bool CRepositoryUpdateJob::DoWork() { CLog::Log(LOGDEBUG, "CRepositoryUpdateJob[%s] checking for updates.", m_repo->ID().c_str()); CAddonDatabase database; database.Open(); std::string oldChecksum; if (database.GetRepoChecksum(m_repo->ID(), oldChecksum) == -1) oldChecksum = ""; std::string newChecksum; VECADDONS addons; auto status = m_repo->FetchIfChanged(oldChecksum, newChecksum, addons); database.SetLastChecked(m_repo->ID(), m_repo->Version(), CDateTime::GetCurrentDateTime().GetAsDBDateTime()); MarkFinished(); if (status == CRepository::STATUS_ERROR) return false; if (status == CRepository::STATUS_NOT_MODIFIED) { CLog::Log(LOGDEBUG, "CRepositoryUpdateJob[%s] checksum not changed.", m_repo->ID().c_str()); return true; } //Invalidate art. { CTextureDatabase textureDB; textureDB.Open(); textureDB.BeginMultipleExecute(); for (const auto& addon : addons) { AddonPtr oldAddon; if (database.GetAddon(addon->ID(), oldAddon) && addon->Version() > oldAddon->Version()) { if (!oldAddon->Icon().empty() || !oldAddon->Art().empty() || !oldAddon->Screenshots().empty()) CLog::Log(LOGDEBUG, "CRepository: invalidating cached art for '%s'", addon->ID().c_str()); if (!oldAddon->Icon().empty()) textureDB.InvalidateCachedTexture(oldAddon->Icon()); for (const auto& path : oldAddon->Screenshots()) textureDB.InvalidateCachedTexture(path); for (const auto& art : oldAddon->Art()) textureDB.InvalidateCachedTexture(art.second); } } textureDB.CommitMultipleExecute(); } database.UpdateRepositoryContent(m_repo->ID(), m_repo->Version(), newChecksum, addons); return true; }
bool CVideoLibraryRefreshingJob::Work(CVideoDatabase &db) { if (m_item == nullptr) return false; // determine the scraper for the item's path VIDEO::SScanSettings scanSettings; ADDON::ScraperPtr scraper = db.GetScraperForPath(m_item->GetPath(), scanSettings); if (scraper == nullptr) return false; // copy the scraper in case we need it again ADDON::ScraperPtr originalScraper(scraper); // get the item's correct title std::string itemTitle = m_searchTitle; if (itemTitle.empty()) itemTitle = m_item->GetMovieName(scanSettings.parent_name); CScraperUrl scraperUrl; VIDEO::CVideoInfoScanner scanner; bool needsRefresh = m_forceRefresh; bool hasDetails = false; bool ignoreNfo = m_ignoreNfo; // run this in a loop in case we need to refresh again bool failure = false; do { if (!ignoreNfo) { // check if there's an NFO for the item CNfoFile::NFOResult nfoResult = scanner.CheckForNFOFile(m_item.get(), scanSettings.parent_name_root, scraper, scraperUrl); // if there's no NFO remember it in case we have to refresh again if (nfoResult == CNfoFile::ERROR_NFO) ignoreNfo = true; else if (nfoResult != CNfoFile::NO_NFO) hasDetails = true; // if we are performing a forced refresh ask the user to choose between using a valid NFO and a valid scraper if (needsRefresh && IsModal() && !scraper->IsNoop() && (nfoResult == CNfoFile::URL_NFO || nfoResult == CNfoFile::COMBINED_NFO || nfoResult == CNfoFile::FULL_NFO)) { int heading = 20159; if (scraper->Content() == CONTENT_MOVIES) heading = 13346; else if (scraper->Content() == CONTENT_TVSHOWS) heading = m_item->m_bIsFolder ? 20351 : 20352; else if (scraper->Content() == CONTENT_MUSICVIDEOS) heading = 20393; if (CGUIDialogYesNo::ShowAndGetInput(heading, 20446)) { hasDetails = false; ignoreNfo = true; scraperUrl.Clear(); scraper = originalScraper; } } } // no need to re-fetch the episode guide for episodes if (scraper->Content() == CONTENT_TVSHOWS && !m_item->m_bIsFolder) hasDetails = true; // if we don't have an url or need to refresh anyway do the web search if (!hasDetails && (needsRefresh || scraperUrl.m_url.empty())) { SetTitle(StringUtils::Format(g_localizeStrings.Get(197).c_str(), scraper->Name().c_str())); SetText(itemTitle); SetProgress(0); // clear any cached data from the scraper scraper->ClearCache(); // create the info downloader for the scraper CVideoInfoDownloader infoDownloader(scraper); // try to find a matching item MOVIELIST itemResultList; int result = infoDownloader.FindMovie(itemTitle, itemResultList, GetProgressDialog()); // close the progress dialog MarkFinished(); if (result > 0) { // there are multiple matches for the item if (!itemResultList.empty()) { // choose the first match if (!IsModal()) scraperUrl = itemResultList.at(0); else { // ask the user what to do CGUIDialogSelect* selectDialog = static_cast<CGUIDialogSelect*>(g_windowManager.GetWindow(WINDOW_DIALOG_SELECT)); selectDialog->Reset(); selectDialog->SetHeading(scraper->Content() == CONTENT_TVSHOWS ? 