bool CBOINCClientManager::AutoRestart() { double timeNow, timeDiff; if (IsBOINCCoreRunning()) return true; #if ! (defined(__WXMAC__) || defined(__WXMSW__)) // Mac and Windows can restart Client as a daemon, but // Linux may not know Client's location if it didn't start the Client if (!m_bBOINCStartedByManager) return false; #endif // Alert user if Client crashes 3 times in CLIENT_3_CRASH_MAX_TIME timeNow = dtime(); timeDiff = timeNow - m_fAutoRestart1Time; if ((timeDiff) < (CLIENT_3_CRASH_MAX_TIME * 60)) { int response; ClientCrashDlg *dlg = new ClientCrashDlg(timeDiff); if (dlg) { CBOINCBaseFrame* pFrame = wxGetApp().GetFrame(); if (!pFrame->IsShown()) { pFrame->Show(); } response = dlg->ShowModal(); dlg->Destroy(); if (response == wxID_CANCEL) return false; timeNow = 0; m_fAutoRestart1Time = 0; m_fAutoRestart2Time = 0; } } m_lBOINCCoreProcessId = 0; m_fAutoRestart1Time = m_fAutoRestart2Time; m_fAutoRestart2Time = timeNow; StartupBOINCCore(); return true; }
bool CBOINCGUIApp::SetActiveGUI(int iGUISelection, bool bShowWindow) { CBOINCBaseFrame* pNewFrame = NULL; CBOINCBaseFrame* pOldFrame = m_pFrame; wxInt32 iTop = 0; wxInt32 iLeft = 0; wxInt32 iHeight = 0; wxInt32 iWidth = 0; // Create the new window if ((iGUISelection != m_iGUISelected) || !m_pFrame) { // Reterieve the desired window state before creating the // desired frames if (BOINC_ADVANCEDGUI == iGUISelection) { m_pConfig->SetPath(wxT("/")); m_pConfig->Read(wxT("YPos"), &iTop, 30); m_pConfig->Read(wxT("XPos"), &iLeft, 30); m_pConfig->Read(wxT("Width"), &iWidth, 800); m_pConfig->Read(wxT("Height"), &iHeight, 600); } else { m_pConfig->SetPath(wxT("/Simple")); m_pConfig->Read(wxT("YPos"), &iTop, 30); m_pConfig->Read(wxT("XPos"), &iLeft, 30); #ifdef __WXMAC__ m_pConfig->Read(wxT("Width"), &iWidth, 409); m_pConfig->Read(wxT("Height"), &iHeight, 561); #else m_pConfig->Read(wxT("Width"), &iWidth, 416); m_pConfig->Read(wxT("Height"), &iHeight, 570); #endif } // Make sure that the new window is going to be visible // on a screen #ifdef __WXMAC__ Rect titleRect = {iTop, iLeft, iTop+22, iLeft+iWidth }; InsetRect(&titleRect, 5, 5); // Make sure at least a 5X5 piece visible RgnHandle displayRgn = NewRgn(); CopyRgn(GetGrayRgn(), displayRgn); // Region encompassing all displays Rect menuRect = ((**GetMainDevice())).gdRect; menuRect.bottom = GetMBarHeight() + menuRect.top; RgnHandle menuRgn = NewRgn(); RectRgn(menuRgn, &menuRect); // Region hidden by menu bar DiffRgn(displayRgn, menuRgn, displayRgn); // Subtract menu bar retion if (!RectInRgn(&titleRect, displayRgn)) iTop = iLeft = 30; DisposeRgn(menuRgn); DisposeRgn(displayRgn); #else // If either co-ordinate is less then 0 then set it equal to 0 to ensure // it displays on the screen. if ( iLeft < 0 ) iLeft = 30; if ( iTop < 0 ) iTop = 30; // Read the size of the screen wxInt32 iMaxWidth = wxSystemSettings::GetMetric( wxSYS_SCREEN_X ); wxInt32 iMaxHeight = wxSystemSettings::GetMetric( wxSYS_SCREEN_Y ); // Max sure that it doesn't go off to the right or bottom if ( iLeft + iWidth > iMaxWidth ) iLeft = iMaxWidth - iWidth; if ( iTop + iHeight > iMaxHeight ) iTop = iMaxHeight - iHeight; #endif // Create the main window // if (BOINC_ADVANCEDGUI == iGUISelection) { // Initialize the advanced gui window pNewFrame = new CAdvancedFrame( m_pSkinManager->GetAdvanced()->GetApplicationName(), m_pSkinManager->GetAdvanced()->GetApplicationIcon(), m_pSkinManager->GetAdvanced()->GetApplicationIcon32(), wxPoint(iLeft, iTop), wxSize(iWidth, iHeight) ); } else { // Initialize the simple gui window pNewFrame = new CSimpleFrame( m_pSkinManager->GetAdvanced()->GetApplicationName(), m_pSkinManager->GetAdvanced()->GetApplicationIcon(), m_pSkinManager->GetAdvanced()->GetApplicationIcon32(), wxPoint(iLeft, iTop), wxSize(iWidth, iHeight) ); } wxASSERT(pNewFrame); if (pNewFrame) { SetTopWindow(pNewFrame); // Store the new frame for future use m_pFrame = pNewFrame; // Hide the old one if it exists. We must do this // after updating m_pFrame to prevent Mac OSX from // hiding the application if (pOldFrame) pOldFrame->Hide(); // Delete the old one if it exists // Note: this has the side effect of hiding the Event Log if (pOldFrame) pOldFrame->Destroy(); // Show the new frame if needed (and show the Event Log if open) if (pNewFrame && bShowWindow) pNewFrame->Show(); } } // Show the new frame if needed if (m_pFrame && bShowWindow) { if (m_pEventLog) { m_pEventLog->Show(); m_pEventLog->Raise(); #ifdef __WXMSW__ ::SetForegroundWindow((HWND)m_pEventLog->GetHWND()); #endif } if (!m_pFrame->IsShown()) { m_pFrame->Show(); } m_pFrame->Raise(); #ifdef __WXMSW__ ::SetForegroundWindow((HWND)m_pFrame->GetHWND()); #endif } m_iGUISelected = iGUISelection; m_pConfig->SetPath(wxT("/")); m_pConfig->Write(wxT("GUISelection"), iGUISelection); return true; }