bool CWinRenderBufferPool::IsCompatible(const CRenderVideoSettings &renderSettings) const { if (!CRPWinRenderer::SupportsScalingMethod(renderSettings.GetScalingMethod())) return false; return true; }
bool CRenderBufferPoolOpenGL::IsCompatible(const CRenderVideoSettings &renderSettings) const { return CRPRendererOpenGL::SupportsScalingMethod(renderSettings.GetScalingMethod()); }
bool CWinRenderBufferPool::IsCompatible(const CRenderVideoSettings &renderSettings) const { return GetShader(renderSettings.GetScalingMethod()) != nullptr; }