BlockEnvironment* BlockEnvironment::under_call_frame(STATE,
      CompiledCode* ccode, MachineCode* caller)
  {

    MachineCode* mcode = ccode->machine_code();
    if(!mcode) {
      OnStack<1> os(state, ccode);
      mcode = ccode->internalize(state);
      if(!mcode) {
        Exception::internal_error(state, "invalid bytecode method");
        return 0;
      }
    }

    BlockEnvironment* be =
      state->memory()->new_object<BlockEnvironment>(state, G(blokenv));

    CallFrame* call_frame = state->vm()->call_frame();

    be->scope(state, call_frame->promote_scope(state));
    be->top_scope(state, call_frame->top_scope(state));
    be->compiled_code(state, ccode);
    be->constant_scope(state, call_frame->constant_scope());
    be->module(state, call_frame->module());

    return be;
  }
예제 #2
0
  BlockEnvironment* BlockEnvironment::dup(STATE) {
    BlockEnvironment* be = state->new_object_dirty<BlockEnvironment>(G(blokenv));

    be->scope(state, scope_);
    be->top_scope(state, top_scope_);
    be->compiled_code(state, compiled_code_);
    be->constant_scope(state, constant_scope_);
    be->module(state, nil<Module>());
    return be;
  }