예제 #1
0
//加载列表
bool __cdecl CServerListCenter::LoadServerList(tagDataBaseInfo & DataBaseInfo)
{
	//重置列表
	ResetServerList();

	//创建数据库
	CDataBaseHelper ServerInfoDB;
	if (ServerInfoDB.CreateInstance()==false) return false;

	try
	{
		//转化地址
		TCHAR szDataBaseAdr[16]=TEXT("");
		BYTE * pcbDataBaseAdr=(BYTE *)&DataBaseInfo.dwDataBaseAddr;
		_snprintf(szDataBaseAdr,sizeof(szDataBaseAdr),TEXT("%d.%d.%d.%d"),pcbDataBaseAdr[0],pcbDataBaseAdr[1],pcbDataBaseAdr[2],pcbDataBaseAdr[3]);

		//连接数据库
		ServerInfoDB->SetConnectionInfo(szDataBaseAdr,DataBaseInfo.wDataBasePort,DataBaseInfo.szDataBaseName,DataBaseInfo.szDataBaseUser,DataBaseInfo.szDataBasePass);
		if (ServerInfoDB->OpenConnection()==false) return false;

		//加载信息
		LoadGameType(ServerInfoDB.GetInterface());
		LoadGameKind(ServerInfoDB.GetInterface());
		LoadGameStation(ServerInfoDB.GetInterface());

		return true;
	}
	catch (IADOError * pIADOError)
	{ 
		ASSERT(m_pIEventService!=NULL);
		m_pIEventService->ShowEventNotify(pIADOError->GetErrorDescribe(),Level_Exception);
	}

	return false;
}
예제 #2
0
//删除房间
bool CServerInfoManager::DeleteGameServer(WORD wServerID)
{
	//变量定义
	CDataBaseAide PlatformDBAide;
	CDataBaseHelper PlatformDBModule;

	//执行逻辑
	try
	{
		//连接数据库
		if (ConnectPlatformDB(PlatformDBModule)==false)
		{
			ASSERT(FALSE);
			return false;
		}

		//设置对象
		PlatformDBAide.SetDataBase(PlatformDBModule.GetInterface());

		//插入参数
		PlatformDBAide.ResetParameter();
		PlatformDBAide.AddParameter(TEXT("@wServerID"),wServerID);

		//输出信息
		TCHAR szDescribeString[128]=TEXT("");
		PlatformDBAide.AddParameterOutput(TEXT("@strErrorDescribe"),szDescribeString,sizeof(szDescribeString),adParamOutput);

		//执行命令
		if (PlatformDBAide.ExecuteProcess(TEXT("GSP_GS_DeleteGameRoom"),false)!=DB_SUCCESS)
		{
			//获取信息
			PlatformDBAide.GetParameter(TEXT("@strErrorDescribe"),szDescribeString,CountArray(szDescribeString));

			//错误提示
			CTraceService::TraceString(szDescribeString,TraceLevel_Exception);

			//错误提示
			AfxMessageBox(szDescribeString,MB_ICONERROR);

			return false;
		}

		return true;
	}
	catch (IDataBaseException * pIException)
	{
		//错误信息
		LPCTSTR pszDescribe=pIException->GetExceptionDescribe();
		CTraceService::TraceString(pszDescribe,TraceLevel_Exception);

		//错误提示
		AfxMessageBox(pszDescribe,MB_ICONERROR);
	}

	return false;
}
예제 #3
0
//加载列表
bool __cdecl CServerListCenter::LoadServerList(tagDataBaseInfo & DataBaseInfo)
{
	//重置列表
	ResetServerList();

	//创建数据库
	CDataBaseAide  ServerInfoDBAide;
	CDataBaseHelper	ServerInfoDBModule;

	//创建对象
	if (ServerInfoDBModule.CreateInstance()==false)
	{
		ASSERT(FALSE);
		return false;
	}

	try
	{
		//转化地址
		TCHAR szDataBaseAdr[16]=TEXT("");
		BYTE * pcbDataBaseAdr=(BYTE *)&DataBaseInfo.dwDataBaseAddr;
		_snprintf_s(szDataBaseAdr,sizeof(szDataBaseAdr),TEXT("%d.%d.%d.%d"),pcbDataBaseAdr[0],pcbDataBaseAdr[1],pcbDataBaseAdr[2],pcbDataBaseAdr[3]);

