예제 #1
0
XnStatus XnDeviceFileWriter::WriteStream(XnStreamData* pStreamOutput)
{
	XnStatus nRetVal = XN_STATUS_OK;

	// start the timer on the first data written
	nRetVal = StartTimer();
	XN_IS_STATUS_OK(nRetVal);

	// fill in timestamp if needed
	if (pStreamOutput->nTimestamp == 0)
	{
		XnUInt64 nNow;
		xnOSQueryTimer(m_Timer, &nNow);

		if (!IsHighResTimestamps())
		{
			nNow /= 1000;
		}

		pStreamOutput->nTimestamp = nNow;
	}

	// and write it down (using base)
	nRetVal = XnStreamWriterDevice::WriteStream(pStreamOutput);
	XN_IS_STATUS_OK(nRetVal);

	return (XN_STATUS_OK);
}
예제 #2
0
void XnDeviceFileReader::FrameDelay(XnUInt64 nTimestamp)
{
	if (m_FrameDelay.GetValue() != TRUE)
		return;

	if (!IsHighResTimestamps())
		nTimestamp *= 1000;

	// first time
	if (m_nReferenceTime == 0)
	{
		xnOSQueryTimer(m_FrameDelayTimer, &m_nReferenceTime);
		m_nReferenceTimestamp = nTimestamp;
		return;
	}

	// delay
	XnUInt64 nNow;
	xnOSQueryTimer(m_FrameDelayTimer, &nNow);

	// check how much time has passed in the stream
	XnUInt64 nStreamDiff;
	if (nTimestamp < m_nReferenceTimestamp)
	{
		nStreamDiff = 0;
	}
	else
	{
		nStreamDiff = nTimestamp - m_nReferenceTimestamp;
	}

	// check how much time passed (for user)
	XnUInt64 nClockDiff = nNow - m_nReferenceTime;

	// update reference (so that frame delay will work with Pause / Resume)
	m_nReferenceTime = nNow;
	m_nReferenceTimestamp = nTimestamp;

	// check if we need to wait
	if (nClockDiff < nStreamDiff)
	{
		xnOSSleep(XnUInt32((nStreamDiff - nClockDiff) / 1000));

		// take this time as a reference
		xnOSQueryTimer(m_FrameDelayTimer, &m_nReferenceTime);
	}
}
예제 #3
0
XN_C_API XnStatus xnOSGetHighResTimeStamp(XnUInt64* nTimeStamp)
{
    // Local function variables
    XnStatus nRetVal = XN_STATUS_OK;

    // TODO: Check if the core subsystem is initialized

    // Validate the input/output pointers (to make sure none of them is NULL)
    XN_VALIDATE_OUTPUT_PTR(nTimeStamp);

    // Get the high resolution global timer value
    nRetVal = xnOSQueryTimer(g_xnOSHighResGlobalTimer, nTimeStamp);
    XN_IS_STATUS_OK(nRetVal);

    // All is good...
    return (XN_STATUS_OK);
}
예제 #4
0
XN_C_API XnStatus xnOSGetTimeStamp(XnUInt64* nTimeStamp)
{
	XN_VALIDATE_OUTPUT_PTR(nTimeStamp);

	return xnOSQueryTimer(g_xnOSHighResGlobalTimer, nTimeStamp);
}
예제 #5
0
OniStatus Context::waitForStreams(OniStreamHandle* pStreams, int streamCount, int* pStreamIndex, int timeout)
{
	static const int MAX_WAITED_STREAMS = 50;
	Device* deviceList[MAX_WAITED_STREAMS];
	VideoStream* streamsList[MAX_WAITED_STREAMS];

	unsigned long long oldestTimestamp = XN_MAX_UINT64;
	int oldestIndex = -1;

	if (streamCount > MAX_WAITED_STREAMS)
	{
		m_errorLogger.Append("Cannot wait on more than %d streams", MAX_WAITED_STREAMS);
		return ONI_STATUS_NOT_SUPPORTED;
	}

	int numDevices = 0;

	for (int i = 0; i < streamCount; ++i)
	{
		if (pStreams[i] == NULL)
		{
			continue;
		}

		streamsList[i] =  ((_OniStream*)pStreams[i])->pStream;

		Device* pDevice = &streamsList[i]->getDevice();

		// Check if device already exists.
		bool found = false;
		for (int j = 0; j < numDevices; ++j)
		{
			if (deviceList[j] == pDevice)
			{
				found = true;
				break;
			}
		}

		// Add new device to list.
		if (!found)
		{
			deviceList[numDevices] = pDevice;
			++numDevices;
		}
	}

	XN_EVENT_HANDLE hEvent = getThreadEvent();

	XnUInt64 passedTime;
	XnOSTimer workTimer;
	XnUInt32 timeToWait = timeout;
	xnOSStartTimer(&workTimer);

	do
	{
		for (int i = 0; i < streamCount; ++i)
		{
			if (pStreams[i] == NULL)
				continue;

			VideoStream* pStream = ((_OniStream*)pStreams[i])->pStream;
			pStream->lockFrame();
			OniFrame* pFrame = pStream->peekFrame();
			if (pFrame != NULL && pFrame->timestamp < oldestTimestamp)
			{
				oldestTimestamp = pFrame->timestamp;
				oldestIndex = i;
			}
			pStream->unlockFrame();
		}

		if (oldestIndex != -1)
		{
			*pStreamIndex = oldestIndex;
			break;
		}

		// 'Poke' the driver to attempt to receive more frames.
		for (int j = 0; j < numDevices; ++j)
		{
			deviceList[j]->tryManualTrigger();
		}

		if(timeout != ONI_TIMEOUT_FOREVER)
		{
			xnOSQueryTimer(workTimer, &passedTime);
			if((int)passedTime < timeout)
				timeToWait = timeout - (int)passedTime;
			else
				timeToWait = 0;
		}
	} while (XN_STATUS_OK == xnOSWaitEvent(hEvent, timeToWait));
	
	xnOSStopTimer(&workTimer);

	if (oldestIndex != -1)
	{
		return ONI_STATUS_OK;
	}

	m_errorLogger.Append("waitForStreams: timeout reached");
	return ONI_STATUS_TIME_OUT;
}