void HexagonMirrorApp::update() { // update webcam image if( mCapture && mCapture->checkNewFrame() ) mCaptureTexture = gl::Texture( mCapture->getSurface() ); }
void WayFinderApp::update() { if(getElapsedFrames() % FRAME_COUNT_THRESHOLD == 0) { detected = false; // TODO: Consider converting capture to grayscale or blurring then thresholding to improve performance. if(capture && capture->checkNewFrame()) { frame = toOcv(capture->getSurface()); //cv::Mat frameGray, frameBlurred, frameThresh, foreGray, backGray; //cvtColor(frame, frameGray, CV_BGR2GRAY); int blurAmount = 10; //cv::blur(frame, frameBlurred, cv::Size(blurAmount, blurAmount)); //threshold(frameBlurred, frameThresh, 100, 255, CV_THRESH_BINARY); // Get all contours. //bg.operator()(frameThresh,fore); bg.operator()(frame, fore); bg.getBackgroundImage(back); cv::erode(fore, fore, cv::Mat()); cv::dilate(fore, fore, cv::Mat()); cv::findContours(fore, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_NONE); // Get largest contour: http://stackoverflow.com/questions/15012073/opencv-draw-draw-contours-of-2-largest-objects unsigned largestIndex = 0; unsigned largestContour = 0; for(unsigned i = 0; i < contours.size(); i++) { if(contours[i].size() > largestContour) { largestContour = contours[i].size(); largestIndex = i; } } vector<std::vector<cv::Point>> hack; cv::Rect rect; cv::Point center; if(contours.size() > 0) { hack.push_back(contours[largestIndex]); // Find bounding rectangle for largest countour. rect = boundingRect(contours[largestIndex]); // Make sure the blog is large enough to be a track-worthy. println("Rext area = " + boost::lexical_cast<std::string>(rect.area())); if(rect.area() >= 5000) { // TODO: Tweak this value. // Get center of rectangle. center = cv::Point( rect.x + (rect.width / 2), rect.y + (rect.height / 2) ); // Show guide. spotlightCenter2D.x = (float)center.x; spotlightCenter2D.y = (float)center.y; spotlightCenter3D.x = (float)center.x; spotlightCenter3D.y = (float)center.y; //spotlightRadius = (rect.width + rect.y) / 2; detected = true; } } // When debug mode is off, the background should be black. if(debugView) { if(contours.size() > 0) { cv::drawContours(frame, contours, -1, cv::Scalar(0, 0, 255), 2); cv::drawContours(frame, hack, -1, cv::Scalar(255, 0, 0), 2); rectangle(frame, rect, cv::Scalar(0, 255, 0), 3); circle(frame, center, 10, cv::Scalar(0, 255, 0), 3); } mTexture = gl::Texture(fromOcv(frame)); } } // TODO: Create control panel for all inputs. } }