JSValue evaluateInGlobalCallFrame(const String& script, JSValue& exception, JSGlobalObject* globalObject) { CallFrame* globalCallFrame = globalObject->globalExec(); VM& vm = globalObject->vm(); EvalExecutable* eval = EvalExecutable::create(globalCallFrame, makeSource(script), false); if (!eval) { exception = vm.exception; vm.exception = JSValue(); return exception; } JSValue result = vm.interpreter->execute(eval, globalCallFrame, globalObject, globalCallFrame->scope()); if (vm.exception) { exception = vm.exception; vm.exception = JSValue(); } ASSERT(result); return result; }
void StackIterator::readInlinedFrame(CallFrame* callFrame, CodeOrigin* codeOrigin) { ASSERT(codeOrigin); ASSERT(!callFrame->hasHostCallFrameFlag()); unsigned frameOffset = inlinedFrameOffset(codeOrigin); bool isInlined = !!frameOffset; if (isInlined) { InlineCallFrame* inlineCallFrame = codeOrigin->inlineCallFrame; m_frame.m_callFrame = callFrame; m_frame.m_inlineCallFrame = inlineCallFrame; m_frame.m_argumentCountIncludingThis = inlineCallFrame->arguments.size(); m_frame.m_codeBlock = inlineCallFrame->baselineCodeBlock(); m_frame.m_bytecodeOffset = codeOrigin->bytecodeIndex; JSFunction* callee = inlineCallFrame->callee.get(); if (callee) { m_frame.m_scope = callee->scope(); m_frame.m_callee = callee; } else { CallFrame* inlinedFrame = callFrame + frameOffset; m_frame.m_scope = inlinedFrame->scope(); m_frame.m_callee = inlinedFrame->callee(); } ASSERT(m_frame.scope()); ASSERT(m_frame.callee()); // The callerFrame just needs to be non-null to indicate that we // haven't reached the last frame yet. Setting it to the root // frame (i.e. the callFrame that this inlined frame is called from) // would work just fine. m_frame.m_callerFrame = callFrame; return; } readNonInlinedFrame(callFrame, codeOrigin); }
void ShadowChicken::update(VM& vm, ExecState* exec) { if (verbose) { dataLog("Running update on: ", *this, "\n"); WTFReportBacktrace(); } const unsigned logCursorIndex = m_logCursor - m_log; // We need to figure out how to reconcile the current machine stack with our shadow stack. We do // that by figuring out how much of the shadow stack to pop. We apply three different rules. The // precise rule relies on the log. The log contains caller frames, which means that we know // where we bottomed out after making any call. If we bottomed out but made no calls then 'exec' // will tell us. That's why "highestPointSinceLastTime" will go no lower than exec. The third // rule, based on comparing to the current real stack, is executed in a later loop. CallFrame* highestPointSinceLastTime = exec; for (unsigned i = logCursorIndex; i--;) { Packet packet = m_log[i]; if (packet.isPrologue()) { CallFrame* watermark; if (i && m_log[i - 1].isTail()) watermark = packet.frame; else watermark = packet.callerFrame; highestPointSinceLastTime = std::max(highestPointSinceLastTime, watermark); } } if (verbose) dataLog("Highest point since last time: ", RawPointer(highestPointSinceLastTime), "\n"); while (!m_stack.isEmpty() && (m_stack.last().frame < highestPointSinceLastTime || m_stack.last().isTailDeleted)) m_stack.removeLast(); if (verbose) dataLog(" Revised stack: ", listDump(m_stack), "\n"); // It's possible that the top of stack is now tail-deleted. The stack no longer contains any // frames below the log's high watermark. That means that we just need to look for the first // occurence of a tail packet for the current stack top. if (!m_stack.isEmpty()) { ASSERT(!m_stack.last().isTailDeleted); for (unsigned i = 0; i < logCursorIndex; ++i) { Packet& packet = m_log[i]; if (packet.isTail() && packet.frame == m_stack.last().frame) { Frame& frame = m_stack.last(); frame.thisValue = packet.thisValue; frame.scope = packet.scope; frame.codeBlock = packet.codeBlock; frame.callSiteIndex = packet.callSiteIndex; frame.isTailDeleted = true; break; } } } if (verbose) dataLog(" Revised stack: ", listDump(m_stack), "\n"); // The log-based and exec-based rules require that ShadowChicken was enabled. The point of // ShadowChicken is to give sensible-looking results even if we had not logged. This means that // we need to reconcile the shadow stack and the real stack by actually looking at the real // stack. This reconciliation allows the shadow stack to have extra tail-deleted frames, but it // forbids it from diverging from the real stack on normal frames. if (!m_stack.isEmpty()) { Vector<Frame> stackRightNow; StackVisitor::visit( exec, [&] (StackVisitor& visitor) -> StackVisitor::Status { if (visitor->isInlinedFrame()) return StackVisitor::Continue; if (visitor->isWasmFrame()) { // FIXME: Make shadow chicken work with Wasm. // https://bugs.webkit.org/show_bug.cgi?id=165441 return StackVisitor::Continue; } bool isTailDeleted = false; // FIXME: Make shadow chicken work with Wasm. // https://bugs.webkit.org/show_bug.cgi?id=165441 stackRightNow.append(Frame(jsCast<JSObject*>(visitor->callee()), visitor->callFrame(), isTailDeleted)); return StackVisitor::Continue; }); stackRightNow.reverse(); if (verbose) dataLog(" Stack right now: ", listDump(stackRightNow), "\n"); unsigned shadowIndex = 0; unsigned rightNowIndex = 0; while (shadowIndex < m_stack.size() && rightNowIndex < stackRightNow.size()) { if (m_stack[shadowIndex].isTailDeleted) { shadowIndex++; continue; } // We specifically don't use operator== here because we are using a less // strict filter on equality of frames. For example, the scope pointer // could change, but we wouldn't want to consider the frames different entities // because of that because it's natural for the program to change scopes. if (m_stack[shadowIndex].frame == stackRightNow[rightNowIndex].frame && m_stack[shadowIndex].callee == stackRightNow[rightNowIndex].callee) { shadowIndex++; rightNowIndex++; continue; } break; } m_stack.resize(shadowIndex); if (verbose) dataLog(" Revised stack: ", listDump(m_stack), "\n"); } // It's possible that the top stack frame is actually lower than highestPointSinceLastTime. // Account for that here. highestPointSinceLastTime = nullptr; for (unsigned i = m_stack.size(); i--;) { if (!m_stack[i].isTailDeleted) { highestPointSinceLastTime = m_stack[i].frame; break; } } if (verbose) dataLog(" Highest point since last time: ", RawPointer(highestPointSinceLastTime), "\n"); // Set everything up so that we know where the top frame is in the log. unsigned indexInLog = logCursorIndex; auto advanceIndexInLogTo = [&] (CallFrame* frame, JSObject* callee, CallFrame* callerFrame) -> bool { if (verbose) dataLog(" Advancing to frame = ", RawPointer(frame), " from indexInLog = ", indexInLog, "\n"); if (indexInLog > logCursorIndex) { if (verbose) dataLog(" Bailing.\n"); return false; } unsigned oldIndexInLog = indexInLog; while (indexInLog--) { Packet packet = m_log[indexInLog]; // If all callees opt into ShadowChicken, then this search will rapidly terminate when // we find our frame. But if our frame's callee didn't emit a prologue packet because it // didn't opt in, then we will keep looking backwards until we *might* find a different // frame. If we've been given the callee and callerFrame as a filter, then it's unlikely // that we will hit the wrong frame. But we don't always have that information. // // This means it's worth adding other filters. For example, we could track changes in // stack size. Once we've seen a frame at some height, we're no longer interested in // frames below that height. Also, we can break as soon as we see a frame higher than // the one we're looking for. // FIXME: Add more filters. // https://bugs.webkit.org/show_bug.cgi?id=155685 if (packet.isPrologue() && packet.frame == frame && (!callee || packet.callee == callee) && (!callerFrame || packet.callerFrame == callerFrame)) { if (verbose) dataLog(" Found at indexInLog = ", indexInLog, "\n"); return true; } } // This is an interesting eventuality. We will see this if ShadowChicken was not // consistently enabled. We have a choice between: // // - Leaving the log index at -1, which will prevent the log from being considered. This is // the most conservative. It means that we will not be able to recover tail-deleted frames // from anything that sits above a frame that didn't log a prologue packet. This means // that everyone who creates prologues must log prologue packets. // // - Restoring the log index to what it was before. This prevents us from considering // whether this frame has tail-deleted frames behind it, but that's about it. The problem // with this approach is that it might recover tail-deleted frames that aren't relevant. // I haven't thought about this too deeply, though. // // It seems like the latter option is less harmful, so that's what we do. indexInLog = oldIndexInLog; if (verbose) dataLog(" Didn't find it.