AsmJSFrameIterator::AsmJSFrameIterator(const AsmJSActivation &activation) : module_(&activation.module()), fp_(activation.fp()) { if (!fp_) return; settle(); }
void AsmJSProfilingFrameIterator::initFromFP(const AsmJSActivation &activation) { uint8_t *fp = activation.fp(); // If a signal was handled while entering an activation, the frame will // still be null. if (!fp) { JS_ASSERT(done()); return; } // Since we don't have the pc for fp, start unwinding at the caller of fp, // whose pc we do have via fp->returnAddress. This means that the innermost // frame is skipped but this is fine because: // - for FFI calls, the innermost frame is a thunk, so the first frame that // shows up is the function calling the FFI; // - for Math and other builtin calls, when profiling is activated, we // patch all call sites to instead call through a thunk; and // - for interrupts, we just accept that we'll lose the innermost frame. void *pc = ReturnAddressFromFP(fp); const AsmJSModule::CodeRange *codeRange = module_->lookupCodeRange(pc); JS_ASSERT(codeRange); codeRange_ = codeRange; stackAddress_ = fp; switch (codeRange->kind()) { case AsmJSModule::CodeRange::Entry: callerPC_ = nullptr; callerFP_ = nullptr; break; case AsmJSModule::CodeRange::Function: fp = CallerFPFromFP(fp); callerPC_ = ReturnAddressFromFP(fp); callerFP_ = CallerFPFromFP(fp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, fp); break; case AsmJSModule::CodeRange::IonFFI: case AsmJSModule::CodeRange::SlowFFI: case AsmJSModule::CodeRange::Interrupt: case AsmJSModule::CodeRange::Inline: case AsmJSModule::CodeRange::Thunk: MOZ_CRASH("Unexpected CodeRange kind"); } // Since, despite the above reasoning for skipping a frame, we do want FFI // trampolines and interrupts to show up in the profile (so they can // accumulate self time and explain performance faults), an "exit reason" is // stored on all the paths leaving asm.js and the iterator logic treats this // reason as its own frame. If we have exited asm.js code without setting an // exit reason, the reason will be None and this means the code was // asynchronously interrupted. exitReason_ = activation.exitReason(); if (exitReason_ == AsmJSExit::None) exitReason_ = AsmJSExit::Interrupt; JS_ASSERT(!done()); }
AsmJSProfilingFrameIterator::AsmJSProfilingFrameIterator(const AsmJSActivation &activation, const RegisterState &state) : module_(&activation.module()), callerFP_(nullptr), callerPC_(nullptr), exitReason_(AsmJSExit::None), codeRange_(nullptr) { // If profiling hasn't been enabled for this module, then CallerFPFromFP // will be trash, so ignore the entire activation. In practice, this only // happens if profiling is enabled while module->active() (in this case, // profiling will be enabled when the module becomes inactive and gets // called again). if (!module_->profilingEnabled()) { JS_ASSERT(done()); return; } // If pc isn't in the module, we must have exited the asm.js module via an // exit trampoline or signal handler. if (!module_->containsCodePC(state.pc)) { initFromFP(activation); return; } // Note: fp may be null while entering and leaving the activation. uint8_t *fp = activation.fp(); const AsmJSModule::CodeRange *codeRange = module_->lookupCodeRange(state.pc); switch (codeRange->kind()) { case AsmJSModule::CodeRange::Function: case AsmJSModule::CodeRange::IonFFI: case AsmJSModule::CodeRange::SlowFFI: case AsmJSModule::CodeRange::Interrupt: case AsmJSModule::CodeRange::Thunk: { // While codeRange describes the *current* frame, the fp/pc state stored in // the iterator is the *caller's* frame. The reason for this is that the // activation.fp isn't always the AsmJSFrame for state.pc; during the // prologue/epilogue, activation.fp will point to the caller's frame. // Naively unwinding starting at activation.fp could thus lead to the // second-to-innermost function being skipped in the callstack which will // bork profiling stacks. Instead, we depend on the exact layout of the // prologue/epilogue, as generated by GenerateProfiling(Prologue|Epilogue) // below. uint32_t offsetInModule = ((uint8_t*)state.pc) - module_->codeBase(); JS_ASSERT(offsetInModule < module_->codeBytes()); JS_ASSERT(offsetInModule >= codeRange->begin()); JS_ASSERT(offsetInModule < codeRange->end()); uint32_t offsetInCodeRange = offsetInModule - codeRange->begin(); void **sp = (void**)state.sp; #if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_MIPS) if (offsetInCodeRange < PushedRetAddr) { callerPC_ = state.lr; callerFP_ = fp; AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, sp - 2); } else #endif if (offsetInCodeRange < PushedFP || offsetInModule == codeRange->profilingReturn()) { callerPC_ = *sp; callerFP_ = fp; AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, sp - 1); } else if (offsetInCodeRange < StoredFP) { JS_ASSERT(fp == CallerFPFromFP(sp)); callerPC_ = ReturnAddressFromFP(sp); callerFP_ = CallerFPFromFP(sp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, sp); } else { callerPC_ = ReturnAddressFromFP(fp); callerFP_ = CallerFPFromFP(fp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, fp); } break; } case AsmJSModule::CodeRange::Entry: { // The entry trampoline is the final frame in an AsmJSActivation. The entry // trampoline also doesn't GenerateAsmJSPrologue/Epilogue so we can't use // the general unwinding logic below. JS_ASSERT(!fp); callerPC_ = nullptr; callerFP_ = nullptr; break; } case AsmJSModule::CodeRange::Inline: { // The throw stub clears AsmJSActivation::fp on it's way out. if (!fp) { JS_ASSERT(done()); return; } // Inline code ranges execute in the frame of the caller have no // prologue/epilogue and thus don't require the general unwinding logic // as below. callerPC_ = ReturnAddressFromFP(fp); callerFP_ = CallerFPFromFP(fp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, fp); break; } } codeRange_ = codeRange; stackAddress_ = state.sp; JS_ASSERT(!done()); }
