예제 #1
0
int SharedDataManager::setData(TreeDescriptor treeId, int nid, char dataType, int numSamples, char *data, int size) //Write data indexed by nid
{
	lock.lock();
	SharedMemNode *node = sharedTree.find(treeId, nid);

	if(!node) 
	//No data has been written in the cache yet
	{
		SharedMemNodeData nodeData;
		nodeData.setNid(treeId, nid);
		sharedTree.insert(&nodeData);
		node = sharedTree.find(treeId, nid);
	}
	if(node)
	{
		SharedMemNodeData *nodeData = node->getData() ;
		nodeData->free(&allocationManager);

		char *currData = allocationManager.allocateShared(size);
		memcpy(currData, data, size);
		nodeData->setData((char *)currData, size);
		nodeData->setDataInfo(dataType, numSamples);
		CallbackManager *callback = node->getData()->getCallbackManager();
		if(callback)
			callback->callCallback();
		lock.unlock();
		return 1;
	}
	else
	{
		lock.unlock();
		return 0;
	}
}
예제 #2
0
static THREAD_RETURN
work_callback(THREAD_ARGUMENT data)
{
    void **cbData = (void **)data;
    CallbackManager *obj = (CallbackManager *)cbData[0];
    delete [] cbData;
    obj->Work();
    return NULL;
}
예제 #3
0
 int SharedDataManager::clearCallback(TreeDescriptor treeId, int nid, char *callbackDescr)
{
	int status = 0;
	CallbackManager *callbackManager = (CallbackManager *)callbackDescr;
	callbackManager->dispose();
	lock.lock();
	SharedMemNode *retNode = sharedTree.find(treeId, nid);
	//Remove the CallbackManager instance from the queue associated with the nid node
	if(retNode)
	{
		CallbackManager *callbackManagerHead = retNode->getData()->getCallbackManager();
		if(callbackManagerHead == callbackManager)
			retNode->getData()->setCallbackManager(callbackManager->getNext());
		else
		{
			CallbackManager *next = callbackManager->getNext();
			CallbackManager *prev = callbackManager->getPrev();
			if(prev)
				prev->setNext((char *)next);
			if(next)
				next->setPrev((char *)prev);
		}
		allocationManager.deallocateShared((char *)callbackManager, sizeof(CallbackManager));
		status = 1;
	}
	lock.unlock();
	return status;
}
예제 #4
0
void SharedDataManager::setSerializedData(TreeDescriptor treeId, int nid, char *serializedData, int dataLen)
{
	lock.lock();
	SharedMemNode *node = sharedTree.find(treeId, nid);

	if(!node) 
	//No data has been written in the cache yet
	{
		SharedMemNodeData nodeData;
		nodeData.setNid(treeId, nid);
		sharedTree.insert(&nodeData);
		node = sharedTree.find(treeId, nid);
	}
	if(node)
	{
		SharedMemNodeData *nodeData = node->getData();
		nodeData->free(&allocationManager);
		nodeData->initialize(serializedData, &allocationManager);
		CallbackManager *callback = node->getData()->getCallbackManager();
		if(callback)
			callback->callCallback();
	}
	lock.unlock();
}
예제 #5
0
 void *SharedDataManager::setCallback(TreeDescriptor treeId, int nid, void *argument, void (*callback)(int, void *))
{

	char *retPtr = NULL;
	int status = 0;
	lock.lock();
	SharedMemNode *retNode = sharedTree.find(treeId, nid);
	if(!retNode) 
	//No data has been written in the cache yet, or the not is not cacheable,
	//then create a nid node without data
	{
		SharedMemNodeData nodeData;
		nodeData.setNid(treeId, nid);
		sharedTree.insert(&nodeData, &lock);
		retNode = sharedTree.find(treeId, nid);
	}


