예제 #1
0
int KCommonDecoration::buttonContainerWidth(const ButtonContainer &btnContainer, bool countHidden) const
{
    int explicitSpacer = layoutMetric(LM_ExplicitButtonSpacer);

    int shownElementsCount = 0;

    int w = 0;
    for (ButtonContainer::const_iterator it = btnContainer.begin(); it != btnContainer.end(); ++it) {
        if (*it) {
            if (countHidden || !(*it)->isHidden() ) {
                w += (*it)->width();
                ++shownElementsCount;
            }
        } else {
            w += explicitSpacer;
            ++shownElementsCount;
        }
    }
    w += layoutMetric(LM_ButtonSpacing)*(shownElementsCount-1);

    return w;
}
예제 #2
0
void KCommonDecoration::addButtons(ButtonContainer &btnContainer, const QString& s, bool isLeft)
{
    if (s.length() > 0) {
        for (unsigned n=0; n < s.length(); n++) {
            KCommonDecorationButton *btn = 0;
            switch (s[n]) {
              case 'M': // Menu button
                  if (!m_button[MenuButton]){
                      btn = createButton(MenuButton);
                      if (!btn) break;
                      btn->setTipText(i18n("Menu") );
                      btn->setRealizeButtons(LeftButton|RightButton);
                      connect(btn, SIGNAL(pressed()), SLOT(menuButtonPressed()));
                      connect(btn, SIGNAL(released()), this, SLOT(menuButtonReleased()));

                      m_button[MenuButton] = btn;
                  }
                  break;
              case 'S': // OnAllDesktops button
                  if (!m_button[OnAllDesktopsButton]){
                      btn = createButton(OnAllDesktopsButton);
                      if (!btn) break;
                      const bool oad = isOnAllDesktops();
                      btn->setTipText(oad?i18n("Not on all desktops"):i18n("On all desktops") );
                      btn->setToggleButton(true);
                      btn->setOn( oad );
                      connect(btn, SIGNAL(clicked()), SLOT(toggleOnAllDesktops()));

                      m_button[OnAllDesktopsButton] = btn;
                  }
                  break;
              case 'H': // Help button
                  if ((!m_button[HelpButton]) && providesContextHelp()){
                      btn = createButton(HelpButton);
                      if (!btn) break;
                      btn->setTipText(i18n("Help") );
                      connect(btn, SIGNAL(clicked()), SLOT(showContextHelp()));

                      m_button[HelpButton] = btn;
                  }
                  break;
              case 'I': // Minimize button
                  if ((!m_button[MinButton]) && isMinimizable()){
                      btn = createButton(MinButton);
                      if (!btn) break;
                      btn->setTipText(i18n("Minimize") );
                      connect(btn, SIGNAL(clicked()), SLOT(minimize()));

                      m_button[MinButton] = btn;
                  }
                  break;
              case 'A': // Maximize button
                  if ((!m_button[MaxButton]) && isMaximizable()){
                      btn = createButton(MaxButton);
                      if (!btn) break;
                      btn->setRealizeButtons(LeftButton|MidButton|RightButton);
                      const bool max = maximizeMode()==MaximizeFull;
                      btn->setTipText(max?i18n("Restore"):i18n("Maximize") );
                      btn->setToggleButton(true);
                      btn->setOn( max );
                      connect(btn, SIGNAL(clicked()), SLOT(slotMaximize()));

                      m_button[MaxButton] = btn;
                  }
                  break;
              case 'X': // Close button
                  if ((!m_button[CloseButton]) && isCloseable()){
                      btn = createButton(CloseButton);
                      if (!btn) break;
                      btn->setTipText(i18n("Close") );
                      connect(btn, SIGNAL(clicked()), SLOT(closeWindow()));

                      m_button[CloseButton] = btn;
                  }
                  break;
              case 'F': // AboveButton button
                  if (!m_button[AboveButton]){
                      btn = createButton(AboveButton);
                      if (!btn) break;
                      bool above = keepAbove();
                      btn->setTipText(above?i18n("Do not keep above others"):i18n("Keep above others") );
                      btn->setToggleButton(true);
                      btn->setOn( above );
                      connect(btn, SIGNAL(clicked()), SLOT(slotKeepAbove()));

                      m_button[AboveButton] = btn;
                  }
                  break;
              case 'B': // BelowButton button
                  if (!m_button[BelowButton]){
                      btn = createButton(BelowButton);
                      if (!btn) break;
                      bool below = keepBelow();
                      btn->setTipText(below?i18n("Do not keep below others"):i18n("Keep below others") );
                      btn->setToggleButton(true);
                      btn->setOn( below );
                      connect(btn, SIGNAL(clicked()), SLOT(slotKeepBelow()));

                      m_button[BelowButton] = btn;
                  }
                  break;
              case 'L': // Shade button
                  if ((!m_button[ShadeButton]) && isShadeable()){
                      btn = createButton(ShadeButton);
                      if (!btn) break;
                      bool shaded = isSetShade();
                      btn->setTipText(shaded?i18n("Unshade"):i18n("Shade") );
                      btn->setToggleButton(true);
                      btn->setOn( shaded );
                      connect(btn, SIGNAL(clicked()), SLOT(slotShade()));

                      m_button[ShadeButton] = btn;
                  }
                  break;
              case '_': // Spacer item
                  btnContainer.append(0);
            }


            if (btn) {
                btn->setLeft(isLeft);
                btn->setSize(QSize(layoutMetric(LM_ButtonWidth, true, btn),layoutMetric(LM_ButtonHeight, true, btn)) );
                btn->show();
                btnContainer.append(btn);
            }

        }
    }
}
예제 #3
0
static inline ButtonContainer::iterator FindButton( Qt::MouseButton value )
{
    return std::find( buttonInstances.begin(), buttonInstances.end(), value );
}
예제 #4
0
void Input::reset()
{
    keyInstances.clear();
    buttonInstances.clear();
}
예제 #5
0
void Input::registerMouseRelease( Qt::MouseButton btn )
{
    ButtonContainer::iterator it = FindButton( btn );
    if( it != buttonInstances.end() )
        it->second = InputUnregistered;
}
예제 #6
0
void Input::registerMousePress( Qt::MouseButton btn )
{
    ButtonContainer::iterator it = FindButton( btn );
    if( it == buttonInstances.end() )
        buttonInstances.push_back( ButtonInstance( btn, InputRegistered ) );
}
예제 #7
0
Input::InputState Input::buttonState( Qt::MouseButton k )
{
    ButtonContainer::iterator it = FindButton( k );
    return ( it != buttonInstances.end() ) ? it->second : InputInvalid;
}