예제 #1
0
파일: class.cpp 프로젝트: DeejStar/openmw
ClassChoiceDialog::ClassChoiceDialog(WindowManager& parWindowManager)
    : InfoBoxDialog(parWindowManager)
{
    setText("");
    ButtonList buttons;
    buttons.push_back(mWindowManager.getGameSettingString("sClassChoiceMenu1", ""));
    buttons.push_back(mWindowManager.getGameSettingString("sClassChoiceMenu2", ""));
    buttons.push_back(mWindowManager.getGameSettingString("sClassChoiceMenu3", ""));
    buttons.push_back(mWindowManager.getGameSettingString("sBack", ""));
    setButtons(buttons);
}
예제 #2
0
파일: class.cpp 프로젝트: BogusCurry/openmw
ClassChoiceDialog::ClassChoiceDialog(MWWorld::Environment& environment)
    : InfoBoxDialog(environment)
{
    WindowManager *mw = environment.mWindowManager;
    setText("");
    ButtonList buttons;
    buttons.push_back(mw->getGameSettingString("sClassChoiceMenu1", ""));
    buttons.push_back(mw->getGameSettingString("sClassChoiceMenu2", ""));
    buttons.push_back(mw->getGameSettingString("sClassChoiceMenu3", ""));
    buttons.push_back(mw->getGameSettingString("sBack", ""));
    setButtons(buttons);
}