	if(retNode)
	{
		//Create a new Callback manager and concatenate it to the linked list of Callback managers
		//associated with this  nid node
		CallbackManager *callbackManager = (CallbackManager *)freeSpaceManager.allocateShared(sizeof(CallbackManager), &lock);
		CallbackManager *prevCallbackManager = retNode->getData()->getCallbackManager();
		if(prevCallbackManager)
			prevCallbackManager->setPrev((char *)callbackManager);
		callbackManager->setNext((char *)retNode->getData()->getCallbackManager());
		callbackManager->setPrev(NULL);
		retNode->getData()->setCallbackManager(callbackManager);
		callbackManager->initialize(nid, argument, callback);
		SharedMemNodeData *nodeData = retNode->getData();
		nodeData->setWarm(true);
		lock.unlock();
		return callbackManager;
	}
	else
	{
		lock.unlock();
		return NULL;
	}
}
예제 #6
0
S_API void STEAM_CALL Steam_RegisterInterfaceFuncs(void *hModule)
{
	g_Logging.AddToLogFileA( "steam_emu.log", "SteamAPI_RegisterInterfaceFuncs" );
	callbackmanager.SetCallbackProvider((HMODULE)hModule);
}
예제 #7
0
S_API void STEAM_CALL SteamAPI_RunCallbacks()
{
	g_Logging.AddToLogFileA( "steam_emu.log", "SteamAPI_RunCallbacks" );
	callbackmanager.RunCallbacks();
}
예제 #8
0
S_API void STEAM_CALL SteamAPI_UnregisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall )
{
	g_Logging.AddToLogFileA( "steam_emu.log", "SteamAPI_UnregisterCallResult" );
	callbackmanager.UnRegisterAPICallResult(hAPICall, pCallback);
}
예제 #9
0
S_API void STEAM_CALL SteamAPI_UnregisterCallback( class CCallbackBase *pCallback )
{
	g_Logging.AddToLogFileA( "steam_emu.log", "SteamAPI_UnregisterCallback" );
	callbackmanager.UnRegisterCallback(pCallback);
}
예제 #10
0
int SharedDataManager::updateSegment(TreeDescriptor treeId, int nid, int idx, char *start, int startSize, char *end, int endSize, 
								  char *dim, int dimSize)
{
	Segment *segment;
	lock.lock();
	SharedMemNode *node = sharedTree.find(treeId, nid);
	if(node)
	{
		SharedMemNodeData *nodeData = node->getData();
		if(!nodeData->isSegmented())
		{
			lock.unlock();
			return 0;
		}
		int numSegments = nodeData->getNumSegments();
		if(idx > numSegments || idx < 0)
		{
			lock.unlock();
			return 0;
		}
		segment = nodeData->getSegmentAt(idx);

		char *currPtr;
		int currSize;
		segment->getStart(&currPtr, &currSize);
		if(startSize > 0)
		{
		    if(currSize > 0)
			allocationManager.deallocateShared((char *)currPtr, currSize);
		    currPtr = allocationManager.allocateShared(startSize);
		    memcpy(currPtr, start, startSize);
		    segment->setStart(currPtr, startSize);
		}
		if(endSize > 0)
		{
		    segment->getEnd(&currPtr, &currSize);
		    if(currSize > 0)
			allocationManager.deallocateShared((char *)currPtr, currSize);
		    currPtr = allocationManager.allocateShared(endSize);
		    memcpy(currPtr, end, endSize);
		    segment->setEnd(currPtr, endSize);
		}
		
		if(dimSize > 0)
		{
		    segment->getDim(&currPtr, &currSize);
		    if(currSize > 0)
			allocationManager.deallocateShared((char *)currPtr, currSize);
		    currPtr = allocationManager.allocateShared(dimSize);
		    memcpy(currPtr, dim, dimSize);
		    segment->setDim(currPtr, dimSize);
  		}
		CallbackManager *callback = node->getData()->getCallbackManager();
		if(callback)
			callback->callCallback();
		lock.unlock();
		return 1;
	}
	lock.unlock();
	return 0;
}
예제 #11
0
/*
//Return Shape and type information. The coding is the following:
//1) data type
//2) item size in bytes
//3) number of dimensions 
//4) total dimension in bytes 
//The remaining elements are the dimension limits

