void PhasesToolbar::actUntapAll() { Command_SetCardAttr cmd; cmd.set_zone("table"); cmd.set_attribute(AttrTapped); cmd.set_attr_value("0"); emit sendGameCommand(cmd, -1); }
void TableZone::toggleTapped() { QList<QGraphicsItem *> selectedItems = scene()->selectedItems(); bool tapAll = false; for (int i = 0; i < selectedItems.size(); i++) if (!qgraphicsitem_cast<CardItem *>(selectedItems[i])->getTapped()) { tapAll = true; break; } QList< const ::google::protobuf::Message * > cmdList; for (int i = 0; i < selectedItems.size(); i++) { CardItem *temp = qgraphicsitem_cast<CardItem *>(selectedItems[i]); if (temp->getTapped() != tapAll) { Command_SetCardAttr *cmd = new Command_SetCardAttr; cmd->set_zone(name.toStdString()); cmd->set_card_id(temp->getId()); cmd->set_attribute(AttrTapped); cmd->set_attr_value(tapAll ? "1" : "0"); cmdList.append(cmd); } } player->sendGameCommand(player->prepareGameCommand(cmdList)); }