예제 #1
0
void
BuildLayer::deleteModule()
{
  if(NULL == mStation || mStation->getModuleCount() == 1) return;

  // Find the potential next module to select
  Module* nextSelection = NULL;
  ConnectionList connections = mSelectedModule->getConnections();
  for(unsigned int iConnection = 0; iConnection < connections.size(); ++iConnection) {
    if(NULL != connections[iConnection]) {
      nextSelection = connections[iConnection];
      break;
    }
  }
     
  mStation->getMission()->useActionPoint();
// // Profile: Update number of modules removed
// ConfigManager::getPlayer()->mModulesDeleted++;

  mStation->removeModule(mSelectedModule);

  if(nextSelection == NULL) {
    setReadyState();
  }
  else {
    setSelectedState(nextSelection);
  }
    
  //SoundManager::playSoundEffect("orbit/undocking");
}
예제 #2
0
void CGUIDialogAccessPoints::UpdateConnectionList()
{
  m_connectionsFileList->Clear();

  CGUIMessage msgReset(GUI_MSG_LABEL_RESET, GetID(), ACCESS_POINT_LIST);
  OnMessage(msgReset);

  int connectedItem = 0;
  ConnectionList connections = g_application.getNetworkManager().GetConnections();

  std::string connection_name;
  for (size_t i = 0; i < connections.size(); i++)
  {
    connection_name = connections[i]->GetName();
    CFileItemPtr item(new CFileItem(connection_name));

    if (m_use_ipconfig)
    {
      if (connection_name.find(m_ipname) != std::string::npos)
        connectedItem = i;
    }
    else
    {
      if (connections[i]->GetState() == NETWORK_CONNECTION_STATE_CONNECTED)
        connectedItem = i;
    }
    if (connections[i]->GetType() == NETWORK_CONNECTION_TYPE_WIFI)
    {
      int signal, strength = connections[i]->GetStrength();
      if (strength == 0 || strength < 20)
        signal = 1;
      else if (strength == 20 || strength < 40)
        signal = 2;
      else if (strength == 40 || strength < 60)
        signal = 3;
      else if (strength == 60 || strength < 80)
        signal = 4;
      else
        signal = 5;

        if (strength <= 20) item->SetArt("thumb", "ap-signal1.png");                                                                                                                      
        else if (strength <= 40) item->SetArt("thumb", "ap-signal2.png");                                                                                                                 
        else if (strength <= 60) item->SetArt("thumb", "ap-signal3.png");                                                                                                                 
        else if (strength <= 80) item->SetArt("thumb", "ap-signal4.png");                                                                                                                 
        else if (strength <= 100) item->SetArt("thumb", "ap-signal5.png");

      item->SetProperty("signal",     signal);
      item->SetProperty("encryption", EncryptionToString(connections[i]->GetEncryption()));
    }

    item->SetProperty("type",  ConnectionTypeToString(connections[i]->GetType()));
    item->SetProperty("state", ConnectionStateToString(connections[i]->GetState()));
 
    m_connectionsFileList->Add(item);
  }

  CGUIMessage msg(GUI_MSG_LABEL_BIND, GetID(), ACCESS_POINT_LIST, connectedItem, 0, m_connectionsFileList);
  OnMessage(msg);
}
예제 #3
0
// Start listening for a specific RHS user function.  When it fires we'll call to the client
// (over the connection) to implement it.
void RhsListener::RemoveRhsListener(char const* pFunctionName, Connection* pConnection)
{
	ConnectionList* pList = GetRhsListeners(pFunctionName) ;

	// We have no record of anyone listening for this event
	// That's not an error -- it's OK to call this for all events in turn
	// to make sure a connection is removed completely.
	if (pList == NULL || pList->size() == 0)
		return ;

	pList->remove(pConnection) ;
}
예제 #4
0
/*************************************************************
* @brief	Returns true if at least one filter is registered.
*************************************************************/
bool KernelSML::HasFilterRegistered()
{
	ConnectionList* pListeners = m_RhsListener.GetRhsListeners(sml_Names::kFilterName) ;

	return (pListeners && pListeners->size() > 0) ;
}
예제 #5
0
bool RhsListener::ExecuteRhsCommand(AgentSML* pAgentSML, smlRhsEventId eventID, std::string const& functionName, std::string const& arguments, std::string* pResultStr)
{
	bool result = false ;

