예제 #1
0
파일: OF_HARB.cpp 프로젝트: Stummi/7kaa
//-------- Begin of function i_disp_build_button --------//
//
static void i_disp_build_button(ButtonCustom *button, int repaintBody)
{
	int x1 = button->x1;
	int y1 = button->y1;
	int x2 = button->x2;
	int y2 = button->y2;
	if( !button->pushed_flag )
	{
		if( repaintBody )
		{
			vga_util.blt_buf(x1, y1, x2, y2, 0);
			vga_util.d3_panel2_up( x1, y1, x2, y2, 1 );
		}
		x2--;
		y2--;
	}
	else
	{
		if( repaintBody )
		{
			vga_util.blt_buf(x1, y1, x2, y2, 0);
			vga_util.d3_panel2_down( x1, y1, x2, y2, 1 );
		}
		x1++;
		y1++;
	}

	ButtonCustom *queueButton = (ButtonCustom *)button->custom_para.ptr;
	if( repaintBody)
	{
		// display unit large icon
		short unitId = button->custom_para.value;
		UnitInfo* unitInfo = unit_res[unitId];
		vga_front.put_bitmap(x1+6, y1+4, unitInfo->get_large_icon_ptr(0));

		err_when( button->custom_para.value != queueButton->custom_para.value);

		//-------- display unit name --------//

		String str;
		str = unitInfo->name;

		if( unitInfo->unit_class == UNIT_CLASS_WEAPON )		// add version no.
		{
			FirmHarbor *harbor = (FirmHarbor *)queueButton->custom_para.ptr;
			int techLevel = unitInfo->get_nation_tech_level(harbor->nation_recno);

			if( techLevel > 1 )
			{
				str += " ";
				str += misc.roman_number(techLevel);
			}
		}
		
		font_bible.put( x1+60, y1+13, str );
	}

	// display small button
	queueButton->paint(-1, repaintBody);
}
예제 #2
0
파일: of_incui.cpp 프로젝트: 112212/7k2
//-------- Begin of function i_disp_build_button --------//
//
static void i_disp_build_button(ButtonCustom *button, int repaintBody)
{
	int x1 = button->x1;
	int y1 = button->y1;
	int x2 = button->x2;
	int y2 = button->y2;
	short unitId = button->custom_para.value;
	UnitInfo* unitInfo = unit_res[unitId];
	
	short nationRecno = firm_array[firm_array.selected_recno]->nation_recno;
	
	info.draw_unit_icon( x1+34, y1+46, unitId, nationRecno, INFO_X1, INFO_Y1, INFO_X2, INFO_Y2,
		button->pushed_flag ? 4 : 1 ) ;
	
	ButtonCustom *queueButton = (ButtonCustom *)button->custom_para.ptr;
	err_when( button->custom_para.value != queueButton->custom_para.value);
	//-------- display unit name --------//
	String str;
	str = unitInfo->name;

	FirmIncubator *incubator = (FirmIncubator *)queueButton->custom_para.ptr;
	int techLevel = unitInfo->get_nation_tech_level(incubator->nation_recno);
	if( techLevel > 1 )		// no space for version
	{
		str += " ";
		str += misc.roman_number(techLevel);
	}

	// font_whbl.center_put( x1, y1, x1 +67, y1+20, str, 0, 1 );
	font_whbl.center_put( x1, y1, x1 +67, y1+20, str, 0, 0 );
	font_whbl.center_put( x1-3, y2-22, x1 +67+3, y2-2, misc.format(unit_res[unitId]->build_cost, 2));

	// display small button
	queueButton->paint(-1, repaintBody);
}
예제 #3
0
//--------- Begin of function FirmResearch::disp_research_menu ---------//
//
void FirmResearch::disp_research_menu(int refreshFlag)
{
	if( refreshFlag != INFO_REPAINT )
		return;

	int techId, y=INFO_Y1;
	added_count=0;

	for( techId=1 ; techId<=tech_res.tech_count ; techId++ )
	{
		if( !tech_res[techId]->can_research(nation_recno) )
			continue;

		if( added_count < MAX_RESEARCH_OPTION )
		{
			button_research_array[added_count].paint(INFO_X1, y, INFO_X2, y+RESEARCH_OPTION_HEIGHT-2,
				i_disp_research_button, ButtonCustomPara(this, techId) );
			added_count++;
			y += RESEARCH_OPTION_HEIGHT;
		}
	}

