CCParticleBatchNode* CCParticleBatchNode::create(const char* imageFile, unsigned int capacity/* = kCCParticleDefaultCapacity*/) { CCParticleBatchNode * p = new CCParticleBatchNode(); if( p && p->initWithFile(imageFile, capacity)) { p->autorelease(); return p; } CC_SAFE_DELETE(p); return NULL; }
/* * creation with CCTexture2D */ CCParticleBatchNode* CCParticleBatchNode::batchNodeWithTexture(CCTexture2D * tex) { CCParticleBatchNode * p = new CCParticleBatchNode(); if( p && p->initWithTexture(tex, kCCParticleDefaultCapacity)) { p->autorelease(); return p; } CC_SAFE_DELETE(p); return NULL; }
CCParticleBatchNode* CCParticleBatchNode::createWithTexture(CCTexture2D *tex, unsigned int capacity/* = kCCParticleDefaultCapacity*/) { CCParticleBatchNode * p = new CCParticleBatchNode(); if( p && p->initWithTexture(tex, capacity)) { p->autorelease(); return p; } CC_SAFE_DELETE(p); return NULL; }
CCParticleBatchNode* CCParticleBatchNode::batchNodeWithFile(const char* imageFile) { CCParticleBatchNode * p = new CCParticleBatchNode(); if( p && p->initWithFile(imageFile, kCCParticleDefaultCapacity)) { p->autorelease(); return p; } CC_SAFE_DELETE(p); return NULL; }