void CAPet::Appear(bool bIncludeOwner, bool bAction ) { //#ifdef MONSTER_COMBO_BUGFIX // GAMELOG << init("APET APEAR PREV") // << m_index << end; //#endif // MONSTER_COMBO_BUGFIX" if (m_pOwner == NULL) { //#ifdef MONSTER_COMBO_BUGFIX // GAMELOG << init("MONSTER_COMBO_BUGFIX") << "OWNER NULL"<< end; //#endif // MONSTER_COMBO_BUGFIX return ; } CArea* area = m_pOwner->m_pArea; if (area == NULL) { //#ifdef MONSTER_COMBO_BUGFIX // GAMELOG << init("MONSTER_COMBO_BUGFIX") << "AREA NULL" << end; //#endif // MONSTER_COMBO_BUGFIX return ; } if (m_bSummon) { //#ifdef MONSTER_COMBO_BUGFIX // GAMELOG << init("MONSTER_COMBO_BUGFIX") << "SUMMON FALSE" << end; //#endif // MONSTER_COMBO_BUGFIX return ; } // 셀에 넣기 m_pZone = area->m_zone; m_pArea = area; m_pos = m_pOwner->m_pos; int cx, cz; area->PointToCellNum(GET_X(this), GET_Z(this), &cx, &cz); area->CharToCell(this, GET_YLAYER(this), cx, cz); { CNetMsg::SP rmsg(new CNetMsg); // 나타남을 알림 AppearMsg(rmsg, this, true, true); area->SendToCell(rmsg, this, bIncludeOwner); } CalcStatus(false); { CNetMsg::SP rmsg(new CNetMsg); ExAPetStatusMsg( rmsg, this ); m_pArea->SendToCell(rmsg, GetOwner(), true); } for( int i=0 ; i < APET_WEARPOINT; i++ ) { if( m_wearing[i] ) { CNetMsg::SP rmsg(new CNetMsg); AddItemExAPetMsg(rmsg, m_wearing[i]); SEND_Q(rmsg, GetOwner()->m_desc); } } m_bSummon = true; //#ifdef MONSTER_COMBO_BUGFIX // GAMELOG << init("APET APEAR AFTER") // << m_index << delim // << m_cellX << delim // << m_cellZ << end; //#endif // MONSTER_COMBO_BUGFIX }