	// ###### begin Gilbert 16/8 ######//
	// button_cancel.paint(INFO_X1, y, "CANCEL1", "CANCEL1D" );
	button_cancel.paint(INFO_X1, y, INFO_X2, y+RESEARCH_OPTION_HEIGHT*3/4,
		ButtonCustom::disp_text_button_func, ButtonCustomPara((void*)"Cancel",0) );
	// ###### end Gilbert 16/8 ######//
}
예제 #4
0
파일: of_wari.cpp 프로젝트: 112212/7k2
//-------- Begin of function i_disp_build_button --------//
//
static void i_disp_build_button(ButtonCustom *button, int repaintBody)
{
	int x1 = button->x1;
	int y1 = button->y1;
	int x2 = button->x2;
	int y2 = button->y2;
	short unitId = button->custom_para.value;
	UnitInfo* unitInfo = unit_res[unitId];
	
	short nationRecno = firm_array[firm_array.selected_recno]->nation_recno;
	
	info.draw_unit_icon( x1+34, y1+46, unitId, nationRecno, INFO_X1, INFO_Y1, INFO_X2, INFO_Y2,
		button->pushed_flag ? 4 : 1 );
	
	ButtonCustom *queueButton = (ButtonCustom *)button->custom_para.ptr;
	err_when( button->custom_para.value != queueButton->custom_para.value);
	//-------- display unit name --------//
	String str;
	str = unitInfo->name;

	// ##### begin Gilbert 24/3 #########//
	// if( unitInfo->unit_class == UNIT_CLASS_WEAPON )		// add version no.
	if( unitInfo->class_info.has_weapon_version )		// add version no.
	// ##### end Gilbert 24/3 #########//
	{
		FirmWar *warFactory = (FirmWar *)queueButton->custom_para.ptr;
		int techLevel = unitInfo->get_nation_tech_level(warFactory->nation_recno);
		if( techLevel > 1 )		// no space for version
		{
			str += " ";
			str += misc.roman_number(techLevel);
		}
	}
	
//	font_whbl.center_put( x1-3, y1, x1 +67+3, y1+20, str, 0, 1 );
	font_whbl.center_put( x1-3, y1, x1 +67+3, y1+20, str, 0, 0 );
	font_whbl.center_put( x1-3, y2-22, x1 +67+3, y2-2, misc.format(unit_res[unitId]->build_cost, 2));

	// display small button
	queueButton->paint(-1, repaintBody);
}
예제 #5
0
파일: of_forti.cpp 프로젝트: mecirt/7k2
//--------- Begin of function FirmCamp::detect_camp_info ---------//
//
void FirmFort::detect_camp_info()
{
	FirmCamp::detect_camp_info();

	int rc = button_train.detect(0, 0, 1);
	if( rc )
	{
		if( !town_array.is_deleted(active_link_town_recno) 
			&& town_array[active_link_town_recno]->recruitable_pop(1) > 0)
		{
			recruit_soldier( active_link_town_recno, 0, COMMAND_PLAYER );
		}
		else
		{
			short townRecnoArray[MAX_RACE];
			int raceCount = scan_best_recruitable_town(townRecnoArray);
			if( rc == 1 && raceCount == 1 )	// only one race, recruit from that town
			{
				err_when( !townRecnoArray[0] );
				recruit_soldier( townRecnoArray[0], 0, COMMAND_PLAYER );
			}
			else if( rc == 2 || rc == 1 && raceCount > 1 )
			{
				firm_menu_mode = FIRM_MENU_TRAIN;
			}
		}
	//	se_ctrl.immediate_sound("TURN_ON");
		se_ctrl.immediate_sound("ARM-ALRT");
	}

	switch( button_tower_count.detect(0, 0, 1) )
	{
		case 1:		// left click increase
		{
			set_target_archer( -1, COMMAND_PLAYER );
			se_ctrl.immediate_sound("ARM-ALRT");
			break;
		}
		case 2:		// right click decrease
		{
			set_target_archer( -2, COMMAND_PLAYER );
			se_ctrl.immediate_sound("TURN_OFF");
			break;
		}
	}

