// test long-credential authentication HRESULT CTestMessageHandler::Test4() { HRESULT hr=S_OK; CStunMessageBuilder builder1, builder2; CStunMessageReader readerResponse; CSocketAddress addrMapped; uint16_t errorcode = 0; char szNonce[MAX_STUN_AUTH_STRING_SIZE+1]; char szRealm[MAX_STUN_AUTH_STRING_SIZE+1]; // ----------------------------------------------------------------------- // simulate a user making a request with no message integrity attribute (or username, or realm) InitBindingRequest(builder1); builder1.FixLengthField(); ChkA(SendHelper(builder1, &readerResponse, _spAuthLong)); Chk(readerResponse.GetErrorCode(&errorcode)); ChkIfA(readerResponse.GetMessageClass() != ::StunMsgClassFailureResponse, E_UNEXPECTED); ChkIf(errorcode != ::STUN_ERROR_UNAUTHORIZED, E_UNEXPECTED); readerResponse.GetStringAttributeByType(STUN_ATTRIBUTE_REALM, szRealm, ARRAYSIZE(szRealm)); readerResponse.GetStringAttributeByType(STUN_ATTRIBUTE_NONCE, szNonce, ARRAYSIZE(szNonce)); // -------------------------------------------------------------------------------- // now simulate the follow-up request readerResponse.Reset(); InitBindingRequest(builder2); builder2.AddNonce(szNonce); builder2.AddRealm(szRealm); builder2.AddUserName("AuthorizedUser"); builder2.AddMessageIntegrityLongTerm("AuthorizedUser", szRealm, "password"); builder2.FixLengthField(); ChkA(SendHelper(builder2, &readerResponse, _spAuthLong)); ChkIfA(readerResponse.GetMessageClass() != ::StunMsgClassSuccessResponse, E_UNEXPECTED); // should have a mapped address ChkA(readerResponse.GetMappedAddress(&addrMapped)); // and the message integrity field should be valid ChkA(readerResponse.ValidateMessageIntegrityLong("AuthorizedUser", szRealm, "password")); Cleanup: return hr; }
HRESULT CTestReader::Test1() { HRESULT hr = S_OK; StunAttribute attrib; const char* pszExpectedSoftwareAttribute = "STUN test client"; const char* pszExpectedUserName = "******"; CRefCountedBuffer spBuffer; char szStringValue[100]; const unsigned char *req = c_requestbytes; size_t requestsize = sizeof(c_requestbytes)-1; // -1 to get rid of the trailing null CStunMessageReader reader; CStunMessageReader::ReaderParseState state; // reader is expecting at least enough bytes to fill the header ChkIfA(reader.AddBytes(NULL, 0) != CStunMessageReader::HeaderNotRead, E_FAIL); ChkIfA(reader.HowManyBytesNeeded() != STUN_HEADER_SIZE, E_FAIL); state = reader.AddBytes(req, requestsize); ChkIfA(state != CStunMessageReader::BodyValidated, E_FAIL); ChkIfA(reader.HowManyBytesNeeded() != 0, E_FAIL); ChkA(reader.GetBuffer(&spBuffer)); ChkIfA(reader.GetMessageClass() != StunMsgClassRequest, E_FAIL); ChkIfA(reader.GetMessageType() != StunMsgTypeBinding, E_FAIL); ChkA(reader.GetAttributeByType(STUN_ATTRIBUTE_SOFTWARE, &attrib)); ChkIfA(attrib.attributeType != STUN_ATTRIBUTE_SOFTWARE, E_FAIL); ChkIfA(0 != ::strncmp(pszExpectedSoftwareAttribute, (const char*)(spBuffer->GetData() + attrib.offset), attrib.size), E_FAIL); ChkA(reader.GetAttributeByType(STUN_ATTRIBUTE_USERNAME, &attrib)); ChkIfA(attrib.attributeType != STUN_ATTRIBUTE_USERNAME, E_FAIL); ChkIfA(0 != ::strncmp(pszExpectedUserName, (const char*)(spBuffer->GetData() + attrib.offset), attrib.size), E_FAIL); ChkA(reader.GetStringAttributeByType(STUN_ATTRIBUTE_SOFTWARE, szStringValue, ARRAYSIZE(szStringValue))); ChkIfA(0 != ::strcmp(pszExpectedSoftwareAttribute, szStringValue), E_FAIL); ChkIfA(reader.HasFingerprintAttribute() == false, E_FAIL); ChkIfA(reader.IsFingerprintAttributeValid() == false, E_FAIL); ChkIfA(reader.HasMessageIntegrityAttribute() == false, E_FAIL); ChkA(reader.ValidateMessageIntegrityShort(c_password)); Cleanup: return hr; }
