ICCItem *CMission::FireOnReward (ICCItem *pData) // FireOnReward // // Fire <OnReward> // // Callers are responsible for discarding the result, if not NULL. { SEventHandlerDesc Event; if (FindEventHandler(EVENT_ON_REWARD, &Event)) { CCodeChainCtx Ctx; Ctx.SaveAndDefineSourceVar(this); Ctx.SaveAndDefineDataVar(pData); ICCItem *pResult = Ctx.Run(Event); if (pResult->IsError()) { ReportEventError(EVENT_ON_REWARD, pResult); Ctx.Discard(pResult); return NULL; } return pResult; } return NULL; }
bool IDockScreenDisplay::EvalBool (const CString &sCode, bool *retbResult, CString *retsError) // EvalBool // // Evaluates the given string { CCodeChainCtx Ctx; Ctx.SetScreen(m_pDockScreen); Ctx.SaveAndDefineSourceVar(m_pLocation); Ctx.SaveAndDefineDataVar(m_pData); char *pPos = sCode.GetPointer(); ICCItem *pExp = Ctx.Link(sCode, 1, NULL); ICCItem *pResult = Ctx.Run(pExp); // LATER:Event Ctx.Discard(pExp); if (pResult->IsError()) { *retsError = pResult->GetStringValue(); Ctx.Discard(pResult); return false; } *retbResult = !pResult->IsNil(); Ctx.Discard(pResult); return true; }
void CEffectCreator::InitPainterParameters (CCreatePainterCtx &Ctx, IEffectPainter *pPainter) // InitPainterParameters // // Initialize painter parameters { SEventHandlerDesc Event; if (FindEventHandlerEffectType(evtGetParameters, &Event)) { CCodeChainCtx CCCtx; CCCtx.SaveAndDefineDataVar(Ctx.GetData()); ICCItem *pResult = CCCtx.Run(Event); if (pResult->IsError()) ::kernelDebugLogMessage(CONSTLIT("EffectType %x GetParameters: %s"), GetUNID(), (LPSTR)pResult->GetStringValue()); else if (pResult->IsSymbolTable()) { int i; CCSymbolTable *pTable = (CCSymbolTable *)pResult; for (i = 0; i < pTable->GetCount(); i++) { CString sParam = pTable->GetKey(i); ICCItem *pValue = pTable->GetElement(i); CEffectParamDesc Value; if (pValue->IsNil()) Value.InitNull(); else if (pValue->IsInteger()) Value.InitInteger(pValue->GetIntegerValue()); else if (pValue->IsIdentifier()) { CString sValue = pValue->GetStringValue(); char *pPos = sValue.GetASCIIZPointer(); // If this is a color, parse it if (*pPos == '#') Value.InitColor(::LoadRGBColor(sValue)); // Otherwise, a string else Value.InitString(sValue); } pPainter->SetParam(Ctx, sParam, Value); } } else ::kernelDebugLogMessage(CONSTLIT("EffectType %x GetParameters: Expected struct result."), GetUNID()); CCCtx.Discard(pResult); } }
CSpaceObject *IDockScreenDisplay::EvalListSource (const CString &sString, CString *retsError) // EvalListSource // // Returns the object from which we should display items { char *pPos = sString.GetPointer(); // See if we need to evaluate if (*pPos == '=') { CCodeChainCtx Ctx; Ctx.SetScreen(this); Ctx.SaveAndDefineSourceVar(m_pLocation); Ctx.SaveAndDefineDataVar(m_pData); ICCItem *pExp = Ctx.Link(sString, 1, NULL); ICCItem *pResult = Ctx.Run(pExp); // LATER:Event Ctx.Discard(pExp); if (pResult->IsError()) { *retsError = pResult->GetStringValue(); Ctx.Discard(pResult); return NULL; } // Convert to an object pointer CSpaceObject *pSource; if (strEquals(pResult->GetStringValue(), DATA_FROM_PLAYER)) pSource = m_pPlayer->GetShip(); else if (strEquals(pResult->GetStringValue(), DATA_FROM_STATION) || strEquals(pResult->GetStringValue(), DATA_FROM_SOURCE)) pSource = m_pLocation; else pSource = Ctx.AsSpaceObject(pResult); Ctx.Discard(pResult); return pSource; } // Otherwise, compare to constants else if (strEquals(sString, DATA_FROM_PLAYER)) return m_pPlayer->GetShip(); else return m_pLocation; }
