULL) pool_free_lib(pool); if (state.zip != NULL) zip_file_close(state.zip); if (layout_text != NULL) free(layout_text); if (state.layout_xml != NULL) xml_file_free(state.layout_xml); if ((err != MCERR_NONE) && (state.multicart != NULL)) { multicart_close(options, state.multicart); state.multicart = NULL; } *cart = state.multicart; return err; }
static int debug_comment_load_xml(mame_file *fp) { int i, j; xml_data_node *root, *commentnode, *systemnode, *cpunode, *datanode; const char *name; int version; /* read the file */ root = xml_file_read(fp, NULL); if (!root) goto error; /* find the config node */ commentnode = xml_get_sibling(root->child, "mamecommentfile"); if (!commentnode) goto error; /* validate the config data version */ version = xml_get_attribute_int(commentnode, "version", 0); if (version != COMMENT_VERSION) goto error; /* check to make sure the file is applicable */ systemnode = xml_get_sibling(commentnode->child, "system"); name = xml_get_attribute_string(systemnode, "name", ""); if (strcmp(name, Machine->gamedrv->name) != 0) goto error; i = 0; for (cpunode = xml_get_sibling(systemnode->child, "cpu"); cpunode; cpunode = xml_get_sibling(cpunode->next, "cpu")) { j = 0; for (datanode = xml_get_sibling(cpunode->child, "comment"); datanode; datanode = xml_get_sibling(datanode->next, "comment")) { /* Malloc the comment */ debug_comments[i].comment_info[j] = (debug_comment*) malloc(sizeof(debug_comment)); debug_comments[i].comment_info[j]->address = xml_get_attribute_int(datanode, "address", 0); debug_comments[i].comment_info[j]->color = xml_get_attribute_int(datanode, "color", 0); sscanf(xml_get_attribute_string(datanode, "crc", 0), "%08X", &debug_comments[i].comment_info[j]->crc); strcpy(debug_comments[i].comment_info[j]->text, datanode->value); debug_comments[i].comment_info[j]->is_valid = 1; j++; } debug_comments[i].comment_count = j; i++; } /* free the parser */ xml_file_free(root); return 1; error: if (root) xml_file_free(root); return 0; }
int debug_comment_save(void) { int i, j; char crc_buf[20]; xml_data_node *root = xml_file_create(); xml_data_node *commentnode, *systemnode; int total_comments = 0; /* if we don't have a root, bail */ if (!root) return 0; /* create a comment node */ commentnode = xml_add_child(root, "mamecommentfile", NULL); if (!commentnode) goto error; xml_set_attribute_int(commentnode, "version", COMMENT_VERSION); /* create a system node */ systemnode = xml_add_child(commentnode, "system", NULL); if (!systemnode) goto error; xml_set_attribute(systemnode, "name", Machine->gamedrv->name); /* for each cpu */ for (i = 0; i < cpu_gettotalcpu(); i++) { xml_data_node *curnode = xml_add_child(systemnode, "cpu", NULL); if (!curnode) goto error; xml_set_attribute_int(curnode, "num", i); for (j = 0; j < debug_comments[i].comment_count; j++) { xml_data_node *datanode = xml_add_child(curnode, "comment", debug_comments[i].comment_info[j]->text); if (!datanode) goto error; xml_set_attribute_int(datanode, "address", debug_comments[i].comment_info[j]->address); xml_set_attribute_int(datanode, "color", debug_comments[i].comment_info[j]->color); sprintf(crc_buf, "%08X", debug_comments[i].comment_info[j]->crc); xml_set_attribute(datanode, "crc", crc_buf); total_comments++; } } /* flush the file */ if (total_comments > 0) { mame_file *fp = mame_fopen(Machine->gamedrv->name, 0, FILETYPE_COMMENT, 1); xml_file_write(root, fp); mame_fclose(fp); } /* free and get out of here */ xml_file_free(root); return 1; error: xml_file_free(root); return 0; }
void cheat_manager::load_cheats(const char *filename) { xml_data_node *rootnode = nullptr; std::string searchstr(machine().options().cheat_path()); path_iterator path(searchstr.c_str()); std::string curpath; while (path.next(curpath)) { searchstr.append(";").append(curpath).append(PATH_SEPARATOR).append("cheat"); } emu_file cheatfile(searchstr.c_str(), OPEN_FLAG_READ); try { // open the file with the proper name osd_file::error filerr = cheatfile.open(filename, ".xml"); // loop over all instrances of the files found in our search paths while (filerr == osd_file::error::NONE) { osd_printf_verbose("Loading cheats file from %s\n", cheatfile.fullpath()); // read the XML file into internal data structures xml_parse_options options = { nullptr }; xml_parse_error error; options.error = &error; rootnode = xml_file_read(cheatfile, &options); // if unable to parse the file, just bail if (rootnode == nullptr) throw emu_fatalerror("%s.xml(%d): error parsing XML (%s)\n", filename, error.error_line, error.error_message); // find the layout node xml_data_node *mamecheatnode = xml_get_sibling(rootnode->child, "mamecheat"); if (mamecheatnode == nullptr) throw emu_fatalerror("%s.xml: missing mamecheatnode node", filename); // validate the config data version int version = xml_get_attribute_int(mamecheatnode, "version", 0); if (version != CHEAT_VERSION) throw emu_fatalerror("%s.xml(%d): Invalid cheat XML file: unsupported version", filename, mamecheatnode->line); // parse all the elements for (xml_data_node *cheatnode = xml_get_sibling(mamecheatnode->child, "cheat"); cheatnode != nullptr; cheatnode = xml_get_sibling(cheatnode->next, "cheat")) { // load this entry auto curcheat = std::make_unique<cheat_entry>(*this, m_symtable, filename, *cheatnode); // make sure we're not a duplicate if (REMOVE_DUPLICATE_CHEATS && curcheat->is_duplicate()) { osd_printf_verbose("Ignoring duplicate cheat '%s' from file %s\n", curcheat->description(), cheatfile.fullpath()); } else // add to the end of the list m_cheatlist.push_back(std::move(curcheat)); } // free the file and loop for the next one xml_file_free(rootnode); // open the next file in sequence filerr = cheatfile.open_next(); } } // handle errors cleanly catch (emu_fatalerror &err) { osd_printf_error("%s\n", err.string()); m_cheatlist.clear(); if (rootnode != nullptr) xml_file_free(rootnode); } }