}
예제 #6
0
//--------- Begin of function FirmResearch::detect_research_menu ---------//
//
void FirmResearch::detect_research_menu()
{
	int i;
	for( i = 0; i < added_count; ++i )
	{
		if(button_research_array[i].detect() )
		{
			int techId = button_research_array[i].custom_para.value;
			if( tech_res[techId]->can_research(nation_recno) )
			{
				start_research(techId, COMMAND_PLAYER);
				// ##### begin Gilbert 25/9 ######//
				se_ctrl.immediate_sound("TURN_ON");
				// ##### end Gilbert 25/9 ######//

				research_menu_mode = RESEARCH_MENU_MAIN;
				info.disp();
			}
			else
			{
				// ##### begin Gilbert 25/9 ######//
				se_ctrl.immediate_sound("TURN_OFF");
				// ##### end Gilbert 25/9 ######//
			}
			break;
		}
	}

	//------ detect the cancel button --------//

	if( i >= added_count )		// no research button has been pressed
	{
		if( button_cancel.detect() )
		{
			// ##### begin Gilbert 25/9 ######//
			se_ctrl.immediate_sound("TURN_OFF");
			// ##### end Gilbert 25/9 ######//
			research_menu_mode = RESEARCH_MENU_MAIN;
			info.disp();
		}
	}
}
예제 #7
0
파일: OF_HARB.cpp 프로젝트: Stummi/7kaa
//--------- Begin of function FirmHarbor::disp_build_menu ---------//
//
void FirmHarbor::disp_build_menu(int refreshFlag)
{
	// ###### begin Gilbert 20/9 ######//
	if( refreshFlag == INFO_UPDATE )
	{
		for( int b=0; b<added_count; ++b )
		{
			button_ship[b].paint(-1, 0);
			// button_queue_ship[b] is called by button_ship[b].paint();
		}
	}
	else if( refreshFlag == INFO_REPAINT )
	{
		added_count=0;
		int 	 unitId, x=INFO_X1, y=INFO_Y1;
		for( unitId=1; unitId<=MAX_UNIT_TYPE ; unitId++ )
		{
			if( unit_res[unitId]->unit_class == UNIT_CLASS_SHIP )
			{
				if( unit_res[unitId]->get_nation_tech_level(nation_recno) > 0 )
				{
					// disp_build_button( y, unitId, 1);
					button_queue_ship[added_count].create(x+COUNT_BUTTON_OFFSET_X, y+COUNT_BUTTON_OFFSET_Y,
						x+COUNT_BUTTON_OFFSET_X+COUNT_BUTTON_WIDTH-1, y+COUNT_BUTTON_OFFSET_Y+COUNT_BUTTON_HEIGHT-1,
						i_disp_queue_button, ButtonCustomPara(this, unitId) );
					button_ship[added_count].paint(x, y, x+BUILD_BUTTON_WIDTH-1, y+BUILD_BUTTON_HEIGHT-1,
						i_disp_build_button, ButtonCustomPara(&button_queue_ship[added_count], unitId) );

					err_when(added_count >= MAX_SHIP_TYPE);
					// button_unit_id[added_count++] = unitId;
					added_count++;
					y += BUILD_BUTTON_HEIGHT;
				}
			}
		}
		button_cancel.paint(x, y, x+BUILD_BUTTON_WIDTH-1, y+BUILD_BUTTON_HEIGHT*3/4,
			ButtonCustom::disp_text_button_func, ButtonCustomPara((void*)"Done",0) );
	}
	// ###### end Gilbert 20/9 ######//
}
예제 #8
0
파일: OF_HARB.cpp 프로젝트: Stummi/7kaa
//--------- Begin of function FirmHarbor::detect_build_menu ---------//
//
void FirmHarbor::detect_build_menu()
{
	int 	 	 unitId, x=INFO_X1+2, y=INFO_Y1, rc, quitFlag;
	UnitInfo* unitInfo;

	for(int b=0; b<added_count; ++b)
	{
		// ###### begin Gilbert 20/9 #########//
		unitId = button_ship[b].custom_para.value;
		// ###### end Gilbert 20/9 #########//
		unitInfo = unit_res[unitId];

		//------ detect pressing on the small queue count button -------//

		// ####### begin Gilbert 20/9 ########//
		rc = 0;
		if( (rc = button_queue_ship[b].detect(0,0,2)) != 0 )		// both button
		{
			quitFlag = 0;		// don't quit the menu right after pressing the button
		}