*/
int SharedDataManager::appendSegmentData(TreeDescriptor treeId, int nid, int *bounds, int boundsSize, char *data, 
										 int dataSize, int idx, int startIdx, 
										 bool isTimestamped, _int64 *timestamps, int numTimestamps, int *segmentFilled, 
										 int *retIdx)
{
	int numSegments;
	int *shape;
	int shapeSize;
	char *segmentData;
	int segmentSize;

	lock.lock();
	SharedMemNode *node = sharedTree.find(treeId, nid);
	if(!node)
	{
		SharedMemNodeData nodeData;
		nodeData.setNid(treeId, nid);
		nodeData.setSegmented(true);
		sharedTree.insert(&nodeData);
		node = sharedTree.find(treeId, nid);
	}
	if(node)
	{
		SharedMemNodeData *nodeData = node->getData();
		numSegments = nodeData->getNumSegments();
		if(numSegments == 0) //May happen the first time putRow is called
		{
			lock.unlock();
			
		//	printf("APPENDSEGMENT DATA: NO SEGMENTS");
			
			return TRUNCATED;
		}

		if(idx >= numSegments || numSegments == 0)
		{
			lock.unlock();
//			printf("APPENDSEGMENT DATA: BAD INDEX");
			return BAD_INDEX;
		}
		Segment *segment = nodeData->getSegmentAt(idx);
/*		if(!segment->isTimestamped())
		{
		    lock.unlock();
		    return 0;
		}
*/		
		segment->getShape((char **)&shape, &shapeSize);
		//Check Shape. Meaning of bound array:
//		1) data type
//		2) item size in bytes
//		3) number of dimensions 
//		4) total dimension in bytes 
//		The remaining elements are the dimension limits
		if(bounds[0] != shape[0])
		{
			lock.unlock();
//			printf("APPENDSEGMENT DATA: BAD TYPE %d   %d\n", bounds[0], shape[0]);
			return BAD_TYPE;
		}
		if(bounds[2] < shape[2] - 1 || bounds[2] > shape[2])
		{
			lock.unlock();
//			printf("APPENDSEGMENT DATA: BAD TYPE 1");
			return BAD_SHAPE;
		}

		for(int i = 0; i < shape[2] - 1; i++)
		{
			if(bounds[4 + i] != shape[4 + i])
			{
				lock.unlock();
//			printf("APPENDSEGMENT DATA: BAD SHAPE");
				return BAD_SHAPE;
			}
		}
		int currSegmentSize = segment->getCurrDataSize();
		segment->getData((char **)&segmentData, &segmentSize);
		if(startIdx < 0)
		{
			int leftSize = segmentSize - currSegmentSize;
			if(dataSize > leftSize)
			{
				lock.unlock();
	//		printf("APPENDSEGMENT DATA: DATASIZE > LEFT SIZE");
				return TRUNCATED;
			}
			if(leftSize == dataSize)
				*segmentFilled = 1;
			else
				*segmentFilled = 0;

			memcpy(&segmentData[currSegmentSize], data, dataSize);
			segment->setCurrDataSize(currSegmentSize + dataSize);
			if(isTimestamped)
				segment->appendTimestamps(timestamps, numTimestamps);
			*retIdx = numSegments - 1;
			CallbackManager *callback = node->getData()->getCallbackManager();

			if(callback)
				callback->callCallback();
			lock.unlock();
			return 1;
		}
		else
		{
			int itemSize = bounds[3]; //Total size of a data item (array)
			int startOfs = startIdx * itemSize;
			int leftSize = segmentSize - startOfs;
			if(dataSize > leftSize)
			{
				lock.unlock();
//			printf("APPENDSEGMENT DATA: DATASIZE > LEFT SIZE");
				return TRUNCATED;
			}
			if(leftSize == dataSize)
				*segmentFilled = 1;
			else
				*segmentFilled = 0;
			memcpy(&segmentData[startOfs], data, dataSize);
			*retIdx = numSegments - 1;
			//Segment size does not change
			CallbackManager *callback = node->getData()->getCallbackManager();
			if(callback)
				callback->callCallback();
			lock.unlock();
			return 1;
		}
	}
	lock.unlock();
	return 0;
}