\n"); return false; }; Vector<Frame> toPush; StackVisitor::visit( exec, [&] (StackVisitor& visitor) -> StackVisitor::Status { if (visitor->isInlinedFrame()) { // FIXME: Handle inlining. // https://bugs.webkit.org/show_bug.cgi?id=155686 return StackVisitor::Continue; } if (visitor->isWasmFrame()) { // FIXME: Make shadow chicken work with Wasm. return StackVisitor::Continue; } CallFrame* callFrame = visitor->callFrame(); if (verbose) dataLog(" Examining ", RawPointer(callFrame), "\n"); if (callFrame == highestPointSinceLastTime) { if (verbose) dataLog(" Bailing at ", RawPointer(callFrame), " because it's the highest point since last time.\n"); return StackVisitor::Done; } bool foundFrame = advanceIndexInLogTo(callFrame, callFrame->jsCallee(), callFrame->callerFrame()); bool isTailDeleted = false; JSScope* scope = nullptr; CodeBlock* codeBlock = callFrame->codeBlock(); if (codeBlock && codeBlock->wasCompiledWithDebuggingOpcodes() && codeBlock->scopeRegister().isValid()) { scope = callFrame->scope(codeBlock->scopeRegister().offset()); RELEASE_ASSERT(scope->inherits(vm, JSScope::info())); } else if (foundFrame) { scope = m_log[indexInLog].scope; if (scope) RELEASE_ASSERT(scope->inherits(vm, JSScope::info())); } toPush.append(Frame(jsCast<JSObject*>(visitor->callee()), callFrame, isTailDeleted, callFrame->thisValue(), scope, codeBlock, callFrame->callSiteIndex())); if (indexInLog < logCursorIndex // This condition protects us from the case where advanceIndexInLogTo didn't find // anything. && m_log[indexInLog].frame == toPush.last().frame) { if (verbose) dataLog(" Going to loop through to find tail deleted frames with indexInLog = ", indexInLog, " and push-stack top = ", toPush.last(), "\n"); for (;;) { ASSERT(m_log[indexInLog].frame == toPush.last().frame); // Right now the index is pointing at a prologue packet of the last frame that // we pushed. Peek behind that packet to see if there is a tail packet. If there // is one then we know that there is a corresponding prologue packet that will // tell us about a tail-deleted frame. if (!indexInLog) break; Packet tailPacket = m_log[indexInLog - 1]; if (!tailPacket.isTail()) { // Last frame that we recorded was not the outcome of a tail call. So, there // will not be any more deleted frames. // FIXME: We might want to have a filter here. Consider that this was a tail // marker for a tail call to something that didn't log anything. It should // be sufficient to give the tail marker a copy of the caller frame. // https://bugs.webkit.org/show_bug.cgi?id=155687 break; } indexInLog--; // Skip over the tail packet. if (!advanceIndexInLogTo(tailPacket.frame, nullptr, nullptr)) { if (verbose) dataLog("Can't find prologue packet for tail: ", RawPointer(tailPacket.frame), "\n"); // We were unable to locate the prologue packet for this tail packet. // This is rare but can happen in a situation like: // function foo() { // ... call some deeply tail-recursive function, causing a random number of log processings. // return bar(); // tail call // } break; } Packet packet = m_log[indexInLog]; bool isTailDeleted = true; RELEASE_ASSERT(tailPacket.scope->inherits(vm, JSScope::info())); toPush.append(Frame(packet.callee, packet.frame, isTailDeleted, tailPacket.thisValue, tailPacket.scope, tailPacket.codeBlock, tailPacket.callSiteIndex)); } } return StackVisitor::Continue; }); if (verbose) dataLog(" Pushing: ", listDump(toPush), "\n"); for (unsigned i = toPush.size(); i--;) m_stack.append(toPush[i]); // We want to reset the log. There is a fun corner-case: there could be a tail marker at the end // of this log. We could make that work by setting isTailDeleted on the top of stack, but that // would require more corner cases in the complicated reconciliation code above. That code // already knows how to handle a tail packet at the beginning, so we just leverage that here. if (logCursorIndex && m_log[logCursorIndex - 1].isTail()) { m_log[0] = m_log[logCursorIndex - 1]; m_logCursor = m_log + 1; } else m_logCursor = m_log; if (verbose) dataLog(" After pushing: ", *this, "\n"); // Remove tail frames until the number of tail deleted frames is small enough. const unsigned maxTailDeletedFrames = Options::shadowChickenMaxTailDeletedFramesSize(); if (m_stack.size() > maxTailDeletedFrames) { unsigned numberOfTailDeletedFrames = 0; for (const Frame& frame : m_stack) { if (frame.isTailDeleted) numberOfTailDeletedFrames++; } if (numberOfTailDeletedFrames > maxTailDeletedFrames) { unsigned dstIndex = 0; unsigned srcIndex = 0; while (srcIndex < m_stack.size()) { Frame frame = m_stack[srcIndex++]; if (numberOfTailDeletedFrames > maxTailDeletedFrames && frame.isTailDeleted) { numberOfTailDeletedFrames--; continue; } m_stack[dstIndex++] = frame; } m_stack.resize(dstIndex); } } if (verbose) dataLog(" After clean-up: ", *this, "\n"); }