void CGUIFontTTFBase::Clear() { if (m_texture) delete(m_texture); m_texture = NULL; if (m_char) delete[] m_char; memset(m_charquick, 0, sizeof(m_charquick)); m_char = NULL; m_maxChars = 0; m_numChars = 0; m_posX = 0; m_posY = 0; #ifdef HAS_HARFBUZZ_NG if (hb_font) { hb_font_destroy (hb_font); hb_font = NULL; } #endif if (m_face) { g_freeTypeLibrary.ReleaseFont(); m_face = NULL; } m_faceLoadTime = 0; }
void CGUIFontTTF::Clear() { if (m_texture) #ifndef HAS_SDL m_texture->Release(); #else SDL_FreeSurface(m_texture); #endif m_texture = NULL; if (m_char) delete[] m_char; memset(m_charquick, 0, sizeof(m_charquick)); m_char = NULL; m_maxChars = 0; m_numChars = 0; m_posX = 0; m_posY = 0; m_dwNestedBeginCount = 0; if (m_face) g_freeTypeLibrary.ReleaseFont(m_face); m_face = NULL; }
void CGUIFontTTFBase::Clear() { delete(m_texture); m_texture = NULL; delete[] m_char; memset(m_charquick, 0, sizeof(m_charquick)); m_char = NULL; m_maxChars = 0; m_numChars = 0; m_posX = 0; m_posY = 0; m_nestedBeginCount = 0; if (m_face) g_freeTypeLibrary.ReleaseFont(m_face); m_face = NULL; if (m_stroker) g_freeTypeLibrary.ReleaseStroker(m_stroker); m_stroker = NULL; free(m_vertex); m_vertex = NULL; m_vertex_count = 0; }