		//连接数据库
		ServerInfoDBModule->SetConnectionInfo(szDataBaseAdr,DataBaseInfo.wDataBasePort,DataBaseInfo.szDataBaseName,DataBaseInfo.szDataBaseUser,DataBaseInfo.szDataBasePass);

		//发起连接
		ServerInfoDBModule->OpenConnection();
		ServerInfoDBAide.SetDataBase(ServerInfoDBModule.GetInterface());

		//加载信息
		LoadGameType(ServerInfoDBAide);
		LoadGameKind(ServerInfoDBAide);
		LoadGameStation(ServerInfoDBAide);

		return true;
	}
	catch (IDataBaseException * pIException)
	{
		//错误信息
		LPCTSTR pszDescribe=pIException->GetExceptionDescribe();
		CTraceService::TraceString(pszDescribe,TraceLevel_Exception);

		return false;
	}

	return false;
}
예제 #4
0
//连接数据
bool CServerInfoManager::ConnectPlatformDB(CDataBaseHelper & PlatformDBModule)
{
	//获取参数
	CModuleDBParameter * pModuleDBParameter=CModuleDBParameter::GetModuleDBParameter();
	tagDataBaseParameter * pDataBaseParameter=pModuleDBParameter->GetPlatformDBParameter();

	//创建对象
	if ((PlatformDBModule.GetInterface()==NULL)&&(PlatformDBModule.CreateInstance()==false))
	{
		AfxMessageBox(TEXT("CreateGameServer 创建 PlatformDBModule 对象失败"),MB_ICONERROR);
		return false;
	}

	//设置连接
	PlatformDBModule->SetConnectionInfo(pDataBaseParameter->szDataBaseAddr,pDataBaseParameter->wDataBasePort,
		pDataBaseParameter->szDataBaseName,pDataBaseParameter->szDataBaseUser,pDataBaseParameter->szDataBasePass);

	//发起连接
	PlatformDBModule->OpenConnection();

	return true;
}
예제 #5
0
//修改房间
bool CServerInfoManager::ModifyGameServer(tagGameServerCreate * pGameServerCreate, tagGameServerInfo & GameServerResult)
{
	//变量定义
	CDataBaseAide PlatformDBAide;
	CDataBaseHelper PlatformDBModule;

	//执行逻辑
	try
	{
		//连接数据库
		if (ConnectPlatformDB(PlatformDBModule)==false)
		{
			ASSERT(FALSE);
			return false;
		}

		//设置对象
		PlatformDBAide.SetDataBase(PlatformDBModule.GetInterface());

		//扩展配置
		TCHAR szCustomRule[CountArray(pGameServerCreate->cbCustomRule)*2+1]=TEXT("");
		for (INT i=0;i<CountArray(pGameServerCreate->cbCustomRule);i++) _stprintf(&szCustomRule[i*2],TEXT("%02X"),pGameServerCreate->cbCustomRule[i]);

