// FIXME: This is the sort of code that should eventually live in a Core // checker rather than as a special case in ExprEngine. void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred, const CallEvent &Call) { SVal ThisVal; bool AlwaysReturnsLValue; const CXXRecordDecl *ThisRD = nullptr; if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) { assert(Ctor->getDecl()->isTrivial()); assert(Ctor->getDecl()->isCopyOrMoveConstructor()); ThisVal = Ctor->getCXXThisVal(); ThisRD = Ctor->getDecl()->getParent(); AlwaysReturnsLValue = false; } else { assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial()); assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() == OO_Equal); ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal(); ThisRD = cast<CXXMethodDecl>(Call.getDecl())->getParent(); AlwaysReturnsLValue = true; } assert(ThisRD); if (ThisRD->isEmpty()) { // Do nothing for empty classes. Otherwise it'd retrieve an UnknownVal // and bind it and RegionStore would think that the actual value // in this region at this offset is unknown. return; } const LocationContext *LCtx = Pred->getLocationContext(); ExplodedNodeSet Dst; Bldr.takeNodes(Pred); SVal V = Call.getArgSVal(0); // If the value being copied is not unknown, load from its location to get // an aggregate rvalue. if (Optional<Loc> L = V.getAs<Loc>()) V = Pred->getState()->getSVal(*L); else assert(V.isUnknownOrUndef()); const Expr *CallExpr = Call.getOriginExpr(); evalBind(Dst, CallExpr, Pred, ThisVal, V, true); PostStmt PS(CallExpr, LCtx); for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end(); I != E; ++I) { ProgramStateRef State = (*I)->getState(); if (AlwaysReturnsLValue) State = State->BindExpr(CallExpr, LCtx, ThisVal); else State = bindReturnValue(Call, LCtx, State); Bldr.generateNode(PS, State, *I); } }
void CallAndMessageChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { ProgramStateRef State = C.getState(); // If this is a call to a C++ method, check if the callee is null or // undefined. if (const CXXInstanceCall *CC = dyn_cast<CXXInstanceCall>(&Call)) { SVal V = CC->getCXXThisVal(); if (V.isUndef()) { if (!BT_cxx_call_undef) BT_cxx_call_undef.reset(new BuiltinBug("Called C++ object pointer is " "uninitialized")); emitBadCall(BT_cxx_call_undef.get(), C, CC->getCXXThisExpr()); return; } ProgramStateRef StNonNull, StNull; llvm::tie(StNonNull, StNull) = State->assume(V.castAs<DefinedOrUnknownSVal>()); if (StNull && !StNonNull) { if (!BT_cxx_call_null) BT_cxx_call_null.reset(new BuiltinBug("Called C++ object pointer " "is null")); emitBadCall(BT_cxx_call_null.get(), C, CC->getCXXThisExpr()); return; } State = StNonNull; } // Don't check for uninitialized field values in arguments if the // caller has a body that is available and we have the chance to inline it. // This is a hack, but is a reasonable compromise betweens sometimes warning // and sometimes not depending on if we decide to inline a function. const Decl *D = Call.getDecl(); const bool checkUninitFields = !(C.getAnalysisManager().shouldInlineCall() && (D && D->getBody())); OwningPtr<BugType> *BT; if (isa<ObjCMethodCall>(Call)) BT = &BT_msg_arg; else BT = &BT_call_arg; for (unsigned i = 0, e = Call.getNumArgs(); i != e; ++i) if (PreVisitProcessArg(C, Call.getArgSVal(i), Call.getArgSourceRange(i), Call.getArgExpr(i), /*IsFirstArgument=*/i == 0, checkUninitFields, Call, *BT)) return; // If we make it here, record our assumptions about the callee. C.addTransition(State); }
void NoReturnFunctionChecker::checkPostCall(const CallEvent &CE, CheckerContext &C) const { ProgramStateRef state = C.getState(); bool BuildSinks = false; if (const FunctionDecl *FD = dyn_cast_or_null<FunctionDecl>(CE.getDecl())) BuildSinks = FD->getAttr<AnalyzerNoReturnAttr>() || FD->isNoReturn(); const Expr *Callee = CE.getOriginExpr(); if (!BuildSinks && Callee) BuildSinks = getFunctionExtInfo(Callee->getType()).getNoReturn(); if (!BuildSinks && CE.isGlobalCFunction()) { if (const IdentifierInfo *II = CE.getCalleeIdentifier()) { // HACK: Some functions are not marked noreturn, and don't return. // Here are a few hardwired ones. If this takes too long, we can // potentially cache these results. BuildSinks = llvm::StringSwitch<bool>(StringRef(II->getName())) .Case("exit", true) .Case("panic", true) .Case("error", true) .Case("Assert", true) // FIXME: This is just a wrapper around throwing an exception. // Eventually inter-procedural analysis should handle this easily. .Case("ziperr", true) .Case("assfail", true) .Case("db_error", true) .Case("__assert", true) // For the purpose of static analysis, we do not care that // this MSVC function will return if the user decides to continue. .Case("_wassert", true) .Case("__assert_rtn", true) .Case("__assert_fail", true) .Case("dtrace_assfail", true) .Case("yy_fatal_error", true) .Case("_XCAssertionFailureHandler", true) .Case("_DTAssertionFailureHandler", true) .Case("_TSAssertionFailureHandler", true) .Default(false); } } if (BuildSinks) C.generateSink(); }
