예제 #1
0
static int AEChannelMapToAUDIOTRACKChannelMask(CAEChannelInfo info)
{
  info.ResolveChannels(CAEChannelInfo(KnownChannels));

  // Detect layouts with 6 channels including one LFE channel
  // We currently support the following layouts:
  // 5.1            FL+FR+FC+LFE+BL+BR
  // 5.1(side)      FL+FR+FC+LFE+SL+SR
  // According to CEA-861-D only RR and RL are defined
  // Therefore we let Android decide about the 5.1 mapping
  // For 8 channel layouts including one LFE channel
  // we leave the same decision to Android
  if (info.Count() == 6 && info.HasChannel(AE_CH_LFE))
    return CJNIAudioFormat::CHANNEL_OUT_5POINT1;

  if (info.Count() == 8 && info.HasChannel(AE_CH_LFE))
    return CJNIAudioFormat::CHANNEL_OUT_7POINT1_SURROUND;

  int atMask = 0;

  for (unsigned int i = 0; i < info.Count(); i++)
    atMask |= AEChannelToAUDIOTRACKChannel(info[i]);

  return atMask;
}
예제 #2
0
static int AEChannelMapToAUDIOTRACKChannelMask(CAEChannelInfo info)
{
#ifdef LIMIT_TO_STEREO_AND_5POINT1
  if (info.Count() > 2 && info[0] != AE_CH_RAW)
    return CJNIAudioFormat::CHANNEL_OUT_5POINT1;
  else
    return CJNIAudioFormat::CHANNEL_OUT_STEREO;
#endif

  info.ResolveChannels(KnownChannels);

  int atMask = 0;

  for (unsigned int i = 0; i < info.Count(); i++)
    atMask |= AEChannelToAUDIOTRACKChannel(info[i]);

  return atMask;
}
예제 #3
0
static int AEChannelMapToAUDIOTRACKChannelMask(CAEChannelInfo info)
{
#ifdef LIMIT_TO_STEREO_AND_5POINT1_AND_7POINT1
  if (info.Count() > 6 && Has71Support())
    return CJNIAudioFormat::CHANNEL_OUT_5POINT1
         | CJNIAudioFormat::CHANNEL_OUT_SIDE_LEFT
         | CJNIAudioFormat::CHANNEL_OUT_SIDE_RIGHT;
  else if (info.Count() > 2)
    return CJNIAudioFormat::CHANNEL_OUT_5POINT1;
  else
    return CJNIAudioFormat::CHANNEL_OUT_STEREO;
#endif

  info.ResolveChannels(KnownChannels);

  int atMask = 0;

  for (unsigned int i = 0; i < info.Count(); i++)
    atMask |= AEChannelToAUDIOTRACKChannel(info[i]);

  return atMask;
}