		//插入参数
		PlatformDBAide.ResetParameter();
		PlatformDBAide.AddParameter(TEXT("@wServerID"),pGameServerCreate->wServerID);
		PlatformDBAide.AddParameter(TEXT("@wKindID"),pGameServerCreate->wKindID);
		PlatformDBAide.AddParameter(TEXT("@wNodeID"),pGameServerCreate->wNodeID);
		PlatformDBAide.AddParameter(TEXT("@wSortID"),pGameServerCreate->wSortID);
		PlatformDBAide.AddParameter(TEXT("@lCellScore"),pGameServerCreate->lCellScore);
		PlatformDBAide.AddParameter(TEXT("@cbRevenueRatio"),pGameServerCreate->cbRevenueRatio);
		PlatformDBAide.AddParameter(TEXT("@lRestrictScore"),pGameServerCreate->lRestrictScore);
		PlatformDBAide.AddParameter(TEXT("@lMinTableScore"),pGameServerCreate->lMinTableScore);
		PlatformDBAide.AddParameter(TEXT("@lMinEnterScore"),pGameServerCreate->lMinEnterScore);
		PlatformDBAide.AddParameter(TEXT("@lMaxEnterScore"),pGameServerCreate->lMaxEnterScore);
		PlatformDBAide.AddParameter(TEXT("@cbMinEnterMember"),pGameServerCreate->cbMinEnterMember);
		PlatformDBAide.AddParameter(TEXT("@cbMaxEnterMember"),pGameServerCreate->cbMaxEnterMember);
		PlatformDBAide.AddParameter(TEXT("@dwServerRule"),pGameServerCreate->dwServerRule);
		PlatformDBAide.AddParameter(TEXT("@dwAttachUserRight"),pGameServerCreate->dwAttachUserRight);
		PlatformDBAide.AddParameter(TEXT("@wMaxPlayer"),pGameServerCreate->wMaxPlayer);
		PlatformDBAide.AddParameter(TEXT("@wTableCount"),pGameServerCreate->wTableCount);
		PlatformDBAide.AddParameter(TEXT("@wServerPort"),pGameServerCreate->wServerPort);
		PlatformDBAide.AddParameter(TEXT("@wServerType"),pGameServerCreate->wServerType);
		PlatformDBAide.AddParameter(TEXT("@strServerName"),pGameServerCreate->szServerName);
		PlatformDBAide.AddParameter(TEXT("@cbDistributeRule"),pGameServerCreate->cbDistributeRule);
		PlatformDBAide.AddParameter(TEXT("@wMinDistributeUser"),pGameServerCreate->wMinDistributeUser);
		PlatformDBAide.AddParameter(TEXT("@wMaxDistributeUser"),pGameServerCreate->wMaxDistributeUser);
		PlatformDBAide.AddParameter(TEXT("@wDistributeTimeSpace"),pGameServerCreate->wDistributeTimeSpace);
		PlatformDBAide.AddParameter(TEXT("@wDistributeDrawCount"),pGameServerCreate->wDistributeDrawCount);
		PlatformDBAide.AddParameter(TEXT("@wDistributeStartDelay"),pGameServerCreate->wDistributeStartDelay);
		PlatformDBAide.AddParameter(TEXT("@strDataBaseName"),pGameServerCreate->szDataBaseName);
		PlatformDBAide.AddParameter(TEXT("@strDataBaseAddr"),pGameServerCreate->szDataBaseAddr);
		PlatformDBAide.AddParameter(TEXT("@strCustomRule"),szCustomRule);
		PlatformDBAide.AddParameter(TEXT("@strServiceMachine"),pGameServerCreate->szServiceMachine);

		//输出信息
		TCHAR szDescribeString[128]=TEXT("");
		PlatformDBAide.AddParameterOutput(TEXT("@strErrorDescribe"),szDescribeString,sizeof(szDescribeString),adParamOutput);

		//执行命令
		if (PlatformDBAide.ExecuteProcess(TEXT("GSP_GS_ModifyGameRoom"),true)!=DB_SUCCESS)
		{
			//获取信息
			PlatformDBAide.GetParameter(TEXT("@strErrorDescribe"),szDescribeString,CountArray(szDescribeString));

			//错误提示
			CTraceService::TraceString(szDescribeString,TraceLevel_Exception);

			//错误提示
			AfxMessageBox(szDescribeString,MB_ICONERROR);

			return false;
		}

		//读取资料
		ReadGameServerInfo(PlatformDBAide,GameServerResult);

		return true;
	}
	catch (IDataBaseException * pIException)
	{
		//错误信息
		LPCTSTR pszDescribe=pIException->GetExceptionDescribe();
		CTraceService::TraceString(pszDescribe,TraceLevel_Exception);

		//错误提示
		AfxMessageBox(pszDescribe,MB_ICONERROR);

		return false;
	}

	return false;
}
예제 #6
0
//加载房间
bool CServerInfoManager::LoadGameServerInfo(TCHAR szMachineID[LEN_MACHINE_ID], WORD wServerID, tagGameServerInfo & GameServerResult)
{
	//变量定义
	CDataBaseAide PlatformDBAide;
	CDataBaseHelper PlatformDBModule;

	//执行逻辑
	try
	{
		//连接数据库
		if (ConnectPlatformDB(PlatformDBModule)==false)
		{
			ASSERT(FALSE);
			return false;
		}

		//设置对象
		PlatformDBAide.SetDataBase(PlatformDBModule.GetInterface());

		//读取列表
		PlatformDBAide.ResetParameter();
		PlatformDBAide.AddParameter(TEXT("@wServerID"),wServerID);
		PlatformDBAide.AddParameter(TEXT("@strServiceMachine"),szMachineID);

		//输出信息
		TCHAR szDescribeString[128]=TEXT("");
		PlatformDBAide.AddParameterOutput(TEXT("@strErrorDescribe"),szDescribeString,sizeof(szDescribeString),adParamOutput);