		//------ detect pressing on the big button -------//
		else if( (rc = button_ship[b].detect(0,0,2)) != 0 )
		{
			quitFlag = 1;		// quit the menu right after pressing the button
		}
		// ####### end Gilbert 20/9 ########//

		//------- process the action --------//

		if( rc > 0 )
		{
			if( rc==1 )		// left button
			{
				if( remote.is_enable() )
				{
					// packet structure : <firm recno> <unit Id>
					short *shortPtr = (short *)remote.new_send_queue_msg(MSG_F_HARBOR_BUILD_SHIP, 2*sizeof(short) );
					shortPtr[0] = firm_recno;
					shortPtr[1] = unitId;
				}
				else
					add_queue(unitId);
				// ##### begin Gilbert 25/9 ######//
				se_ctrl.immediate_sound("TURN_ON");
				// ##### end Gilbert 25/9 ######//
			}
			else 				// right button - remove queue
			{
				if( remote.is_enable() )
				{
					// packet structure : <firm recno> <unit Id>
					short *shortPtr = (short *)remote.new_send_queue_msg(MSG_F_HARBOR_BUILD_SHIP, 2*sizeof(short) );
					shortPtr[0] = firm_recno;
					shortPtr[1] = -unitId;
				}
				else
					remove_queue(unitId);

				// ##### begin Gilbert 25/9 ######//
				se_ctrl.immediate_sound("TURN_OFF");
				// ##### end Gilbert 25/9 ######//
			}

			if( quitFlag )
				info.disp();		// info.disp() will call put_info() which will switch mode back to the main menu mode
			else
			// ######## begin Gilbert 20/9 ########//
				// disp_queue_button(y+COUNT_BUTTON_OFFSET_Y, unitId, 1);
				info.update();
			// ######## end Gilbert 20/9 ########//

			return;
		}

		y += BUILD_BUTTON_HEIGHT;
	}

	//------ detect the cancel button --------//

	if( button_cancel.detect() || mouse.any_click(1) )		// press the cancel button or right click
	{
		harbor_menu_mode = HARBOR_MENU_MAIN;
		info.disp();
		// ###### begin Gilbert 26/9 #######//
		se_ctrl.immediate_sound("TURN_OFF");
		// ###### end Gilbert 26/9 #######//
	}
}
예제 #9
0
파일: of_forti.cpp 프로젝트: mecirt/7k2
//--------- Begin of function FirmCamp::disp_camp_info ---------//
//
void FirmFort::disp_camp_info(int dispY1, int refreshFlag)
{
	FirmCamp::disp_camp_info(dispY1, refreshFlag);

	// ----- display train button -------//

	int x2 = INFO_X1 +13;
	int y2 = INFO_Y1 +281;
	if (!is_monster())
		button_train.create( INFO_X1+13, INFO_Y1+281, 'A', "TRAIN" );
	else
		button_train.create( INFO_X1+13, INFO_Y1+281, 'A', "F_TRAIN" );

	// scan any available population to train

	// ##### begin Gilbert 23/12 #######//
	if( (button_train.visible_flag = is_own()) )
	{
		button_train.enable_flag = can_recruit(active_link_town_recno);
		button_train.paint();
	}
	// ##### end Gilbert 23/12 #######//

	// ------- display tower count -----//

	button_tower_count.create( INFO_X1+13+3*BUTTON_DISTANCE+6, INFO_Y1+235+6,
		INFO_X1+13+3*BUTTON_DISTANCE+6+TOWER_COUNT_BUTTON_WIDTH-1,
		INFO_Y1+235+6+TOWER_COUNT_BUTTON_HEIGHT-1,
		disp_tower_count, ButtonCustomPara( NULL, 0 ) );

//#ifdef DEBUG
	// BUGHERE : ARM_TOWERS is longer than 8 characters
	// button_tower_count.set_help_code("ARM_TOWERS");
	button_tower_count.set_help_code("ARM_TOWE");
//#endif

	button_tower_count.enable_flag = is_own();
	button_tower_count.custom_para = ButtonCustomPara( NULL, target_archer_count );
	button_tower_count.paint();