// FIXME: This is the sort of code that should eventually live in a Core // checker rather than as a special case in ExprEngine. void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred, const CallEvent &Call) { SVal ThisVal; bool AlwaysReturnsLValue; if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) { assert(Ctor->getDecl()->isTrivial()); assert(Ctor->getDecl()->isCopyOrMoveConstructor()); ThisVal = Ctor->getCXXThisVal(); AlwaysReturnsLValue = false; } else { assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial()); assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() == OO_Equal); ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal(); AlwaysReturnsLValue = true; } const LocationContext *LCtx = Pred->getLocationContext(); ExplodedNodeSet Dst; Bldr.takeNodes(Pred); SVal V = Call.getArgSVal(0); // If the value being copied is not unknown, load from its location to get // an aggregate rvalue. if (Optional<Loc> L = V.getAs<Loc>()) V = Pred->getState()->getSVal(*L); else assert(V.isUnknown()); const Expr *CallExpr = Call.getOriginExpr(); evalBind(Dst, CallExpr, Pred, ThisVal, V, true); PostStmt PS(CallExpr, LCtx); for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end(); I != E; ++I) { ProgramStateRef State = (*I)->getState(); if (AlwaysReturnsLValue) State = State->BindExpr(CallExpr, LCtx, ThisVal); else State = bindReturnValue(Call, LCtx, State); Bldr.generateNode(PS, State, *I); } }
/// \return Bitvector marking non-null attributes. static llvm::SmallBitVector getNonNullAttrs(const CallEvent &Call) { const Decl *FD = Call.getDecl(); unsigned NumArgs = Call.getNumArgs(); llvm::SmallBitVector AttrNonNull(NumArgs); for (const auto *NonNull : FD->specific_attrs<NonNullAttr>()) { if (!NonNull->args_size()) { AttrNonNull.set(0, NumArgs); break; } for (const ParamIdx &Idx : NonNull->args()) { unsigned IdxAST = Idx.getASTIndex(); if (IdxAST >= NumArgs) continue; AttrNonNull.set(IdxAST); } } return AttrNonNull; }
void CallAndMessageChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { // If this is a call to a C++ method, check if the callee is null or // undefined. // FIXME: Generalize this to CXXInstanceCall once it supports // getCXXThisVal(). if (const CXXMemberCall *CC = dyn_cast<CXXMemberCall>(&Call)) { SVal V = CC->getCXXThisVal(); if (V.isUndef()) { if (!BT_cxx_call_undef) BT_cxx_call_undef.reset(new BuiltinBug("Called C++ object pointer is " "uninitialized")); EmitBadCall(BT_cxx_call_undef.get(), C, CC->getOriginExpr()); return; } if (V.isZeroConstant()) { if (!BT_cxx_call_null) BT_cxx_call_null.reset(new BuiltinBug("Called C++ object pointer " "is null")); EmitBadCall(BT_cxx_call_null.get(), C, CC->getOriginExpr()); return; } } // Don't check for uninitialized field values in arguments if the // caller has a body that is available and we have the chance to inline it. // This is a hack, but is a reasonable compromise betweens sometimes warning // and sometimes not depending on if we decide to inline a function. const Decl *D = Call.getDecl(); const bool checkUninitFields = !(C.getAnalysisManager().shouldInlineCall() && (D && D->getBody())); OwningPtr<BugType> *BT; if (isa<ObjCMethodCall>(Call)) BT = &BT_msg_arg; else BT = &BT_call_arg; for (unsigned i = 0, e = Call.getNumArgs(); i != e; ++i) if (PreVisitProcessArg(C, Call.getArgSVal(i), Call.getArgSourceRange(i), Call.getArgExpr(i), /*IsFirstArgument=*/i == 0, checkUninitFields, Call, *BT)) return; }
void IteratorChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { // Check for out of range access const auto *Func = dyn_cast_or_null<FunctionDecl>(Call.getDecl()); if (!Func) return; if (Func->isOverloadedOperator()) { if (ChecksEnabled[CK_IteratorRangeChecker] && isDereferenceOperator(Func->getOverloadedOperator())) { // Check for dereference of out-of-range iterators if (const auto *InstCall = dyn_cast<CXXInstanceCall>(&Call)) { verifyDereference(C, InstCall->getCXXThisVal()); } else { verifyDereference(C, Call.getArgSVal(0)); } } } }
void CFRetainReleaseChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { // TODO: Make this check part of CallDescription. if (!Call.isGlobalCFunction()) return; // Check if we called CFRetain/CFRelease/CFMakeCollectable/CFAutorelease. if (!(Call.isCalled(CFRetain) || Call.isCalled(CFRelease) || Call.isCalled(CFMakeCollectable) || Call.isCalled(CFAutorelease))) return; // Get the argument's value. SVal ArgVal = Call.getArgSVal(0); Optional<DefinedSVal> DefArgVal = ArgVal.getAs<DefinedSVal>(); if (!DefArgVal) return; // Is it null? ProgramStateRef state = C.getState(); ProgramStateRef stateNonNull, stateNull; std::tie(stateNonNull, stateNull) = state->assume(*DefArgVal); if (!stateNonNull) { ExplodedNode *N = C.generateErrorNode(stateNull); if (!N) return; SmallString<64> Str; raw_svector_ostream OS(Str); OS << "Null pointer argument in call to " << cast<FunctionDecl>(Call.getDecl())->getName(); auto report = llvm::make_unique<BugReport>(BT, OS.str(), N); report->addRange(Call.getArgSourceRange(0)); bugreporter::trackExpressionValue(N, Call.getArgExpr(0), *report); C.emitReport(std::move(report)); return; } // From here on, we know the argument is non-null. C.addTransition(stateNonNull); }
/// Suppress the nullability warnings for some functions. void NullabilityChecker::checkPostCall(const CallEvent &Call, CheckerContext &C) const { auto Decl = Call.getDecl(); if (!Decl) return; // ObjC Messages handles in a different callback. if (Call.getKind() == CE_ObjCMessage) return; const FunctionType *FuncType = Decl->getFunctionType(); if (!FuncType) return; QualType ReturnType = FuncType->getReturnType(); if (!ReturnType->isAnyPointerType()) return; ProgramStateRef State = C.getState(); if (State->get<PreconditionViolated>()) return; const MemRegion *Region = getTrackRegion(Call.getReturnValue()); if (!Region) return; // CG headers are misannotated. Do not warn for symbols that are the results // of CG calls. const SourceManager &SM = C.getSourceManager(); StringRef FilePath = SM.getFilename(SM.getSpellingLoc(Decl->getLocStart())); if (llvm::sys::path::filename(FilePath).startswith("CG")) { State = State->set<NullabilityMap>(Region, Nullability::Contradicted); C.addTransition(State); return; } const NullabilityState *TrackedNullability = State->get<NullabilityMap>(Region); if (!TrackedNullability && getNullabilityAnnotation(ReturnType) == Nullability::Nullable) { State = State->set<NullabilityMap>(Region, Nullability::Nullable); C.addTransition(State); } }
void NonNullParamChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { const Decl *FD = Call.getDecl(); if (!FD) return; const NonNullAttr *Att = FD->getAttr<NonNullAttr>(); ProgramStateRef state = C.getState(); CallEvent::param_type_iterator TyI = Call.param_type_begin(), TyE = Call.param_type_end(); for (unsigned idx = 0, count = Call.getNumArgs(); idx != count; ++idx){ // Check if the parameter is a reference. We want to report when reference // to a null pointer is passed as a paramter. bool haveRefTypeParam = false; if (TyI != TyE) { haveRefTypeParam = (*TyI)->isReferenceType(); TyI++; } bool haveAttrNonNull = Att && Att->isNonNull(idx); if (!haveAttrNonNull) { // Check if the parameter is also marked 'nonnull'. ArrayRef<ParmVarDecl*> parms = Call.parameters(); if (idx < parms.size()) haveAttrNonNull = parms[idx]->hasAttr<NonNullAttr>(); } if (!haveRefTypeParam && !haveAttrNonNull) continue; // If the value is unknown or undefined, we can't perform this check. const Expr *ArgE = Call.getArgExpr(idx); SVal V = Call.getArgSVal(idx); Optional<DefinedSVal> DV = V.getAs<DefinedSVal>(); if (!DV) continue; // Process the case when the argument is not a location. assert(!haveRefTypeParam || DV->getAs<Loc>()); if (haveAttrNonNull && !DV->getAs<Loc>()) { // If the argument is a union type, we want to handle a potential // transparent_union GCC extension. if (!ArgE) continue; QualType T = ArgE->getType(); const RecordType *UT = T->getAsUnionType(); if (!UT || !UT->getDecl()->hasAttr<TransparentUnionAttr>()) continue; if (Optional<nonloc::CompoundVal> CSV = DV->getAs<nonloc::CompoundVal>()) { nonloc::CompoundVal::iterator CSV_I = CSV->begin(); assert(CSV_I != CSV->end()); V = *CSV_I; DV = V.getAs<DefinedSVal>(); assert(++CSV_I == CSV->end()); // FIXME: