예제 #1
0
	CCFlipY3D* CCFlipY3D::actionWithDuration(ccTime duration)
	{
		CCFlipY3D *pAction = new CCFlipY3D();

		if (pAction)
		{
			if (pAction->initWithSize(ccg(1, 1), duration))
			{
				pAction->autorelease();
			}
			else
			{
				CC_SAFE_RELEASE_NULL(pAction);
			}
		}

		return pAction;
	}
예제 #2
0
CCFlipY3D* CCFlipY3D::create(float duration)
{
    CCFlipY3D *pAction = new CCFlipY3D();

    if (pAction)
    {
        if (pAction->initWithDuration(duration))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;
}