bool Interface_GUIWindow::close(void* kodiBase, void* handle) { CAddonDll* addon = static_cast<CAddonDll*>(kodiBase); CGUIAddonWindow* pAddonWindow = static_cast<CGUIAddonWindow*>(handle); if (!addon || !pAddonWindow) { CLog::Log(LOGERROR, "Interface_GUIWindow::%s - invalid handler data (handle='%p') on addon '%s'", __FUNCTION__, handle, addon ? addon->ID().c_str() : "unknown"); return false; } pAddonWindow->PulseActionEvent(); Interface_GUIGeneral::lock(); // if it's a dialog, we have to close it a bit different if (pAddonWindow->IsDialog()) dynamic_cast<CGUIAddonWindowDialog*>(pAddonWindow)->Show(false); else g_windowManager.ActivateWindow(pAddonWindow->m_oldWindowId); pAddonWindow->m_oldWindowId = 0; Interface_GUIGeneral::unlock(); return true; }
bool Interface_GUIWindow::do_modal(void* kodiBase, void* handle) { CAddonDll* addon = static_cast<CAddonDll*>(kodiBase); CGUIAddonWindow* pAddonWindow = static_cast<CGUIAddonWindow*>(handle); if (!addon || !pAddonWindow) { CLog::Log(LOGERROR, "Interface_GUIWindow::%s - invalid handler data (handle='%p') on addon '%s'", __FUNCTION__, handle, addon ? addon->ID().c_str() : "unknown"); return false; } if (pAddonWindow->GetID() == g_windowManager.GetActiveWindow()) return true; if (pAddonWindow->m_oldWindowId != pAddonWindow->m_windowId && pAddonWindow->m_windowId != g_windowManager.GetActiveWindow()) pAddonWindow->m_oldWindowId = g_windowManager.GetActiveWindow(); Interface_GUIGeneral::lock(); if (pAddonWindow->IsDialog()) dynamic_cast<CGUIAddonWindowDialog*>(pAddonWindow)->Show(true, true); else g_windowManager.ActivateWindow(pAddonWindow->GetID()); Interface_GUIGeneral::unlock(); return true; }