ccVertex3F CCGrid3DAction::originalVertex(const CCPoint& position) { CCGrid3D *g = (CCGrid3D*)m_pTarget->getGrid(); return g->originalVertex(position); }
ccVertex3F CCGrid3DAction::originalVertex(cocos2d::ccGridSize pos) { CCGrid3D *g = (CCGrid3D*)m_pTarget->getGrid(); return g->originalVertex(pos); }