		//读取列表
		if (PlatformDBAide.ExecuteProcess(TEXT("GSP_GS_LoadGameRoomItem"),true)!=DB_SUCCESS)
		{
			//获取信息
			PlatformDBAide.GetParameter(TEXT("@strErrorDescribe"),szDescribeString,CountArray(szDescribeString));

			//错误提示
			CTraceService::TraceString(szDescribeString,TraceLevel_Exception);

			//错误提示
			AfxMessageBox(szDescribeString,MB_ICONERROR);

			return false;
		}

		//读取数据
		if (PlatformDBModule->IsRecordsetEnd()==false)
		{
			ReadGameServerInfo(PlatformDBAide,GameServerResult);
			return true;
		}

		return false;
	}
	catch (IDataBaseException * pIException)
	{
		//错误信息
		LPCTSTR pszDescribe=pIException->GetExceptionDescribe();
		CTraceService::TraceString(pszDescribe,TraceLevel_Exception);

		//错误提示
		AfxMessageBox(pszDescribe,MB_ICONERROR);

		return false;
	}

	return false;
}
예제 #7
0
//连接信息
bool CServiceUnits::LoadDataBaseParameter(LPCTSTR pszDataBaseAddr, LPCTSTR pszDataBaseName, tagDataBaseParameter & DataBaseParameter)
{
	//变量定义
	CDataBaseAide PlatformDBAide;
	CDataBaseHelper PlatformDBModule;

	//创建对象
	if ((PlatformDBModule.GetInterface()==NULL)&&(PlatformDBModule.CreateInstance()==false))
	{
		ASSERT(FALSE);
		return false;
	}

	//变量定义
	tagDataBaseParameter * pPlatformDBParameter=&m_InitParameter.m_PlatformDBParameter;

	//设置连接
	PlatformDBModule->SetConnectionInfo(pPlatformDBParameter->szDataBaseAddr,pPlatformDBParameter->wDataBasePort,
		pPlatformDBParameter->szDataBaseName,pPlatformDBParameter->szDataBaseUser,pPlatformDBParameter->szDataBasePass);

	//获取信息
	try
	{
		//发起连接
		PlatformDBModule->OpenConnection();
		PlatformDBAide.SetDataBase(PlatformDBModule.GetInterface());

		//连接信息
		PlatformDBAide.ResetParameter();
		PlatformDBAide.AddParameter(TEXT("@strDataBaseAddr"),pszDataBaseAddr);

		//执行查询
		if (PlatformDBAide.ExecuteProcess(TEXT("GSP_GS_LoadDataBaseInfo"),true)!=DB_SUCCESS)
		{
			//构造信息
			TCHAR szErrorDescribe[128]=TEXT("");
			PlatformDBAide.GetValue_String(TEXT("ErrorDescribe"),szErrorDescribe,CountArray(szErrorDescribe));

			//提示消息
			CTraceService::TraceString(szErrorDescribe,TraceLevel_Exception);

			return false;
		}

		//读取密文
		TCHAR szDBUserRead[512]=TEXT(""),szDBPassRead[512]=TEXT("");
		PlatformDBAide.GetValue_String(TEXT("DBUser"),szDBUserRead,CountArray(szDBUserRead));
		PlatformDBAide.GetValue_String(TEXT("DBPassword"),szDBPassRead,CountArray(szDBPassRead));

		//获取信息
		DataBaseParameter.wDataBasePort=PlatformDBAide.GetValue_WORD(TEXT("DBPort"));
		lstrcpyn(DataBaseParameter.szDataBaseAddr,pszDataBaseAddr,CountArray(DataBaseParameter.szDataBaseAddr));
		lstrcpyn(DataBaseParameter.szDataBaseName,pszDataBaseName,CountArray(DataBaseParameter.szDataBaseName));

