예제 #1
0
void StarPuzzle::clearPuzzle() {
	for (int i = 0; i < m_size; i++) {
		if (m_stars[i] != NULL) {
			delete m_stars[i];
			m_stars[i] = NULL;
		}
	}
	CCObject* it = NULL;
	CCARRAY_FOREACH(m_emitterArray, it) {
		CCParticleSystem *emitter = dynamic_cast<CCParticleSystem*>(it);
		emitter->removeFromParent();
	}
예제 #2
0
void CCDisplayFactory::createParticleDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay)
{
    CCParticleDisplayData *displayData = (CCParticleDisplayData *)decoDisplay->getDisplayData();

    CCParticleSystem *system = CCParticleSystemQuad::create(displayData->displayName.c_str());
    
    system->removeFromParent();
    
    CCArmature *armature = bone->getArmature();
    if (armature)
    {
        system->setParent(bone->getArmature());
    }

    decoDisplay->setDisplay(system);
}