bool IDockScreenDisplay::EvalString (const CString &sString, bool bPlain, ECodeChainEvents iEvent, CString *retsResult) // EvalString // // Evaluates the given string. { CCodeChainCtx Ctx; Ctx.SetEvent(iEvent); Ctx.SetScreen(m_pDockScreen); Ctx.SaveAndDefineSourceVar(m_pLocation); Ctx.SaveAndDefineDataVar(m_pData); return Ctx.RunEvalString(sString, bPlain, retsResult); }
void CMission::FireOnReward (ICCItem *pData) // FireOnReward // // Fire <OnReward> { SEventHandlerDesc Event; if (FindEventHandler(EVENT_ON_REWARD, &Event)) { CCodeChainCtx Ctx; Ctx.SaveAndDefineSourceVar(this); Ctx.SaveAndDefineDataVar(pData); ICCItem *pResult = Ctx.Run(Event); if (pResult->IsError()) ReportEventError(EVENT_ON_REWARD, pResult); Ctx.Discard(pResult); } }
void CMission::FireOnStop (const CString &sReason, ICCItem *pData) // FireOnStop // // Fire <OnCompleted> { SEventHandlerDesc Event; if (FindEventHandler(EVENT_ON_COMPLETED, &Event)) { CCodeChainCtx Ctx; Ctx.SaveAndDefineSourceVar(this); Ctx.SaveAndDefineDataVar(pData); Ctx.DefineString(STR_A_REASON, sReason); ICCItem *pResult = Ctx.Run(Event); if (pResult->IsError()) ReportEventError(EVENT_ON_COMPLETED, pResult); Ctx.Discard(pResult); } }
void CMission::FireCustomEvent (const CString &sEvent, ICCItem *pData) // FireCustomEvent // // Fires a custom timed event { SEventHandlerDesc Event; if (FindEventHandler(sEvent, &Event)) { CCodeChainCtx Ctx; Ctx.SetEvent(eventDoEvent); Ctx.SaveAndDefineSourceVar(this); Ctx.SaveAndDefineDataVar(pData); ICCItem *pResult = Ctx.Run(Event); if (pResult->IsError()) ReportEventError(sEvent, pResult); Ctx.Discard(pResult); } }
ALERROR CDockScreenCustomList::OnInitList (SInitCtx &Ctx, CString *retsError) // OnInitList // // Initialize list { // Get the list element CXMLElement *pListData = Ctx.pDesc->GetContentElementByTag(LIST_TAG); if (pListData == NULL) return ERR_FAIL; // See if we define a custom row height CString sRowHeight; if (pListData->FindAttribute(ROW_HEIGHT_ATTRIB, &sRowHeight)) { CString sResult; if (!EvalString(sRowHeight, false, eventNone, &sResult)) { *retsError = sResult; return ERR_FAIL; } int cyRow = strToInt(sResult, -1); if (cyRow > 0) m_pItemListControl->SetRowHeight(cyRow); } // Get the list to show CCodeChain &CC = g_pUniverse->GetCC(); ICCItem *pExp = CC.Link(pListData->GetContentText(0), 0, NULL); // Evaluate the function CCodeChainCtx CCCtx; CCCtx.SetScreen(m_pDockScreen); CCCtx.SaveAndDefineSourceVar(m_pLocation); CCCtx.SaveAndDefineDataVar(m_pData); ICCItem *pResult = CCCtx.Run(pExp); // LATER:Event CCCtx.Discard(pExp); if (pResult->IsError()) { *retsError = pResult->GetStringValue(); return ERR_FAIL; } // Set this expression as the list m_pItemListControl->SetList(CC, pResult); CCCtx.Discard(pResult); // Position the cursor on the next relevant item SelectNextItem(); // Give the screen a chance to start at a different item (other // than the first) CString sInitialItemFunc = pListData->GetAttribute(INITIAL_ITEM_ATTRIB); if (!sInitialItemFunc.IsBlank()) { bool bMore = IsCurrentItemValid(); while (bMore) { bool bResult; if (!EvalBool(sInitialItemFunc, &bResult, retsError)) return ERR_FAIL; if (bResult) break; bMore = SelectNextItem(); } } return NOERROR; }