void CClientObjectManager::UpdateLimitInfo ( void ) { CPools* pPools = g_pGame->GetPools (); m_iEntryInfoNodeEntries = pPools->GetEntryInfoNodePool ()->GetNumberOfUsedSpaces (); m_iPointerNodeSingleLinkEntries = pPools->GetPointerNodeSingleLinkPool ()->GetNumberOfUsedSpaces (); m_iPointerNodeDoubleLinkEntries = pPools->GetPointerNodeDoubleLinkPool ()->GetNumberOfUsedSpaces (); }
void COMMAND_Debug(const char* szCmdLine) { __debugbreak(); return; CPools* pPools = g_pGame->GetPools(); int iEntryInfoNodeEntries = pPools->GetEntryInfoNodePool()->GetNumberOfUsedSpaces(); int iPointerNodeSingleLinkEntries = pPools->GetPointerNodeSingleLinkPool()->GetNumberOfUsedSpaces(); int iPointerNodeDoubleLinkEntries = pPools->GetPointerNodeDoubleLinkPool()->GetNumberOfUsedSpaces(); g_pCore->GetConsole()->Printf("entry info: %i", iEntryInfoNodeEntries); g_pCore->GetConsole()->Printf("single node: %i", iPointerNodeSingleLinkEntries); g_pCore->GetConsole()->Printf("dbl node: %i", iPointerNodeDoubleLinkEntries); }