void LotteryRotateView::_clearRotateCells(){ int rotateAngleArr[12] = {0, 30, 60, 90, 120, 150, 180, -150, -120, -90, -60, -30}; CCNode* rotatebgSp = getPanelChild(); for(int i = 0; i < 12; i++){ int rotateAngle = rotateAngleArr[i]; // int rotatecellbgSpTag = 1000 + rotateAngle; int rotatecellImgSpTag = 2000 + rotateAngle; int rotatecellTFTag = 2500 + rotateAngle; rotatebgSp->removeChildByTag(rotatecellImgSpTag); //数量 rotatebgSp->removeChildByTag(rotatecellTFTag); } }
void Allocator::Cancel() { for (int i = 0; i < m_vec.size(); ++i) { CCNode * tile = m_tile->getChildByTag(m_vec[i]); tile->removeChildByTag(TILE_PREVIEW, true); } }
void Allocator::Clear() { for (int i = -m_width / 2; i <= m_width / 2; ++i) for (int j = -m_width / 2; j <= m_width / 2; ++j) { CCNode * tile = m_tile->getChildByTag(MAKEWORD(i, j)); tile->removeChildByTag(TILE_EDIT, false); } }