Ball::Ball(const Ball& ball) { _pPimpl = new BallPimpl; assert(_pPimpl); this->SetDiameter (ball.GetDiameter ()); this->SetCenterPoint (ball.GetCenterPoint ()); this->SetStatus (ball.GetStatus ()); }
Ball::Ball(const Ball& ball) { _pPimpl = new BallPimpl; assert(_pPimpl); this->SetDiameter (ball.GetDiameter ()); this->SetCenterPoint (ball.GetCenterPoint ()); this->SetStatus (ball.GetStatus ()); }