	// ------- display towers ----------//

	err_when( !image_spict.read_all );			// must read_all
	char *towerFull = image_spict.read("TOWER-F");
	char *towerEmpty = image_spict.read("TOWER-E");
	char *towerBuilding = image_spict.read("TOWER-D");
	int towerHeight = ((Bitmap *)towerFull)->get_height();
	err_when( ((Bitmap *)towerEmpty)->get_height() != towerHeight );
	err_when( ((Bitmap *)towerBuilding)->get_height() != towerHeight );
	int towerWidth = ((Bitmap *)towerFull)->get_width();

//	static int towerXTable[MAX_FORT_ARCHER] = { 180, 202, 191, 180, 202 };
//	static int towerYTable[MAX_FORT_ARCHER] = { 280, 280, 292, 304, 304 };
	static int towerXTable[MAX_FORT_ARCHER] = { 180, 202, 191, 180, 202 };
	static int towerYTable[MAX_FORT_ARCHER] = { 304, 304, 292, 280, 280 };

	for( int i = 0; i < MAX_FORT_ARCHER; ++i )
	{
		int towerX = INFO_X1 + towerXTable[i];
		int towerY = INFO_Y1 + towerYTable[i];

		if( i < current_archer_count )
		{
			// display full tower
			vga.active_buf->put_bitmap( towerX, towerY, towerFull );
		}
		else if( i == current_archer_count )
		{
			// display building tower
			vga.active_buf->put_bitmap( towerX, towerY, towerEmpty );

			// display portion of towerFull at bottom
			int subTowerHeight = train_archer_progress * towerHeight / MAX_TRAIN_ARCHER_PROGRESS;
			if( subTowerHeight > 0 )
			{
				vga.active_buf->put_bitmap_area( towerX, towerY, towerBuilding, 
					0, towerHeight-subTowerHeight, towerWidth-1, towerHeight-1 );
			}
		}
		else
		{
			// display disabled tower	
			vga.active_buf->put_bitmap( towerX, towerY, towerEmpty );
		}
	}

	help.set_help( INFO_X1+176, INFO_Y1+278, INFO_X1+176+39, INFO_Y1+278+48, "TOWERS" );
}
예제 #10
0
파일: of_inni.cpp 프로젝트: mecirt/7k2
//--------- Begin of function FirmInn::put_info ---------//
//
void FirmInn::put_info(int refreshFlag)
{
	if( selected_unit_id < 0 )
		selected_unit_id = 0;
	if( selected_unit_id > inn_unit_count )
		selected_unit_id = inn_unit_count;

	Firm::put_info(refreshFlag);

	button_hire.create(INFO_X1+13, INFO_Y1+235, 'A', "HIREUNIT" );
	button_hire.enable_flag = 0;
	button_spy_mobilize.create(INFO_X1+13, INFO_Y1+235, 'A', "MOBILSPY" );
	button_spy_mobilize.enable_flag = 0;
	button_buy_item.create( INFO_X1+13+BUTTON_DISTANCE, INFO_Y1+235, 
		INFO_X1+13+BUTTON_DISTANCE+ITEM_ICON_WIDTH, INFO_Y1+235+ITEM_ICON_HEIGHT,
		disp_item_button, ButtonCustomPara(NULL, 0) );
	button_buy_item.visible_flag = 0;

	button_hire_visible = button_spy_mobilize_visible = 0;

	if( !should_show_info() )
		return;

	vga.active_buf->put_bitmap( INFO_X1, INFO_Y1, image_gameif.read("INN_BASE") );

	disp_unit_list( INFO_Y1, refreshFlag );

	disp_unit_info( INFO_Y1 + 165, refreshFlag );

	// ------ main interface --------//

	// ------ display hire button -------//

	button_hire.enable_flag = 0;
	button_spy_mobilize.enable_flag = 0;

	if( selected_unit_id > 0 && selected_unit_id <= inn_unit_count )
	{
		InnUnit *innUnit = inn_unit_array + selected_unit_id - 1;

		if( innUnit->is_own_spy() )
		{
			button_spy_mobilize.enable_flag = 1;
			button_spy_mobilize.paint();
			button_spy_mobilize_visible = 1;
		}
		else if( is_own() )
		{
			button_hire.enable_flag = (~nation_array)->cash >= innUnit->hire_cost;
			button_hire.paint();
			button_hire_visible = 1;
		}
		else
		{
			button_spy_mobilize.paint();
			button_spy_mobilize_visible = 1;
		}