AsmJSProfilingFrameIterator::AsmJSProfilingFrameIterator(const AsmJSActivation& activation, const RegisterState& state) : module_(&activation.module()), callerFP_(nullptr), callerPC_(nullptr), exitReason_(AsmJSExit::None), codeRange_(nullptr) { // If profiling hasn't been enabled for this module, then CallerFPFromFP // will be trash, so ignore the entire activation. In practice, this only // happens if profiling is enabled while module->active() (in this case, // profiling will be enabled when the module becomes inactive and gets // called again). if (!module_->profilingEnabled()) { MOZ_ASSERT(done()); return; } // If pc isn't in the module, we must have exited the asm.js module via an // exit trampoline or signal handler. if (!module_->containsCodePC(state.pc)) { initFromFP(activation); return; } // Note: fp may be null while entering and leaving the activation. uint8_t* fp = activation.fp(); const AsmJSModule::CodeRange* codeRange = module_->lookupCodeRange(state.pc); switch (codeRange->kind()) { case AsmJSModule::CodeRange::Function: case AsmJSModule::CodeRange::JitFFI: case AsmJSModule::CodeRange::SlowFFI: case AsmJSModule::CodeRange::Interrupt: case AsmJSModule::CodeRange::Thunk: { // When the pc is inside the prologue/epilogue, the innermost // call's AsmJSFrame is not complete and thus fp points to the the // second-to-innermost call's AsmJSFrame. Since fp can only tell you // about its caller (via ReturnAddressFromFP(fp)), naively unwinding // while pc is in the prologue/epilogue would skip the second-to- // innermost call. To avoid this problem, we use the static structure of // the code in the prologue and epilogue to do the Right Thing. uint32_t offsetInModule = (uint8_t*)state.pc - module_->codeBase(); MOZ_ASSERT(offsetInModule < module_->codeBytes()); MOZ_ASSERT(offsetInModule >= codeRange->begin()); MOZ_ASSERT(offsetInModule < codeRange->end()); uint32_t offsetInCodeRange = offsetInModule - codeRange->begin(); void** sp = (void**)state.sp; #if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_MIPS32) if (offsetInCodeRange < PushedRetAddr) { // First instruction of the ARM/MIPS function; the return address is // still in lr and fp still holds the caller's fp. callerPC_ = state.lr; callerFP_ = fp; AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, sp - 2); } else if (offsetInModule == codeRange->profilingReturn() - PostStorePrePopFP) { // Second-to-last instruction of the ARM/MIPS function; fp points to // the caller's fp; have not yet popped AsmJSFrame. callerPC_ = ReturnAddressFromFP(sp); callerFP_ = CallerFPFromFP(sp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, sp); } else #endif if (offsetInCodeRange < PushedFP || offsetInModule == codeRange->profilingReturn()) { // The return address has been pushed on the stack but not fp; fp // still points to the caller's fp. callerPC_ = *sp; callerFP_ = fp; AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, sp - 1); } else if (offsetInCodeRange < StoredFP) { // The full AsmJSFrame has been pushed; fp still points to the // caller's frame. MOZ_ASSERT(fp == CallerFPFromFP(sp)); callerPC_ = ReturnAddressFromFP(sp); callerFP_ = CallerFPFromFP(sp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, sp); } else { // Not in the prologue/epilogue. callerPC_ = ReturnAddressFromFP(fp); callerFP_ = CallerFPFromFP(fp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, fp); } break; } case AsmJSModule::CodeRange::Entry: { // The entry trampoline is the final frame in an AsmJSActivation. The entry // trampoline also doesn't GenerateAsmJSPrologue/Epilogue so we can't use // the general unwinding logic above. MOZ_ASSERT(!fp); callerPC_ = nullptr; callerFP_ = nullptr; break; } case AsmJSModule::CodeRange::Inline: { // The throw stub clears AsmJSActivation::fp on it's way out. if (!fp) { MOZ_ASSERT(done()); return; } // Most inline code stubs execute after the prologue/epilogue have // completed so we can simply unwind based on fp. The only exception is // the async interrupt stub, since it can be executed at any time. // However, the async interrupt is super rare, so we can tolerate // skipped frames. Thus, we use simply unwind based on fp. callerPC_ = ReturnAddressFromFP(fp); callerFP_ = CallerFPFromFP(fp); AssertMatchesCallSite(*module_, codeRange, callerPC_, callerFP_, fp); break; } } codeRange_ = codeRange; stackAddress_ = state.sp; MOZ_ASSERT(!done()); }