20356 : 196); for (const auto& itemResult : itemResultList) selectDialog->Add(itemResult.strTitle); selectDialog->EnableButton(true, 413); // "Manual" selectDialog->Open(); // check if the user has chosen one of the results int selectedItem = selectDialog->GetSelectedItem(); if (selectedItem >= 0) scraperUrl = itemResultList.at(selectedItem); // the user hasn't chosen one of the results and but has chosen to manually enter a title to use else if (selectDialog->IsButtonPressed()) { // ask the user to input a title to use if (!CGUIKeyboardFactory::ShowAndGetInput(itemTitle, g_localizeStrings.Get(scraper->Content() == CONTENT_TVSHOWS ? 20357 : 16009), false)) return false; // go through the whole process again needsRefresh = true; continue; } // nothing else we can do else return false; } CLog::Log(LOGDEBUG, "CVideoLibraryRefreshingJob: user selected item '%s' with URL '%s'", scraperUrl.strTitle.c_str(), scraperUrl.m_url.at(0).m_url.c_str()); } } else if (result < 0 || !VIDEO::CVideoInfoScanner::DownloadFailed(GetProgressDialog())) { failure = true; break; } } // if the URL is still empty, check whether or not we're allowed // to prompt and ask the user to input a new search title if (!hasDetails && scraperUrl.m_url.empty()) { if (IsModal()) { // ask the user to input a title to use if (!CGUIKeyboardFactory::ShowAndGetInput(itemTitle, g_localizeStrings.Get(scraper->Content() == CONTENT_TVSHOWS ? 20357 : 16009), false)) return false; // go through the whole process again needsRefresh = true; continue; } // nothing else we can do failure = true; break; } // before we start downloading all the necessary information cleanup any existing artwork and hashes CTextureDatabase textureDb; if (textureDb.Open()) { for (const auto& artwork : m_item->GetArt()) textureDb.InvalidateCachedTexture(artwork.second); textureDb.Close(); } m_item->ClearArt(); // put together the list of items to refresh std::string path = m_item->GetPath(); CFileItemList items; if (m_item->HasVideoInfoTag() && m_item->GetVideoInfoTag()->m_iDbId > 0) { // for a tvshow we need to handle all paths of it std::vector<std::string> tvshowPaths; if (CMediaTypes::IsMediaType(m_item->GetVideoInfoTag()->m_type, MediaTypeTvShow) && m_refreshAll && db.GetPathsLinkedToTvShow(m_item->GetVideoInfoTag()->m_iDbId, tvshowPaths)) { for (const auto& tvshowPath : tvshowPaths) { CFileItemPtr tvshowItem(new CFileItem(*m_item->GetVideoInfoTag())); tvshowItem->SetPath(tvshowPath); items.Add(tvshowItem); } } // otherwise just add a copy of the item else items.Add(CFileItemPtr(new CFileItem(*m_item->GetVideoInfoTag()))); // update the path to the real path (instead of a videodb:// one) path = m_item->GetVideoInfoTag()->m_strPath; } else items.Add(CFileItemPtr(new CFileItem(*m_item))); // set the proper path of the list of items to lookup items.SetPath(m_item->m_bIsFolder ? URIUtils::GetParentPath(path) : URIUtils::GetDirectory(path)); int headingLabel = 198; if (scraper->Content() == CONTENT_TVSHOWS) { if (m_item->m_bIsFolder) headingLabel = 20353; else headingLabel = 20361; } else if (scraper->Content() == CONTENT_MUSICVIDEOS) headingLabel = 20394; // prepare the progress dialog for downloading all the necessary information SetTitle(g_localizeStrings.Get(headingLabel)); SetText(scraperUrl.strTitle); SetProgress(0); // remove any existing data for the item we're going to refresh if (m_item->GetVideoInfoTag()->m_iDbId > 0) { int dbId = m_item->GetVideoInfoTag()->m_iDbId; if (scraper->Content() == CONTENT_MOVIES) db.DeleteMovie(dbId); else if (scraper->Content() == CONTENT_MUSICVIDEOS) db.DeleteMusicVideo(dbId); else if (scraper->Content() == CONTENT_TVSHOWS) { if (!m_item->m_bIsFolder) db.DeleteEpisode(dbId); else if (m_refreshAll) db.DeleteTvShow(dbId); else db.DeleteDetailsForTvShow(dbId); } } // finally download the information for the item if (!scanner.RetrieveVideoInfo(items, scanSettings.parent_name, scraper->Content(), !ignoreNfo, &scraperUrl, m_refreshAll, GetProgressDialog())) { // something went wrong MarkFinished(); // check if the user cancelled if (!IsCancelled() && IsModal()) CGUIDialogOK::ShowAndGetInput(195, itemTitle); return false; } // retrieve the updated information from the database if (scraper->Content() == CONTENT_MOVIES) db.GetMovieInfo(m_item->GetPath(), *m_item->GetVideoInfoTag()); else if (scraper->Content() == CONTENT_MUSICVIDEOS) db.GetMusicVideoInfo(m_item->GetPath(), *m_item->GetVideoInfoTag()); else if (scraper->Content() == CONTENT_TVSHOWS) { // update tvshow info to get updated episode numbers if (m_item->m_bIsFolder) db.GetTvShowInfo(m_item->GetPath(), *m_item->GetVideoInfoTag()); else db.GetEpisodeInfo(m_item->GetPath(), *m_item->GetVideoInfoTag()); } // we're finally done MarkFinished(); break; } while (needsRefresh); if (failure && IsModal()) CGUIDialogOK::ShowAndGetInput(195, itemTitle); return true; }
bool CRepositoryUpdateJob::DoWork() { CLog::Log(LOGDEBUG, "CRepositoryUpdateJob[%s] checking for updates.", m_repo->ID().c_str()); CAddonDatabase database; database.Open(); std::string oldChecksum; if (database.GetRepoChecksum(m_repo->ID(), oldChecksum) == -1) oldChecksum = ""; std::string newChecksum; VECADDONS addons; auto status = m_repo->FetchIfChanged(oldChecksum, newChecksum, addons); database.SetLastChecked(m_repo->ID(), m_repo->Version(), CDateTime::GetCurrentDateTime().GetAsDBDateTime()); MarkFinished(); if (status == CRepository::STATUS_ERROR) return false; if (status == CRepository::STATUS_NOT_MODIFIED) { CLog::Log(LOGDEBUG, "CRepositoryUpdateJob[%s] checksum not changed.", m_repo->ID().c_str()); return true; } //Invalidate art. { CTextureDatabase textureDB; textureDB.Open(); textureDB.BeginMultipleExecute(); for (const auto& addon : addons) { AddonPtr oldAddon; if (database.GetAddon(addon->ID(), oldAddon) && addon->Version() > oldAddon->Version()) { if (!oldAddon->Icon().empty() || !oldAddon->FanArt().empty() || !oldAddon->Screenshots().empty()) CLog::Log(LOGDEBUG, "CRepository: invalidating cached art for '%s'", addon->ID().c_str()); if (!oldAddon->Icon().empty()) textureDB.InvalidateCachedTexture(oldAddon->Icon()); if (!oldAddon->FanArt().empty()) textureDB.InvalidateCachedTexture(oldAddon->Icon()); for (const auto& path : oldAddon->Screenshots()) textureDB.InvalidateCachedTexture(path); } } textureDB.CommitMultipleExecute(); } database.UpdateRepositoryContent(m_repo->ID(), m_repo->Version(), newChecksum, addons); //Notify about broken status changes for (const auto& addon : addons) { AddonPtr localAddon; if (!CAddonMgr::GetInstance().GetAddon(addon->ID(), localAddon)) continue; if (localAddon && localAddon->Version() > addon->Version()) //We have a newer version locally continue; AddonPtr oldAddon; database.GetAddon(addon->ID(), oldAddon); if (database.GetAddonVersion(addon->ID()).first > addon->Version()) //Newer version in db (ie. in a different repo) continue; std::string broken = addon->Broken(); bool isBroken = !addon->Broken().empty(); bool isBrokenInDb = oldAddon && !oldAddon->Broken().empty(); if (isBroken && !isBrokenInDb) { //newly broken if (HELPERS::ShowYesNoDialogLines(CVariant{addon->Name()}, CVariant{24096}, CVariant{24097}, CVariant{""}) == DialogResponse::YES) { CAddonMgr::GetInstance().DisableAddon(addon->ID()); } CLog::Log(LOGDEBUG, "CRepositoryUpdateJob[%s] addon '%s' marked broken. reason: \"%s\"", m_repo->ID().c_str(), addon->ID().c_str(), broken.c_str()); CEventLog::GetInstance().Add(EventPtr(new CAddonManagementEvent(addon, 24096))); } else if (!isBroken && isBrokenInDb) { //Unbroken CLog::Log(LOGDEBUG, "CRepositoryUpdateJob[%s] addon '%s' unbroken", m_repo->ID().c_str(), addon->ID().c_str()); } } return true; }