		if( (button_buy_item.visible_flag = innUnit->item.id != 0) )
		{
			button_buy_item.enable_flag = is_own() && buy_item( selected_unit_id, 1 );		// checking only
			button_buy_item.custom_para.value = innUnit->item.id;
			button_buy_item.paint();
		}
	}
	else
	{
		if( is_own() )
		{
			button_hire.paint();
			button_hire_visible = 1;
		}
		else
		{
			button_spy_mobilize.paint();
			button_spy_mobilize_visible = 0;
		}

		button_buy_item.visible_flag = 0;
	}
}
예제 #11
0
파일: of_inni.cpp 프로젝트: mecirt/7k2
//--------- Begin of function FirmInn::detect_info ---------//
//
void FirmInn::detect_info()
{
//	firm_inn_ptr = this;

	Firm::detect_info();

//	if( detect_basic_info() )
//		return;

	if( !should_show_info() )
		return;

	detect_unit_list();

	// ------ detect hire button -------//

	// since button_hire and button_spy_mobilize share the same place
	// if one is not visible, do not call detect() to avoid incorrect help text displayed

	if( button_hire_visible && button_hire.detect() 
		&& selected_unit_id > 0 && selected_unit_id <= inn_unit_count )
	{
		InnUnit *innUnit = inn_unit_array + selected_unit_id - 1;

		se_ctrl.immediate_sound("TAXGRANT");

		se_res.far_sound(center_x, center_y, 1, 'S', 
			unit_res[innUnit->unit_id]->sprite_id,
			"RDY" );
		if(remote.is_enable())
		{
			// packet structure : <firm recno>, <hire Id> <nation no> <spy escape>
			short *shortPtr=(short *)remote.new_send_queue_msg(MSG_F_INN_HIRE, 4*sizeof(short));
			shortPtr[0] = firm_recno;
			shortPtr[1] = selected_unit_id;
			shortPtr[2] = nation_recno;
			// ###### begin Gilbert 13/2 #######//
			shortPtr[3] = 0;
			// ###### end Gilbert 13/2 #######//
		}
		else
		{
			hire(selected_unit_id, 0);
		}

		// ------ clear selected_unit_id ------//

		selected_unit_id = 0;
	}
	else if( button_spy_mobilize_visible && button_spy_mobilize.detect() 
		&& selected_unit_id > 0 && selected_unit_id <= inn_unit_count )
	{
		se_res.far_sound(center_x, center_y, 1, 'S', 
			unit_res[inn_unit_array[selected_unit_id-1].unit_id]->sprite_id,
			"RDY" );

		err_when( spy_array.is_deleted(inn_unit_array[selected_unit_id-1].spy_recno) );
		Spy *spyPtr = spy_array[inn_unit_array[selected_unit_id-1].spy_recno];
		if( !remote.is_enable() )
		{
			if( spyPtr->mobilize_firm_spy() )
			{
				spyPtr->notify_cloaked_nation_flag = 0;		// reset it so the player can control it
			}
		}
		else
		{
			// packet structure <spy recno>
			short *shortPtr = (short *)remote.new_send_queue_msg(MSG_SPY_LEAVE_FIRM, sizeof(short) );
			*shortPtr = spyPtr->spy_recno;
		}

		// ------ clear selected_unit_id ------//

		selected_unit_id = 0;
	}

	// -------- detect buy item ------//

	if( selected_unit_id > 0 && selected_unit_id <= inn_unit_count )
	{
		InnUnit *innUnit = inn_unit_array + selected_unit_id - 1;

		if( button_buy_item.detect() )
		{
			se_ctrl.immediate_sound("TAXGRANT");

			if( !remote.is_enable() )
			{
				buy_item( selected_unit_id, 0 );
			}
			else
			{
				short *shortPtr = (short *)remote.new_send_queue_msg(MSG_F_INN_BUY_ITEM, 2*sizeof(short));
				// packet structure : <firm recno>, <inn unid id>
				shortPtr[0] = firm_recno;
				shortPtr[1] = selected_unit_id;
			}
			se_ctrl.immediate_sound("TURN_ON");
		}
		else if( innUnit->item.id )
		{
			help.set_custom_help( button_buy_item.x1, button_buy_item.y1, 
				button_buy_item.x2, button_buy_item.y2, 
				text_firm.str_buy_item_help( &innUnit->item ),
				innUnit->item.item_desc() );
		}
	}
}