Handle (some_union){ some_other_union_val }, which turns into // a LazyCompoundVal inside a CompoundVal. if (!V.getAs<Loc>()) continue; // Retrieve the corresponding expression. if (const CompoundLiteralExpr *CE = dyn_cast<CompoundLiteralExpr>(ArgE)) if (const InitListExpr *IE = dyn_cast<InitListExpr>(CE->getInitializer())) ArgE = dyn_cast<Expr>(*(IE->begin())); } else { // FIXME: Handle LazyCompoundVals? continue; } } ConstraintManager &CM = C.getConstraintManager(); ProgramStateRef stateNotNull, stateNull; std::tie(stateNotNull, stateNull) = CM.assumeDual(state, *DV); if (stateNull && !stateNotNull) { // Generate an error node. Check for a null node in case // we cache out. if (ExplodedNode *errorNode = C.generateSink(stateNull)) { BugReport *R = 0; if (haveAttrNonNull) R = genReportNullAttrNonNull(errorNode, ArgE); else if (haveRefTypeParam) R = genReportReferenceToNullPointer(errorNode, ArgE); // Highlight the range of the argument that was null. R->addRange(Call.getArgSourceRange(idx)); // Emit the bug report. C.emitReport(R); } // Always return. Either we cached out or we just emitted an error. return; } // If a pointer value passed the check we should assume that it is // indeed not null from this point forward. assert(stateNotNull); state = stateNotNull; } // If we reach here all of the arguments passed the nonnull check. // If 'state' has been updated generated a new node. C.addTransition(state); }
bool ExprEngine::inlineCall(ExplodedNodeSet &Dst, const CallEvent &Call, ExplodedNode *Pred) { if (!getAnalysisManager().shouldInlineCall()) return false; const StackFrameContext *CallerSFC = Pred->getLocationContext()->getCurrentStackFrame(); const Decl *D = Call.getDecl(); const LocationContext *ParentOfCallee = 0; switch (Call.getKind()) { case CE_Function: case CE_CXXMember: // These are always at least possible to inline. break; case CE_CXXMemberOperator: // FIXME: This should be possible to inline, but // RegionStore::enterStackFrame isn't smart enough to handle the first // argument being 'this'. The correct solution is to use CallEvent in // enterStackFrame as well. return false; case CE_CXXConstructor: // Do not inline constructors until we can model destructors. // This is unfortunate, but basically necessary for smart pointers and such. return false; case CE_CXXAllocator: // Do not inline allocators until we model deallocators. // This is unfortunate, but basically necessary for smart pointers and such. return false; case CE_Block: { const BlockDataRegion *BR = cast<BlockCall>(Call).getBlockRegion(); if (!BR) return false; D = BR->getDecl(); AnalysisDeclContext *BlockCtx = AMgr.getAnalysisDeclContext(D); ParentOfCallee = BlockCtx->getBlockInvocationContext(CallerSFC, cast<BlockDecl>(D), BR); break; } case CE_ObjCMessage: case CE_ObjCPropertyAccess: // These always use dynamic dispatch; enabling inlining means assuming // that a particular method will be called at runtime. return false; } if (!D || !shouldInlineDecl(D, Pred)) return false; if (!ParentOfCallee) ParentOfCallee = CallerSFC; const Expr *CallE = Call.getOriginExpr(); assert(CallE && "It is not yet possible to have calls without statements"); // Construct a new stack frame for the callee. AnalysisDeclContext *CalleeADC = AMgr.getAnalysisDeclContext(D); const StackFrameContext *CalleeSFC = CalleeADC->getStackFrame(ParentOfCallee, CallE, currentBuilderContext->getBlock(), currentStmtIdx); CallEnter Loc(CallE, CalleeSFC, Pred->getLocationContext()); bool isNew; if (ExplodedNode *N = G.getNode(Loc, Pred->getState(), false, &isNew)) { N->addPredecessor(Pred, G); if (isNew) Engine.getWorkList()->enqueue(N); } return true; }
void IteratorChecker::checkPostCall(const CallEvent &Call, CheckerContext &C) const { // Record new iterator positions and iterator position changes const auto *Func = dyn_cast_or_null<FunctionDecl>(Call.getDecl()); if (!Func) return; if (Func->isOverloadedOperator()) { const auto Op = Func->getOverloadedOperator(); if (isSimpleComparisonOperator(Op)) { if (const auto *InstCall = dyn_cast<CXXInstanceCall>(&Call)) { handleComparison(C, Call.getReturnValue(), InstCall->getCXXThisVal(), Call.getArgSVal(0), Op); } else { handleComparison(C, Call.getReturnValue(), Call.getArgSVal(0), Call.getArgSVal(1), Op); } } } else { const auto *OrigExpr = Call.getOriginExpr(); if (!OrigExpr) return; if (!isIteratorType(Call.getResultType())) return; auto State = C.getState(); // Already bound to container? if (getIteratorPosition(State, Call.getReturnValue())) return; if (const auto *InstCall = dyn_cast<CXXInstanceCall>(&Call)) { if (isEndCall(Func)) { handleEnd(C, OrigExpr, Call.getReturnValue(), InstCall->getCXXThisVal()); return; } } // Copy-like and move constructors if (isa<CXXConstructorCall>(&Call) && Call.getNumArgs() == 1) { if (const auto *Pos = getIteratorPosition(State, Call.getArgSVal(0))) { State = setIteratorPosition(State, Call.getReturnValue(), *Pos); if (cast<CXXConstructorDecl>(Func)->isMoveConstructor()) { State = removeIteratorPosition(State, Call.getArgSVal(0)); } C.addTransition(State); return; } } // Assumption: if return value is an iterator which is not yet bound to a // container, then look for the first iterator argument, and // bind the return value to the same container. This approach // works for STL algorithms. // FIXME: Add a more conservative mode for (unsigned i = 0; i < Call.getNumArgs(); ++i) { if (isIteratorType(Call.getArgExpr(i)->getType())) { if (const auto *Pos = getIteratorPosition(State, Call.getArgSVal(i))) { assignToContainer(C, OrigExpr, Call.getReturnValue(), Pos->getContainer()); return; } } } } }
void CallAndMessageChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { ProgramStateRef State = C.getState(); // If this is a call to a C++ method, check if the callee is null or // undefined. if (const CXXInstanceCall *CC = dyn_cast<CXXInstanceCall>(&Call)) { SVal V = CC->getCXXThisVal(); if (V.isUndef()) { if (!BT_cxx_call_undef) BT_cxx_call_undef.reset( new BuiltinBug(this, "Called C++ object pointer is uninitialized")); emitBadCall(BT_cxx_call_undef.get(), C, CC->getCXXThisExpr()); return; } ProgramStateRef StNonNull, StNull; std::tie(StNonNull, StNull) = State->assume(V.castAs<DefinedOrUnknownSVal>()); if (StNull && !StNonNull) { if (!BT_cxx_call_null) BT_cxx_call_null.reset( new BuiltinBug(this, "Called C++ object pointer is null")); emitBadCall(BT_cxx_call_null.get(), C, CC->getCXXThisExpr()); return; } State = StNonNull; } const Decl *D = Call.getDecl(); const FunctionDecl *FD = dyn_cast_or_null<FunctionDecl>(D); if (FD) { // If we have a declaration, we can make sure we pass enough parameters to // the function. unsigned Params = FD->getNumParams(); if (Call.getNumArgs() < Params) { ExplodedNode *N = C.generateSink(); if (!N) return; LazyInit_BT("Function call with too few arguments", BT_call_few_args); SmallString<512> Str; llvm::raw_svector_ostream os(Str); os << "Function taking " << Params << " argument" << (Params == 1 ? "" : "s") << " is called with less (" << Call.getNumArgs() << ")"; C.emitReport( llvm::make_unique<BugReport>(*BT_call_few_args, os.str(), N)); } } // Don't check for uninitialized field values in arguments if the // caller has a body that is available and we have the chance to inline it. // This is a hack, but is a reasonable compromise betweens sometimes warning // and sometimes not depending on if we decide to inline a function. const bool checkUninitFields = !(C.getAnalysisManager().shouldInlineCall() && (D && D->getBody())); std::unique_ptr<BugType> *BT; if (isa<ObjCMethodCall>(Call)) BT = &BT_msg_arg; else BT = &BT_call_arg; for (unsigned i = 0, e = Call.getNumArgs(); i != e; ++i) { const ParmVarDecl *ParamDecl = nullptr; if(FD && i < FD->getNumParams()) ParamDecl = FD->getParamDecl(i); if (PreVisitProcessArg(C, Call.getArgSVal(i), Call.getArgSourceRange(i), Call.getArgExpr(i), /*IsFirstArgument=*/i == 0, checkUninitFields, Call, *BT, ParamDecl)) return; } // If we make it here, record our assumptions about the callee. C.addTransition(State); }
void AttrNonNullChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { const Decl *FD = Call.getDecl(); if (!FD) return; const NonNullAttr *Att = FD->getAttr<NonNullAttr>(); if (!Att) return; ProgramStateRef state = C.getState(); // Iterate through the arguments of CE and check them for null. for (unsigned idx = 0, count = Call.getNumArgs(); idx != count; ++idx) { if (!Att->isNonNull(idx)) continue; SVal V = Call.getArgSVal(idx); DefinedSVal *DV = dyn_cast<DefinedSVal>(&V); // If the value is unknown or undefined, we can't perform this check. if (!DV) continue; if (!isa<Loc>(*DV)) { // If the argument is a union type, we want to handle a potential // transparent_union GCC extension. const Expr *ArgE = Call.getArgExpr(idx); if (!ArgE) continue; QualType T = ArgE->getType(); const