CCJumpTiles3D* CCJumpTiles3D::create(float duration, const CCSize& gridSize, unsigned int numberOfJumps, float amplitude) { CCJumpTiles3D *pAction = new CCJumpTiles3D(); if (pAction) { if (pAction->initWithDuration(duration, gridSize, numberOfJumps, amplitude)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCJumpTiles3D* CCJumpTiles3D::actionWithJumps(int j, float amp, const ccGridSize& gridSize, ccTime duration) { CCJumpTiles3D *pAction = new CCJumpTiles3D(); if (pAction) { if (pAction->initWithJumps(j, amp, gridSize, duration)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }