예제 #1
0
void CGuiDocBarExten::BarsDocking(CFrameWnd * pFrame, DWORD dwDockStyle) 
{
	ASSERT_VALID(pFrame);

	// must be CBRS_ALIGN_XXX or CBRS_FLOAT_MULTI only
	ASSERT((dwDockStyle & ~(CBRS_ALIGN_ANY|CBRS_FLOAT_MULTI)) == 0);

	pFrame->EnableDocking(dwDockStyle);

	for (int i = 0; i < 4; i++) {
		if (dwDockBarMap[i][1] & dwDockStyle & CBRS_ALIGN_ANY) {
			CDockBar* pDock = (CDockBar*)pFrame->GetControlBar(dwDockBarMap[i][0]);
			if( pDock == 0 || ! pDock->IsKindOf(RUNTIME_CLASS(CGuiDocBarExten)) ) {
				BOOL bNeedDelete = ! pDock->m_bAutoDelete;
				pDock->m_pDockSite->RemoveControlBar(pDock);
				pDock->m_pDockSite = 0;	
				pDock->DestroyWindow();
				if( bNeedDelete )
					delete pDock;
				pDock = 0;
			}

			if( pDock == 0 ) {
				pDock = new CGuiDocBarExten;
				ASSERT_VALID(pDock);
				if ((!pDock) || (!pDock->Create(pFrame,
					WS_CLIPSIBLINGS|WS_CLIPCHILDREN|WS_CHILD|WS_VISIBLE |
						dwDockBarMap[i][1], dwDockBarMap[i][0]))) {
					AfxThrowResourceException();
				}
			}
		}
	}
}
예제 #2
0
DWORD CFrameWnd::CanDock( CRect rect, DWORD dwDockStyle, CDockBar **ppDockBar )
/*****************************************************************************/
{
    POSITION position = m_listControlBars.GetHeadPosition();
    while( position != NULL ) {
        CControlBar *pControlBar = (CControlBar *)m_listControlBars.GetNext( position );
        ASSERT( pControlBar != NULL );
        if( pControlBar->IsDockBar() && (pControlBar->GetBarStyle() & dwDockStyle) ) {
            CDockBar *pDockBar = (CDockBar *)pControlBar;
            ASSERT( pDockBar->IsKindOf( RUNTIME_CLASS( CDockBar ) ) );

            if( !pDockBar->m_bFloating ||
                (pDockBar->GetBarStyle() & CBRS_FLOAT_MULTI) ) {
                CRect rectBar;
                pDockBar->GetWindowRect( &rectBar );
                
                RECT rectJunk;
                if( rectBar.left == rectBar.right ) {
                    rectBar.right++;
                }
                if( rectBar.top == rectBar.bottom ) {
                    rectBar.bottom++;
                }
                if( ::IntersectRect( &rectJunk, &rect, &rectBar ) ) {
                    if( ppDockBar != NULL ) {
                        *ppDockBar = pDockBar;
                    }
                    return( pDockBar->GetBarStyle() & dwDockStyle );
                }
            }
        }
    }
    return( 0L );
}
예제 #3
0
void CFrameWnd::DockControlBar( CControlBar *pBar, UINT nDockBarID, LPCRECT lpRect )
/**********************************************************************************/
{
    CDockBar *pDockBar = NULL;
    if( nDockBarID != 0 ) {
         pDockBar = (CDockBar *)GetControlBar( nDockBarID );
         if( pDockBar == NULL ) {
             // We're trying to dock to a dock bar that doesn't exist, so just don't do
             // anything.
             return;
         }
         if( !(pBar->m_dwDockStyle & (pDockBar->m_dwStyle & CBRS_ALIGN_ANY)) ) {
             // We don't support docking to a bar of this style, so just don't do
             // anything.
             return;
         }
         ASSERT( pDockBar->IsKindOf( RUNTIME_CLASS( CDockBar ) ) );
         if( lpRect != NULL ) {
            RECT    rectJunk;
            CRect   rectBar;
            pDockBar->GetWindowRect( &rectBar );
            if( rectBar.left == rectBar.right ) {
                rectBar.left--;
                rectBar.right++;
            }
            if( rectBar.top == rectBar.bottom ) {
                rectBar.top--;
                rectBar.bottom++;
            }
            if( !::IntersectRect( &rectJunk, &rectBar, lpRect ) ) {
                // The rectangle and the dock bar identifier don't coincide, so just
                // don't do anything.
                return;
            }
        }
    } else if( lpRect != NULL ){
        CanDock( *lpRect, pBar->m_dwDockStyle, &pDockBar );
    } else {
        CanDock( CRect( 0, 0, 32767, 32767 ), pBar->m_dwDockStyle, &pDockBar );
    }
    if( pDockBar != NULL ) {
        ASSERT( pDockBar->IsKindOf( RUNTIME_CLASS( CDockBar ) ) );
        pDockBar->DockControlBar( pBar, lpRect );
    }
}
예제 #4
0
void ForceLayoutAdjust(CControlBar * pBar)
// if control bar supplied, then set just resize it
{
	CDockBar * pDockBar;
	ASSERT(pBar != NULL);
	pDockBar = pBar->m_pDockBar;
	if (pDockBar!= NULL && pDockBar->IsKindOf(RUNTIME_CLASS(CSizeDockBar)))
		((CSizeDockBar *)pDockBar)->m_CountBars = 0;			
}
예제 #5
0
//--------------------------------------------------------------------------------------------
void CMRCMDIFrameWndSizeDock::UnFloatInMDIChild(CControlBar* pBar, CPoint point, DWORD dwStyle)
// removes the control bar from an MDI floating window, and then floats the bar
//--------------------------------------------------------------------------------------------
{
	ASSERT(pBar != NULL);
	ASSERT(pBar->IsFloating());
	CMRCMDIFloatWnd * pFloatFrame = (CMRCMDIFloatWnd *)pBar->GetParentFrame();
	ASSERT(pFloatFrame->IsKindOf(RUNTIME_CLASS(CMRCMDIFloatWnd)));

	// point at which to float is ignored at present - use the co-ordinates of the current frame
	CRect rcMDIFloat;
	pFloatFrame->GetWindowRect(&rcMDIFloat);
	point = rcMDIFloat.TopLeft();
	
	// This is basically the code from MFC's CFrameWnd::FloatControlBar(), with the
	// test to avoid destroying/creating the floating frame window removed. 
	// Tried explicitly removing the control bar, but this doesn't work as it destroys the
	// CMDIFloatWnd, which in turn kills the child control bar. So need to create the floating
	// frame first, and then dock into this.  

	ASSERT(m_pFloatingFrameClass != NULL);

	CMiniDockFrameWnd* pDockFrame = CreateFloatingFrame(dwStyle);
	ASSERT(pDockFrame != NULL);
	pDockFrame->SetWindowPos(NULL, point.x, point.y, 0, 0,
		SWP_NOSIZE|SWP_NOZORDER|SWP_NOACTIVATE);
	if (pDockFrame->m_hWndOwner == NULL)
		pDockFrame->m_hWndOwner = pBar->m_hWnd;

	CDockBar* pDockBar = (CDockBar*)pDockFrame->GetDlgItem(AFX_IDW_DOCKBAR_FLOAT);
	ASSERT(pDockBar != NULL);
	ASSERT(pDockBar->IsKindOf(RUNTIME_CLASS(CDockBar)));

	ASSERT(pBar->m_pDockSite == this);
	// if this assertion occurred it is because the parent of pBar was not
	//  initially this CFrameWnd when pBar's OnCreate was called
	// (this control bar should have been created with a different
	//  parent initially)

	pDockBar->DockControlBar(pBar);
	pDockFrame->RecalcLayout();
	pDockFrame->ShowWindow(SW_SHOWNA);
	pDockFrame->UpdateWindow();
}
예제 #6
0
void CFrameWnd::FloatControlBar( CControlBar *pBar, CPoint pt, DWORD dwStyle )
/****************************************************************************/
{
    ASSERT( pBar != NULL );
    if( pBar->IsFloating() && !(pBar->m_pDockBar->GetBarStyle() & CBRS_FLOAT_MULTI) ) {
        CFrameWnd *pFrame = pBar->GetParentFrame();
        pFrame->SetWindowPos( NULL, pt.x, pt.y, 0, 0,
                              SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER );
    } else {
        CMiniDockFrameWnd *pFrame = CreateFloatingFrame( dwStyle );
        ASSERT( pFrame != NULL );
        CDockBar *pDockBar = (CDockBar *)pFrame->GetDlgItem( AFX_IDW_DOCKBAR_FLOAT );
        ASSERT( pDockBar != NULL );
        ASSERT( pDockBar->IsKindOf( RUNTIME_CLASS( CDockBar ) ) );
        pDockBar->DockControlBar( pBar );
        if( pt.x != CW_USEDEFAULT && pt.y != CW_USEDEFAULT ) {
            pFrame->SetWindowPos( NULL, pt.x, pt.y, 0, 0,
                                  SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER );
        }
        pFrame->ShowWindow( SW_SHOW );
        pFrame->UpdateWindow();
        RecalcLayout();
    }
}
예제 #7
0
//-----------------------------------------------------------------------------------------------------
void CMRCMDIFrameWndSizeDock::FloatControlBarInMDIChild(CControlBar* pBar, CPoint point, DWORD dwStyle)
// float a control bar in an MDI Child window
// pBar = bar to float
// point = position in screen co-ordinates
//-----------------------------------------------------------------------------------------------------
{
	ASSERT(pBar != NULL);

	// point is in screen co-ords - map to client
	::ScreenToClient(m_hWndMDIClient, &point);

	// clip to client MDI client rectangle - ensures it's going to be visible
	CRect rcMDIClient;
	::GetClientRect(m_hWndMDIClient, &rcMDIClient);
	point.x = min (point.x, rcMDIClient.right - 32);
	point.x = max (point.x, rcMDIClient.left);		
	point.y = min (point.y, rcMDIClient.bottom - 20);
	point.y = max (point.y, rcMDIClient.top);		
	
	// If the bar is already floating in an MDI child, then just move it
	// MFC has a similar optimization for CMiniDockFrameWnd 
	if (pBar->m_pDockSite != NULL && pBar->m_pDockBar != NULL)
	{
		CDockBar* pDockBar = pBar->m_pDockBar;
		ASSERT(pDockBar->IsKindOf(RUNTIME_CLASS(CDockBar)));
		CFrameWnd* pDockFrame = (CFrameWnd*)pDockBar->GetParent();
		ASSERT(pDockFrame != NULL);
		ASSERT(pDockFrame->IsKindOf(RUNTIME_CLASS(CFrameWnd)));
		if (pDockFrame->IsKindOf(RUNTIME_CLASS(CMRCMDIFloatWnd)))
		{
		 	// already a floating as an MDI child, so just move it.
			if (pDockBar->m_bFloating && pDockBar->GetDockedCount() == 1 &&
				(dwStyle & pDockBar->m_dwStyle & CBRS_ALIGN_ANY) != 0)
		 	{
				pDockFrame->SetWindowPos(NULL, point.x, point.y, 0, 0,
							SWP_NOSIZE|SWP_NOZORDER|SWP_NOACTIVATE);
				return;
			}
		}
	}

	// Create a CMRCMDIFloatWnd, and dock the bar into it.
	CMRCMDIFloatWnd * pDockFrame = (CMRCMDIFloatWnd *)(RUNTIME_CLASS(CMRCMDIFloatWnd))->CreateObject();
	ASSERT(pDockFrame != NULL);
	if (!pDockFrame->Create(this, dwStyle))
		AfxThrowResourceException();
	
	pDockFrame->SetWindowPos(NULL, point.x, point.y, 0, 0,
		SWP_NOSIZE|SWP_NOZORDER|SWP_NOACTIVATE);
	
	if (pDockFrame->m_hWndOwner == NULL)
		pDockFrame->m_hWndOwner = pBar->m_hWnd;

	// Gets the dockbar created by the CMRCMDIFloatWnd
	CDockBar* pDockBar = (CDockBar*)pDockFrame->GetDlgItem(AFX_IDW_DOCKBAR_FLOAT);
	ASSERT(pDockBar != NULL);
	ASSERT(pDockBar->IsKindOf(RUNTIME_CLASS(CDockBar)));

	ASSERT(pBar->m_pDockSite == this);
	// if this assertion occurred it is because the parent of pBar was not
	//  initially this CFrameWnd when pBar's OnCreate was called
	// (this control bar should have been created with a different
	//  parent initially)

	pDockBar->DockControlBar(pBar);
	pDockFrame->RecalcLayout();
	pDockFrame->ShowWindow(SW_SHOWNA);
	pDockFrame->UpdateWindow(); 
}	
예제 #8
0
void COXDragDockContext::EndDrag()
{
    CancelDrag();
	if (m_ptStart == m_ptLast)
		return;
	
	m_dwOverDockStyle = m_bForceFrame ? 0 : CanDock();
	if (m_dwOverDockStyle != 0)
	{
		// dockbar we're going to dock at.
		CDockBar* pDockBar = GetDockBar();
        ASSERT(pDockBar != NULL);
    
        // check the original dockbar - if a valid CSizeDockBar...
		// work out the row number.
		CDockBar* pOrigDockBar = m_pBar->m_pDockBar;
		int nOrigCheckSum = -1;
		if (pOrigDockBar != NULL && 
			pOrigDockBar->IsKindOf(RUNTIME_CLASS(COXSizeDockBar)))
			nOrigCheckSum = ((COXSizeDockBar*)pOrigDockBar)->CheckSumBars();

		// Now we're going to actually dock the window.
		
		// Update the appropriate size in the control bar.
		if (HORZF(m_dwOverDockStyle)) 
		{
			((COXSizeControlBar*)m_pBar)->m_HorzDockSize = m_rectDragDock.Size();
		}
		else
		{
			((COXSizeControlBar*)m_pBar)->m_VertDockSize = m_rectDragDock.Size();
		}
		
        m_pDockSite->DockControlBar(m_pBar, pDockBar, m_rectDragDock);
        
		// if into a sizeable dockbar (always we be !), then adjust other bars in the same row
		// to attempt to maintain size
		if (pDockBar->IsKindOf(RUNTIME_CLASS(COXSizeDockBar)))
		{
			if (pOrigDockBar != pDockBar || 
				((COXSizeDockBar*)pDockBar)->CheckSumBars() != nOrigCheckSum)
			{
				((COXSizeDockBar*)pDockBar)->AdjustForNewBar(m_pBar);
			}
			// force RecalcLayout below to adjust sizes always for the bar into 
			// which we have docked  - this is needed as if the bar doesn't 
			// actually changed position in the array, but has changed size 
			// (because the docking algorithm above guess the size wrong, then 
			// we need to set it back again.
			((COXSizeDockBar*)pDockBar)->m_CountBars = 0;			
		}
		// This RecalcLayout is what will adjust the size.
		m_pDockSite->RecalcLayout();
	}
    else
	{
    	m_ptMRUFloatPos = m_rectFrameDragHorz.TopLeft();
		m_pDockSite->FloatControlBar(m_pBar, m_rectFrameDragHorz.TopLeft(),
			CBRS_ALIGN_TOP | (m_dwDockStyle & CBRS_FLOAT_MULTI));
		m_pBar->SendMessage(WM_OX_APP_AFTERFLOAT_MSG);
		
		// set flag to indicate user has moved the bar - done as a style flag on the window.
		CWnd* pFrameWnd = m_pBar->GetParentFrame();
		ASSERT(pFrameWnd->IsKindOf(RUNTIME_CLASS(CMiniDockFrameWnd)));
		pFrameWnd->ModifyStyle(0, CBRS_MOVED_BY_USER);		
	}
}