void ServerDescription::serialize(BinaryOutput& b) const { b.writeString(serverName); applicationAddress.serialize(b); b.writeString(applicationName); b.writeInt32(maxClients); b.writeInt32(currentClients); b.writeString(data); }
void serialize(BinaryOutput& b) const { b.writeInt32(i32); b.writeInt64(i64); b.writeString(s); b.writeFloat32(f); }