void CallAndMessageChecker::HandleNilReceiver(CheckerContext &C,
                                              ProgramStateRef state,
                                              const ObjCMethodCall &Msg) const {
  ASTContext &Ctx = C.getASTContext();
  static CheckerProgramPointTag Tag(this, "NilReceiver");

  // Check the return type of the message expression.  A message to nil will
  // return different values depending on the return type and the architecture.
  QualType RetTy = Msg.getResultType();
  CanQualType CanRetTy = Ctx.getCanonicalType(RetTy);
  const LocationContext *LCtx = C.getLocationContext();

  if (CanRetTy->isStructureOrClassType()) {
    // Structure returns are safe since the compiler zeroes them out.
    SVal V = C.getSValBuilder().makeZeroVal(RetTy);
    C.addTransition(state->BindExpr(Msg.getOriginExpr(), LCtx, V), &Tag);
    return;
  }

  // Other cases: check if sizeof(return type) > sizeof(void*)
  if (CanRetTy != Ctx.VoidTy && C.getLocationContext()->getParentMap()
                                  .isConsumedExpr(Msg.getOriginExpr())) {
    // Compute: sizeof(void *) and sizeof(return type)
    const uint64_t voidPtrSize = Ctx.getTypeSize(Ctx.VoidPtrTy);
    const uint64_t returnTypeSize = Ctx.getTypeSize(CanRetTy);

    if (CanRetTy.getTypePtr()->isReferenceType()||
        (voidPtrSize < returnTypeSize &&
         !(supportsNilWithFloatRet(Ctx.getTargetInfo().getTriple()) &&
           (Ctx.FloatTy == CanRetTy ||
            Ctx.DoubleTy == CanRetTy ||
            Ctx.LongDoubleTy == CanRetTy ||
            Ctx.LongLongTy == CanRetTy ||
            Ctx.UnsignedLongLongTy == CanRetTy)))) {
      if (ExplodedNode *N = C.generateSink(state, nullptr, &Tag))
        emitNilReceiverBug(C, Msg, N);
      return;
    }

    // Handle the safe cases where the return value is 0 if the
    // receiver is nil.
    //
    // FIXME: For now take the conservative approach that we only
    // return null values if we *know* that the receiver is nil.
    // This is because we can have surprises like:
    //
    //   ... = [[NSScreens screens] objectAtIndex:0];
    //
    // What can happen is that [... screens] could return nil, but
    // it most likely isn't nil.  We should assume the semantics
    // of this case unless we have *a lot* more knowledge.
    //
    SVal V = C.getSValBuilder().makeZeroVal(RetTy);
    C.addTransition(state->BindExpr(Msg.getOriginExpr(), LCtx, V), &Tag);
    return;
  }

  C.addTransition(state);
}
void CallAndMessageChecker::HandleNilReceiver(CheckerContext &C,
                                              const ProgramState *state,
                                              ObjCMessage msg) const {
  ASTContext &Ctx = C.getASTContext();

  // Check the return type of the message expression.  A message to nil will
  // return different values depending on the return type and the architecture.
  QualType RetTy = msg.getType(Ctx);

  CanQualType CanRetTy = Ctx.getCanonicalType(RetTy);

  if (CanRetTy->isStructureOrClassType()) {
    // FIXME: At some point we shouldn't rely on isConsumedExpr(), but instead
    // have the "use of undefined value" be smarter about where the
    // undefined value came from.
    if (C.getPredecessor()->getParentMap().isConsumedExpr(msg.getOriginExpr())){
      if (ExplodedNode *N = C.generateSink(state))
        emitNilReceiverBug(C, msg, N);
      return;
    }

    // The result is not consumed by a surrounding expression.  Just propagate
    // the current state.
    C.addTransition(state);
    return;
  }

  // Other cases: check if the return type is smaller than void*.
  if (CanRetTy != Ctx.VoidTy &&
      C.getPredecessor()->getParentMap().isConsumedExpr(msg.getOriginExpr())) {
    // Compute: sizeof(void *) and sizeof(return type)
    const uint64_t voidPtrSize = Ctx.getTypeSize(Ctx.VoidPtrTy);
    const uint64_t returnTypeSize = Ctx.getTypeSize(CanRetTy);

    if (voidPtrSize < returnTypeSize &&
        !(supportsNilWithFloatRet(Ctx.getTargetInfo().getTriple()) &&
          (Ctx.FloatTy == CanRetTy ||
           Ctx.DoubleTy == CanRetTy ||
           Ctx.LongDoubleTy == CanRetTy ||
           Ctx.LongLongTy == CanRetTy ||
           Ctx.UnsignedLongLongTy == CanRetTy))) {
      if (ExplodedNode *N = C.generateSink(state))
        emitNilReceiverBug(C, msg, N);
      return;
    }

    // Handle the safe cases where the return value is 0 if the
    // receiver is nil.
    //
    // FIXME: For now take the conservative approach that we only
    // return null values if we *know* that the receiver is nil.
    // This is because we can have surprises like:
    //
    //   ... = [[NSScreens screens] objectAtIndex:0];
    //
    // What can happen is that [... screens] could return nil, but
    // it most likely isn't nil.  We should assume the semantics
    // of this case unless we have *a lot* more knowledge.
    //
    SVal V = C.getSValBuilder().makeZeroVal(msg.getType(Ctx));
    C.generateNode(state->BindExpr(msg.getOriginExpr(), V));
    return;
  }

  C.addTransition(state);
}