// Test1 - just do a basic binding request HRESULT CTestMessageHandler::Test1() { HRESULT hr = S_OK; CStunMessageBuilder builder; CRefCountedBuffer spBuffer, spBufferOut(new CBuffer(MAX_STUN_MESSAGE_SIZE)); CStunMessageReader reader; StunMessageIn msgIn; StunMessageOut msgOut; TransportAddressSet tas = {}; InitTransportAddressSet(tas, true, true, true, true); ChkA(InitBindingRequest(builder)); Chk(builder.GetResult(&spBuffer)); ChkIfA(CStunMessageReader::BodyValidated != reader.AddBytes(spBuffer->GetData(), spBuffer->GetSize()), E_FAIL); // a message send to the PP socket on the server from the msgIn.socketrole = RolePP; msgIn.addrRemote = _addrMapped; msgIn.pReader = &reader; msgIn.addrLocal = _addrServerPP; msgIn.fConnectionOriented = false; spBuffer.reset(); msgOut.spBufferOut = spBufferOut; msgOut.socketrole = RoleAA; // deliberately wrong - so we can validate if it got changed to RolePP ChkA(CStunRequestHandler::ProcessRequest(msgIn, msgOut, &tas, NULL)); reader.Reset(); ChkIfA(CStunMessageReader::BodyValidated != reader.AddBytes(spBufferOut->GetData(), spBufferOut->GetSize()), E_FAIL); // validate that the message returned is a success response for a binding request ChkIfA(reader.GetMessageClass() != StunMsgClassSuccessResponse, E_FAIL); ChkIfA(reader.GetMessageType() != (uint16_t)StunMsgTypeBinding, E_FAIL); // Validate that the message came from the server port we expected // and that it's the same address the server set for the origin address ChkIfA(msgOut.socketrole != RolePP, E_FAIL); ChkA(ValidateResponseOriginAddress(reader, _addrServerPP)); ChkIfA(msgOut.addrDest.IsSameIP_and_Port(_addrMapped)==false, E_FAIL); // validate that the mapping was done correctly ChkA(ValidateMappedAddress(reader, _addrMapped, false)); ChkA(ValidateOtherAddress(reader, _addrServerAA)); Cleanup: return hr; }
void CStunThreadMessageHandler::ProcessRequest(StunMessageEnvelope& message) { CStunMessageReader reader; CStunMessageReader::ReaderParseState state; uint16_t responsePort = 0; HRESULT hr = S_OK; ChkIfA(_spStunResponder == NULL, E_FAIL); _spReaderBuffer->SetSize(0); _spResponseBuffer->SetSize(0); _message = message; _addrResponse = message.remoteAddr; _socketOutput = message.localSocket; _fRequestHasResponsePort = false; // zero out _error without the overhead of zero'ing out every byte in the strings _error.errorcode = 0; _error.szNonce[0] = 0; _error.szRealm[0] = 0; _error.attribUnknown = 0; _integrity.fSendWithIntegrity = false; _integrity.szUser[0] = '\0'; _integrity.szRealm[0] = '\0'; _integrity.szPassword[0] = '\0'; // attach the temp buffer to reader reader.GetStream().Attach(_spReaderBuffer, true); reader.SetAllowLegacyFormat(true); // parse the request state = reader.AddBytes(message.spBuffer->GetData(), message.spBuffer->GetSize()); // If we get something that can't be validated as a stun message, don't send back a response // STUN RFC may suggest sending back a "500", but I think that's the wrong approach. ChkIf (state != CStunMessageReader::BodyValidated, E_FAIL); // Regardless of what we send back, let's always attempt to honor a response port request // Fix the destination port if the client asked for us to send back to another port if (SUCCEEDED(reader.GetResponsePort(&responsePort))) { _addrResponse.SetPort(responsePort); _fRequestHasResponsePort = true; } reader.GetTransactionId(&_transid); // ignore anything that is not a request (with no response) ChkIf(reader.GetMessageClass() != StunMsgClassRequest, E_FAIL); // pre-prep the error message in case we wind up needing to send it _error.msgtype = reader.GetMessageType(); _error.msgclass = StunMsgClassFailureResponse; if (reader.GetMessageType() != StunMsgTypeBinding) { // we're going to send back an error response _error.errorcode = STUN_ERROR_BADREQUEST; // invalid request } else { // handle authentication - but only if an auth provider has been set hr = ValidateAuth(reader); // if auth succeeded, then carry on to handling the request if (SUCCEEDED(hr) && (_error.errorcode==0)) { // handle the binding request hr = ProcessBindingRequest(reader); } // catch all for any case where an error occurred if (FAILED(hr) && (_error.errorcode==0)) { _error.errorcode = STUN_ERROR_BADREQUEST; } } if (_error.errorcode != 0) { // if either ValidateAuth or ProcessBindingRequest set an errorcode, or a fatal error occurred SendErrorResponse(); } else { SendResponse(); } Cleanup: return; }
// The goal of this test is to just validate that we can create a message from CStunMessageBuilder and have it's output parsed correctly by CStunMessageReader // Also helps validate CSocketAddress HRESULT CTestBuilder::Test1() { HRESULT hr = S_OK; CStunMessageBuilder builder; CStunMessageReader reader; StunAttribute attrib; CRefCountedBuffer spBuffer; CRefCountedBuffer spBufferReader; CSocketAddress addrValidate(0,0); StunTransactionId transid = {}; uint32_t ipvalidate = 0; CSocketAddress addr(0x7f000001, 9999); CSocketAddress addrOrigin(0xAABBCCDD, 8888); CSocketAddress addrOther(0x11223344, 7777); ChkA(builder.AddBindingRequestHeader()); ChkA(builder.AddRandomTransactionId(&transid)); ChkA(builder.AddStringAttribute(STUN_ATTRIBUTE_SOFTWARE, "FOOBAR")); ChkA(builder.AddMappedAddress(addr)); ChkA(builder.AddXorMappedAddress(addr)); ChkA(builder.AddOtherAddress(addrOther)); ChkA(builder.AddResponseOriginAddress(addrOrigin)); ChkA(builder.AddFingerprintAttribute()); ChkA(builder.GetResult(&spBuffer)); ChkIfA(CStunMessageReader::BodyValidated != reader.AddBytes(spBuffer->GetData(), spBuffer->GetSize()), E_FAIL); ChkIfA(reader.HasFingerprintAttribute() == false, E_FAIL); ChkIfA(reader.IsFingerprintAttributeValid() == false, E_FAIL); ChkIfA(reader.GetMessageClass() != StunMsgClassRequest, E_FAIL); ChkIfA(reader.GetMessageType() != StunMsgTypeBinding, E_FAIL); ChkA(reader.GetBuffer(&spBufferReader)); ChkA(reader.GetAttributeByType(STUN_ATTRIBUTE_SOFTWARE, &attrib)); ChkIfA(attrib.attributeType != STUN_ATTRIBUTE_SOFTWARE, E_FAIL); ChkIfA(0 != ::strncmp("FOOBAR", (const char*)(spBufferReader->GetData() + attrib.offset), attrib.size), E_FAIL); ChkA(reader.GetXorMappedAddress(&addrValidate)); ChkIf(addrValidate.IsSameIP_and_Port(addr) == false, E_FAIL); ChkIfA(addrValidate.GetIPLength() != 4, E_FAIL); addrValidate = CSocketAddress(0,0); ChkA(reader.GetMappedAddress(&addrValidate)); ChkIfA(addrValidate.GetPort() != 9999, E_FAIL); ChkIfA(addrValidate.GetIPLength() != 4, E_FAIL); ChkIfA(4 != addrValidate.GetIP(&ipvalidate, 4), E_FAIL); ChkIfA(ipvalidate != 0x7f000001, E_FAIL); addrValidate = CSocketAddress(0,0); ipvalidate = 0; reader.GetOtherAddress(&addrValidate); ChkIfA(addrValidate.GetPort() != 7777, E_FAIL); ChkIfA(addrValidate.GetIPLength() != 4, E_FAIL); ChkIfA(4 != addrValidate.GetIP(&ipvalidate, 4), E_FAIL); ChkIf(ipvalidate != 0x11223344, E_FAIL); Cleanup: return hr; }