void AudioMixerSlave::processPackets(const SharedNodePointer& node) { AudioMixerClientData* data = (AudioMixerClientData*)node->getLinkedData(); if (data) { // process packets and collect the number of streams available for this frame stats.sumStreams += data->processPackets(_sharedData.addedStreams); } }
void AudioMixerSlave::processPackets(const SharedNodePointer& node) { AudioMixerClientData* data = (AudioMixerClientData*)node->getLinkedData(); if (data) { data->processPackets(); } }