예제 #1
0
//---------------------------------------------------------
size_t CSG_PRQuadTree::_Select_Nearest_Points(CSG_Array &Selection, double x, double y, size_t maxPoints, double Radius, int iQuadrant)	const
{
	if( Selection.Get_Value_Size() != sizeof(TLeaf) )
	{
		Selection.Create(sizeof(TLeaf), 0, SG_ARRAY_GROWTH_3);
	}
	else
	{
		Selection.Set_Array(0, false);
	}

	if( m_pRoot )
	{
		double	Distance;

		if( maxPoints < 1 )
		{
			maxPoints	= m_nPoints;
		}

		if( iQuadrant != 4 )
		{
			_Select_Nearest_Points(Selection, m_pRoot, x, y, Distance = 0.0, Radius, maxPoints, iQuadrant);
		}
		else // if( iQuadrant == 4 )	// quadrant-wise search
		{
			for(iQuadrant=0; iQuadrant<4; iQuadrant++)
			{
				_Select_Nearest_Points(Selection, m_pRoot, x, y, Distance = 0.0, Radius, maxPoints, iQuadrant);
			}
		}
	}

	return( Selection.Get_Size() );
}
예제 #2
0
//---------------------------------------------------------
inline bool CSG_PRQuadTree::_Add_Selected(CSG_Array &Selection, CSG_PRQuadTree_Leaf *pLeaf, double Distance)	const
{
	if( Selection.Inc_Array() )
	{
		TLeaf	*pL		= (TLeaf *)Selection.Get_Entry(Selection.Get_Size() - 1);

		pL->pLeaf		= pLeaf;
		pL->Distance	= Distance;

		return( true );
	}

	return( false );
}
예제 #3
0
//---------------------------------------------------------
size_t CSG_PRQuadTree::Get_Nearest_Points(CSG_Points_Z &Points, double x, double y, size_t maxPoints, double Radius, int iQuadrant)	const
{
	CSG_Array	Selection;

	_Select_Nearest_Points(Selection, x, y, maxPoints, Radius, iQuadrant);

	Points.Clear();

	for(size_t i=0; i<Selection.Get_Size(); i++)
	{
		CSG_PRQuadTree_Leaf	*pLeaf	= _Get_Selected(Selection, i)->pLeaf;

		Points.Add(pLeaf->Get_X(), pLeaf->Get_Y(), pLeaf->Get_Z());
	}

	return( Points.Get_Count() );
}
예제 #4
0
//---------------------------------------------------------
void CSG_PRQuadTree::_Select_Nearest_Points(CSG_Array &Selection, CSG_PRQuadTree_Item *pItem, double x, double y, double &Distance, double Radius, size_t maxPoints, int iQuadrant)	const
{
	//-----------------------------------------------------
	if( pItem->is_Leaf() )
	{
		CSG_PRQuadTree_Leaf	*pLeaf	= (CSG_PRQuadTree_Leaf *)pItem;

		if( _Quadrant_Contains(x, y, iQuadrant, pLeaf->Get_Point()) == false )
		{
			return;
		}
		
		double	d	= SG_Get_Distance(x, y, pLeaf->Get_X(), pLeaf->Get_Y(), m_bPolar);

		if( Radius > 0.0 && Radius < d )
		{
			return;
		}

		//-------------------------------------------------
		if( Selection.Get_Size() < maxPoints )
		{
			if( Distance < d )
			{
				Distance	= d;
			}

			_Add_Selected(Selection, pLeaf, d);
		}
		else if( d < Distance )
		{
			size_t	i;

			for(i=0; i<Selection.Get_Size(); i++)
			{
				if( Distance <= _Get_Selected(Selection, i)->Distance )
				{
					_Set_Selected(Selection, i, pLeaf, d);

					break;
				}
			}

			for(i=0, Distance=d; i<maxPoints; i++)
			{
				if( Distance < _Get_Selected(Selection, i)->Distance )
				{
					Distance	= _Get_Selected(Selection, i)->Distance;
				}
			}
		}
	}

	//-----------------------------------------------------
	else // if( pItem->is_Node() )
	{
		int	i;

		CSG_PRQuadTree_Item	*pChild;

		for(i=0; i<4; i++)
		{
			if( (pChild = ((CSG_PRQuadTree_Node *)pItem)->Get_Child(i)) != NULL && pChild->Contains(x, y) == true )
			{
				_Select_Nearest_Points(Selection, pChild, x, y, Distance, Radius, maxPoints, iQuadrant);
			}
		}

		for(i=0; i<4; i++)
		{
			if( (pChild = ((CSG_PRQuadTree_Node *)pItem)->Get_Child(i)) != NULL && pChild->Contains(x, y) == false )
			{
				if( _Radius_Intersects(x, y, Radius, iQuadrant, pChild) )
				{
					if( Get_Selected_Count() < maxPoints
					||	(	Distance > (x < pChild->Get_xCenter() ? pChild->Get_xMin() - x : x - pChild->Get_xMax())
						&&	Distance > (y < pChild->Get_yCenter() ? pChild->Get_yMin() - y : y - pChild->Get_yMax())	) )
					{
						_Select_Nearest_Points(Selection, pChild, x, y, Distance, Radius, maxPoints, iQuadrant);
					}
				}
			}
		}
	}
}