RecordType *UT = T->getAsUnionType(); if (!UT || !UT->getDecl()->hasAttr<TransparentUnionAttr>()) continue; if (nonloc::CompoundVal *CSV = dyn_cast<nonloc::CompoundVal>(DV)) { nonloc::CompoundVal::iterator CSV_I = CSV->begin(); assert(CSV_I != CSV->end()); V = *CSV_I; DV = dyn_cast<DefinedSVal>(&V); assert(++CSV_I == CSV->end()); if (!DV) continue; } else { // FIXME: Handle LazyCompoundVals? continue; } } ConstraintManager &CM = C.getConstraintManager(); ProgramStateRef stateNotNull, stateNull; llvm::tie(stateNotNull, stateNull) = CM.assumeDual(state, *DV); if (stateNull && !stateNotNull) { // Generate an error node. Check for a null node in case // we cache out. if (ExplodedNode *errorNode = C.generateSink(stateNull)) { // Lazily allocate the BugType object if it hasn't already been // created. Ownership is transferred to the BugReporter object once // the BugReport is passed to 'EmitWarning'. if (!BT) BT.reset(new BugType("Argument with 'nonnull' attribute passed null", "API")); BugReport *R = new BugReport(*BT, "Null pointer passed as an argument to a " "'nonnull' parameter", errorNode); // Highlight the range of the argument that was null. R->addRange(Call.getArgSourceRange(idx)); if (const Expr *ArgE = Call.getArgExpr(idx)) bugreporter::addTrackNullOrUndefValueVisitor(errorNode, ArgE, R); // Emit the bug report. C.EmitReport(R); } // Always return. Either we cached out or we just emitted an error. return; } // If a pointer value passed the check we should assume that it is // indeed not null from this point forward. assert(stateNotNull); state = stateNotNull; } // If we reach here all of the arguments passed the nonnull check. // If 'state' has been updated generated a new node. C.addTransition(state); }
void MisusedMovedObjectChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { ProgramStateRef State = C.getState(); const LocationContext *LC = C.getLocationContext(); ExplodedNode *N = nullptr; // Remove the MemRegions from the map on which a ctor/dtor call or assignement // happened. // Checking constructor calls. if (const auto *CC = dyn_cast<CXXConstructorCall>(&Call)) { State = removeFromState(State, CC->getCXXThisVal().getAsRegion()); auto CtorDec = CC->getDecl(); // Check for copying a moved-from object and report the bug. if (CtorDec && CtorDec->isCopyOrMoveConstructor()) { const MemRegion *ArgRegion = CC->getArgSVal(0).getAsRegion(); const RegionState *ArgState = State->get<TrackedRegionMap>(ArgRegion); if (ArgState && ArgState->isMoved()) { if (!isInMoveSafeContext(LC)) { N = reportBug(ArgRegion, Call, C, /*isCopy=*/true); State = State->set<TrackedRegionMap>(ArgRegion, RegionState::getReported()); } } } C.addTransition(State, N); return; } const auto IC = dyn_cast<CXXInstanceCall>(&Call); if (!IC) return; // In case of destructor call we do not track the object anymore. const MemRegion *ThisRegion = IC->getCXXThisVal().getAsRegion(); if (dyn_cast_or_null<CXXDestructorDecl>(Call.getDecl())) { State = removeFromState(State, IC->getCXXThisVal().getAsRegion()); C.addTransition(State); return; } const auto MethodDecl = dyn_cast_or_null<CXXMethodDecl>(IC->getDecl()); if (!MethodDecl) return; // Checking assignment operators. bool OperatorEq = MethodDecl->isOverloadedOperator() && MethodDecl->getOverloadedOperator() == OO_Equal; // Remove the tracked object for every assignment operator, but report bug // only for move or copy assignment's argument. if (OperatorEq) { State = removeFromState(State, ThisRegion); if (MethodDecl->isCopyAssignmentOperator() || MethodDecl->isMoveAssignmentOperator()) { const RegionState *ArgState = State->get<TrackedRegionMap>(IC->getArgSVal(0).getAsRegion()); if (ArgState && ArgState->isMoved() && !isInMoveSafeContext(LC)) { const MemRegion *ArgRegion = IC->getArgSVal(0).getAsRegion(); N = reportBug(ArgRegion, Call, C, /*isCopy=*/true); State = State->set<TrackedRegionMap>(ArgRegion, RegionState::getReported()); } } C.addTransition(State, N); return; } // The remaining part is check only for method call on a moved-from object. if (isMoveSafeMethod(MethodDecl)) return; if (isStateResetMethod(MethodDecl)) { State = State->remove<TrackedRegionMap>(ThisRegion); C.addTransition(State); return; } // If it is already reported then we dont report the bug again. const RegionState *ThisState = State->get<TrackedRegionMap>(ThisRegion); if (!(ThisState && ThisState->isMoved())) return; // Dont report it in case if any base region is already reported if (isAnyBaseRegionReported(State, ThisRegion)) return; if (isInMoveSafeContext(LC)) return; N = reportBug(ThisRegion, Call, C); State = State->set<TrackedRegionMap>(ThisRegion, RegionState::getReported()); C.addTransition(State, N); }
void NonNullParamChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { if (!Call.getDecl()) return; llvm::SmallBitVector AttrNonNull = getNonNullAttrs(Call); unsigned NumArgs = Call.getNumArgs(); ProgramStateRef state = C.getState(); ArrayRef<ParmVarDecl*> parms = Call.parameters(); for (unsigned idx = 0; idx < NumArgs; ++idx) { // For vararg functions, a corresponding parameter decl may not exist. bool HasParam = idx < parms.size(); // Check if the parameter is a reference. We want to report when reference // to a null pointer is passed as a parameter. bool haveRefTypeParam = HasParam ? parms[idx]->getType()->isReferenceType() : false; bool haveAttrNonNull = AttrNonNull[idx]; // Check if the parameter is also marked 'nonnull'. if (!haveAttrNonNull && HasParam) haveAttrNonNull = parms[idx]->hasAttr<NonNullAttr>(); if (!haveAttrNonNull && !haveRefTypeParam) continue; // If the value is unknown or undefined, we can't perform this check. const Expr *ArgE = Call.getArgExpr(idx); SVal V = Call.getArgSVal(idx); auto DV = V.getAs<DefinedSVal>(); if (!DV) continue; assert(!haveRefTypeParam || DV->getAs<Loc>()); // Process the case when the argument is not a location. if (haveAttrNonNull && !DV->getAs<Loc>()) { // If the argument is a union type, we want to handle a potential // transparent_union GCC extension. if (!ArgE) continue; QualType T = ArgE->getType(); const RecordType *UT = T->getAsUnionType(); if (!UT || !UT->getDecl()->hasAttr<TransparentUnionAttr>()) continue; auto CSV = DV->getAs<nonloc::CompoundVal>(); // FIXME: Handle LazyCompoundVals? if (!CSV) continue; V = *(CSV->begin()); DV = V.getAs<DefinedSVal>(); assert(++CSV->begin() == CSV->end()); // FIXME: Handle (some_union){ some_other_union_val }, which turns into // a LazyCompoundVal inside a CompoundVal. if (!V.getAs<Loc>()) continue; // Retrieve the corresponding expression. if (const auto *CE = dyn_cast<CompoundLiteralExpr>(ArgE)) if (const auto *IE = dyn_cast<InitListExpr>(CE->getInitializer())) ArgE = dyn_cast<Expr>(*(IE->begin())); } ConstraintManager &CM = C.getConstraintManager(); ProgramStateRef stateNotNull, stateNull; std::tie(stateNotNull, stateNull) = CM.assumeDual(state, *DV); // Generate an error node. Check for a null node in case // we cache out. if (stateNull && !stateNotNull) { if (ExplodedNode *errorNode = C.generateErrorNode(stateNull)) { std::unique_ptr<BugReport> R; if (haveAttrNonNull) R = genReportNullAttrNonNull(errorNode, ArgE); else if (haveRefTypeParam) R = genReportReferenceToNullPointer(errorNode, ArgE); // Highlight the range of the argument that was null. R->addRange(Call.getArgSourceRange(idx)); // Emit the bug report. C.emitReport(std::move(R)); } // Always return. Either we cached out or we just emitted an error. return; } if (stateNull) { if (ExplodedNode *N = C.generateSink(stateNull, C.getPredecessor())) { ImplicitNullDerefEvent event = { V, false, N, &C.getBugReporter(), /*IsDirectDereference=*/haveRefTypeParam}; dispatchEvent(event); } } // If a pointer value passed the check we should assume that it is // indeed not null from this point forward. state = stateNotNull; } // If we reach here all of the arguments passed the nonnull check. // If 'state' has been updated generated a new node. C.addTransition(state); }
/// This callback warns when a nullable pointer or a null value is passed to a /// function that expects its argument to be nonnull. void NullabilityChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { if (!Call.getDecl()) return; ProgramStateRef State = C.getState(); if (State->get<PreconditionViolated>()) return; ProgramStateRef OrigState = State; unsigned Idx = 0; for (const ParmVarDecl *Param : Call.parameters()) { if (Param->isParameterPack()) break; const Expr *ArgExpr = nullptr; if (Idx < Call.getNumArgs()) ArgExpr = Call.getArgExpr(Idx); auto ArgSVal = Call.getArgSVal(Idx++).getAs<DefinedOrUnknownSVal>(); if (!ArgSVal) continue; if (!Param->getType()->isAnyPointerType() && !Param->getType()->isReferenceType()) continue; NullConstraint Nullness = getNullConstraint(*ArgSVal, State); Nullability ParamNullability = getNullabilityAnnotation(Param->getType()); Nullability