		//解密密文
		TCHAR szDataBaseUser[32]=TEXT(""),szDataBasePass[32]=TEXT("");
		CWHEncrypt::XorCrevasse(szDBUserRead,DataBaseParameter.szDataBaseUser,CountArray(DataBaseParameter.szDataBaseUser));
		CWHEncrypt::XorCrevasse(szDBPassRead,DataBaseParameter.szDataBasePass,CountArray(DataBaseParameter.szDataBasePass));
	}
	catch (IDataBaseException * pIException)
	{
		//错误信息
		LPCTSTR pszDescribe=pIException->GetExceptionDescribe();
		CTraceService::TraceString(pszDescribe,TraceLevel_Exception);

		return false;
	}

	return true;
}
예제 #8
0
//获取密码
const tagDBConnectInfo * CServiceLoaderDlg::GetDBConnectInfo(DWORD dwDataBaseAddr)
{
	//寻找现存
	tagDBConnectInfo * pDBConnectInfo=NULL;
	for (INT_PTR i=0;i<m_DBConnectInfoArray.GetCount();i++)
	{
		pDBConnectInfo=&m_DBConnectInfoArray[i];
		if (pDBConnectInfo->dwDataBaseAddr==dwDataBaseAddr) return pDBConnectInfo;
	}

	//创建数据库
	CDataBaseAide ServerInfoAide;
	CDataBaseHelper ServerInfoDB;
	if (ServerInfoDB.CreateInstance()==false)
	{
		ShowErrorMessasge(TEXT("数据库组件创建失败,无法获取数据库信息"),TraceLevel_Exception);
		return NULL;
	}

	try
	{
		//连接数据库
		ServerInfoDB->SetConnectionInfo(m_InitParamter.m_szServerInfoDBAddr,m_InitParamter.m_wServerInfoDBPort,
			m_InitParamter.m_szServerInfoDBName,m_InitParamter.m_szServerInfoDBUser,m_InitParamter.m_szServerInfoDBPass);

		//打开连接
		ServerInfoDB->OpenConnection();
		ServerInfoAide.SetDataBase(ServerInfoDB.GetInterface());

		//转化地址
		TCHAR szDataBaseAdr[16]=TEXT("");
		BYTE * pcbDataBaseAdr=(BYTE *)&dwDataBaseAddr;
		_snprintf(szDataBaseAdr,sizeof(szDataBaseAdr),TEXT("%d.%d.%d.%d"),pcbDataBaseAdr[0],pcbDataBaseAdr[1],pcbDataBaseAdr[2],pcbDataBaseAdr[3]);

		//执行查询
		ServerInfoAide.ResetParameter();
		ServerInfoAide.AddParameter(TEXT("@strDataBaseAddr"),szDataBaseAdr);
		LONG lReturnCode=ServerInfoAide.ExecuteProcess(TEXT("GSP_LoadDataBaseInfo"),true);

		//结果判断
		if (lReturnCode!=0L)
		{
			TCHAR szErrorDescribe[256]=TEXT("");
			ServerInfoAide.GetValue_String(TEXT("ErrorDescribe"),szErrorDescribe,CountArray(szErrorDescribe));
			ShowErrorMessasge(szErrorDescribe,TraceLevel_Exception);
			return NULL;
		}

		//获取信息
		tagDBConnectInfo DBConnectInfo;
		memset(&DBConnectInfo,0,sizeof(DBConnectInfo));
		TCHAR szDBUser[512]=TEXT(""),szDBPass[512]=TEXT(""),szDBAddr[16]=TEXT("");
		ServerInfoAide.GetValue_String(TEXT("DBAddr"),szDBAddr,sizeof(szDBAddr));
		ServerInfoAide.GetValue_String(TEXT("DBUser"),szDBUser,sizeof(szDBUser));
		DBConnectInfo.wDataBasePort=ServerInfoAide.GetValue_WORD(TEXT("DBPort"));
		ServerInfoAide.GetValue_String(TEXT("DBPassword"),szDBPass,sizeof(szDBPass));
		CXOREncrypt::CrevasseData(szDBUser,DBConnectInfo.szDataBaseUser,sizeof(DBConnectInfo.szDataBaseUser));
		CXOREncrypt::CrevasseData(szDBPass,DBConnectInfo.szDataBasePass,sizeof(DBConnectInfo.szDataBasePass));

		//保存信息
		DBConnectInfo.dwDataBaseAddr=dwDataBaseAddr;
		INT_PTR nIndex=m_DBConnectInfoArray.Add(DBConnectInfo);
		return &m_DBConnectInfoArray[nIndex];
	}
	catch (IDataBaseException * pIException)
	{
		//输出错误
		LPCTSTR pszDescribe=pIException->GetExceptionDescribe();
		CTraceService::TraceString(pszDescribe,TraceLevel_Exception);
	}

	return NULL;
}