CL_Component *CL_GUIManager_Generic::tab_previous() { // First try to find component by tab id: CL_Component *tab_component = owner->find_tab_id(--current_tab_id); if (current_tab_id == -1) // reached beginning, start from end { current_tab_id = find_highest_tab_id(owner); tab_component = owner->find_tab_id(current_tab_id); } if (tab_component) { set_focus(tab_component); return comp_focus; } if(comp_focus == 0) return 0; // No tab ids - fall back to tree walking: CL_Component *cur = comp_focus; while (true) { CL_Component *parent = cur->get_parent(); if (parent == 0) break; // Search siblings: std::list<CL_Component *>::const_iterator it; for (it = parent->get_children().begin(); it != parent->get_children().end(); it++) { if (*it == cur) { // no more siblings if (it == parent->get_children().begin()) break; it--; // give sibling focus set_focus(*it); return comp_focus; } } // Was last sibling, continue search in parent (uncles) cur = parent; } // walked through all components. Restart at end component: cur = owner; while (!cur->get_children().empty()) cur = cur->get_children().back(); set_focus(cur); return comp_focus; }
void WindowImpl::do_maximize() { // FIXME: Move this to scripting language if (!is_maximized) { is_maximized = true; old_position = parent->get_position(); parent->set_position(parent->get_parent()->get_position()); } else { is_maximized = false; parent->set_position(old_position); } }
CL_Component *CL_GUIManager_Generic::tab_next() { // First try to find component by tab id: CL_Component *tab_component = owner->find_tab_id(++current_tab_id); if (tab_component == 0) // reached end, start from beginning { current_tab_id = 0; tab_component = owner->find_tab_id(current_tab_id); } if (tab_component) { set_focus(tab_component); return comp_focus; } if(comp_focus == 0) return 0; // No tab ids - fall back to tree walking: if (comp_focus->get_children().empty()) // tab to sibling or uncle { CL_Component *cur = comp_focus; while (true) { CL_Component *parent = cur->get_parent(); if (parent == 0) break; // Search siblings: std::list<CL_Component *>::const_iterator it; for (it = parent->get_children().begin(); it != parent->get_children().end(); it++) { if (*it == cur) { it++; // no more siblings if (it == parent->get_children().end()) break; // give sibling focus set_focus(*it); return comp_focus; } } // Was last sibling, continue search in parent (uncles) cur = parent; } // if we are top node (no siblings), and got no children: if (cur == comp_focus) return comp_focus; // walked through all components. Restart at first component: set_focus(owner); return comp_focus; } else // tab to children { // give first child focus set_focus(comp_focus->get_children().front()); return comp_focus; } }