ArgStaticNullability = getNullabilityAnnotation(ArgExpr->getType()); if (Filter.CheckNullPassedToNonnull && Nullness == NullConstraint::IsNull && ArgStaticNullability != Nullability::Nonnull && ParamNullability == Nullability::Nonnull) { ExplodedNode *N = C.generateErrorNode(State); if (!N) return; reportBugIfPreconditionHolds(ErrorKind::NilPassedToNonnull, N, nullptr, C, ArgExpr); return; } const MemRegion *Region = getTrackRegion(*ArgSVal); if (!Region) continue; const NullabilityState *TrackedNullability = State->get<NullabilityMap>(Region); if (TrackedNullability) { if (Nullness == NullConstraint::IsNotNull || TrackedNullability->getValue() != Nullability::Nullable) continue; if (Filter.CheckNullablePassedToNonnull && ParamNullability == Nullability::Nonnull) { ExplodedNode *N = C.addTransition(State); reportBugIfPreconditionHolds(ErrorKind::NullablePassedToNonnull, N, Region, C, ArgExpr, /*SuppressPath=*/true); return; } if (Filter.CheckNullableDereferenced && Param->getType()->isReferenceType()) { ExplodedNode *N = C.addTransition(State); reportBugIfPreconditionHolds(ErrorKind::NullableDereferenced, N, Region, C, ArgExpr, /*SuppressPath=*/true); return; } continue; } // No tracked nullability yet. if (ArgStaticNullability != Nullability::Nullable) continue; State = State->set<NullabilityMap>( Region, NullabilityState(ArgStaticNullability, ArgExpr)); } if (State != OrigState) C.addTransition(State); }
/// This callback warns when a nullable pointer or a null value is passed to a /// function that expects its argument to be nonnull. void NullabilityChecker::checkPreCall(const CallEvent &Call, CheckerContext &C) const { if (!Call.getDecl()) return; ProgramStateRef State = C.getState(); if (State->get<InvariantViolated>()) return; ProgramStateRef OrigState = State; unsigned Idx = 0; for (const ParmVarDecl *Param : Call.parameters()) { if (Param->isParameterPack()) break; if (Idx >= Call.getNumArgs()) break; const Expr *ArgExpr = Call.getArgExpr(Idx); auto ArgSVal = Call.getArgSVal(Idx++).getAs<DefinedOrUnknownSVal>(); if (!ArgSVal) continue; if (!Param->getType()->isAnyPointerType() && !Param->getType()->isReferenceType()) continue; NullConstraint Nullness = getNullConstraint(*ArgSVal, State); Nullability RequiredNullability = getNullabilityAnnotation(Param->getType()); Nullability ArgExprTypeLevelNullability = getNullabilityAnnotation(ArgExpr->getType()); unsigned ParamIdx = Param->getFunctionScopeIndex() + 1; if (Filter.CheckNullPassedToNonnull && Nullness == NullConstraint::IsNull && ArgExprTypeLevelNullability != Nullability::Nonnull && RequiredNullability == Nullability::Nonnull && isDiagnosableCall(Call)) { ExplodedNode *N = C.generateErrorNode(State); if (!N) return; SmallString<256> SBuf; llvm::raw_svector_ostream OS(SBuf); OS << (Param->getType()->isObjCObjectPointerType() ? "nil" : "Null"); OS << " passed to a callee that requires a non-null " << ParamIdx << llvm::getOrdinalSuffix(ParamIdx) << " parameter"; reportBugIfInvariantHolds(OS.str(), ErrorKind::NilPassedToNonnull, N, nullptr, C, ArgExpr, /*SuppressPath=*/false); return; } const MemRegion *Region = getTrackRegion(*ArgSVal); if (!Region) continue; const NullabilityState *TrackedNullability = State->get<NullabilityMap>(Region); if (TrackedNullability) { if (Nullness == NullConstraint::IsNotNull || TrackedNullability->getValue() != Nullability::Nullable) continue; if (Filter.CheckNullablePassedToNonnull && RequiredNullability == Nullability::Nonnull && isDiagnosableCall(Call)) { ExplodedNode *N = C.addTransition(State); SmallString<256> SBuf; llvm::raw_svector_ostream OS(SBuf); OS << "Nullable pointer is passed to a callee that requires a non-null " << ParamIdx << llvm::getOrdinalSuffix(ParamIdx) << " parameter"; reportBugIfInvariantHolds(OS.str(), ErrorKind::NullablePassedToNonnull, N, Region, C, ArgExpr, /*SuppressPath=*/true); return; } if (Filter.CheckNullableDereferenced && Param->getType()->isReferenceType()) { ExplodedNode *N = C.addTransition(State); reportBugIfInvariantHolds("Nullable pointer is dereferenced", ErrorKind::NullableDereferenced, N, Region, C, ArgExpr, /*SuppressPath=*/true); return; } continue; } // No tracked nullability yet. if (ArgExprTypeLevelNullability != Nullability::Nullable) continue; State = State->set<NullabilityMap>( Region, NullabilityState(ArgExprTypeLevelNullability, ArgExpr)); } if (State != OrigState) C.addTransition(State); }