	// Get the list of connections (clients) who have registered to implement this right hand side (RHS) function.
	ConnectionList* pList = GetRhsListeners(functionName.c_str()) ;

	// If nobody is listening we're done (not a bug as we register for all rhs functions and only forward specific ones that the client has registered)
	if (!pList || pList->size() == 0)
		return result ;

	ConnectionListIter connectionIter = pList->begin() ;

	// We need the first connection for when we're building the message.  Perhaps this is a sign that
	// we shouldn't have rolled these methods into Connection.
	Connection* pConnection = *connectionIter ;

	// Convert eventID to a string
	char const* event = m_pKernelSML->ConvertEventToString(eventID) ;

	// Build the SML message we're doing to send.
	// Pass the agent in the "name" parameter not the "agent" parameter as this is a kernel
	// level event, not an agent level one (because you need to register with the kernel to get "agent created").
	soarxml::ElementXML* pMsg = pConnection->CreateSMLCommand(sml_Names::kCommand_Event) ;
	if (pAgentSML) pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamName, pAgentSML->GetName()) ;
	pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamEventID, event) ;
	pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamFunction, functionName.c_str()) ;
	pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamValue, arguments.c_str()) ;

#ifdef _DEBUG
	// Generate a text form of the XML so we can look at it in the debugger.
	char* pStr = pMsg->GenerateXMLString(true) ;
#endif

	AnalyzeXML response ;

	// We want to call embedded connections first, so that we get the best performance
	// for these functions.  I don't want to sort the list or otherwise change it so
	// instead we'll just use a rather clumsy outer loop to do this.
	for (int phase = 0 ; phase < 2 && !result ; phase++)
	{
		// Only call to embedded connections
		bool embeddedPhase = (phase == 0) ;

		// Reset the iterator to the beginning of the list
		connectionIter = pList->begin();

		// Keep looping until we get a result
		while (connectionIter != pList->end() && !result)
		{
			pConnection = *connectionIter ;

			// We call all embedded connections (same process) first before
			// trying any remote methods.  This ensures that if multiple folks register
			// for the same function we execute the fastest one (w/o going over a socket for the result).
			if (pConnection->IsRemoteConnection() && embeddedPhase)
			{
				connectionIter++ ;
				continue ;
			}

			// It would be faster to just send a message here without waiting for a response
			// but that could produce incorrect behavior if the client expects to act *during*
			// the event that we're notifying them about (e.g. notification that we're in the input phase).
			bool ok = pConnection->SendMessageGetResponse(&response, pMsg) ;

			if (ok)
			{
				char const* pResult = response.GetResultString() ;

				if (pResult != NULL)
				{
					(*pResultStr) = pResult ;
					result = true ;
				}
			}

			connectionIter++ ;
		}
	}

#ifdef _DEBUG
	// Release the string form we generated for the debugger
	pMsg->DeleteString(pStr) ;
#endif

	// Clean up
	delete pMsg ;

	return result ;
}
예제 #6
0
bool RhsListener::HandleFilterEvent(smlRhsEventId eventID, AgentSML* pAgent, char const* pArgument,
						    std::string &pReturnValue)
{
	// Currently only supporting one event here, but that could change in time.
	assert(eventID == smlEVENT_FILTER) ;

	// Filters are handled as a RHS function call internally, using a special reserved name.
	char const* pFunctionName = sml_Names::kFilterName ;

	// Get the list of connections (clients) who have registered to implement this right hand side (RHS) function.
	ConnectionList* pList = GetRhsListeners(pFunctionName) ;

	bool result = false ;

	// If nobody is listening we're done (not a bug as we register for all rhs functions and only forward specific ones that the client has registered)
	if (!pList || pList->size() == 0)
		return result ;

	ConnectionListIter connectionIter = pList->begin() ;

	// We need the first connection for when we're building the message.  Perhaps this is a sign that
	// we shouldn't have rolled these methods into Connection.
	Connection* pConnection = *connectionIter ;

	// Convert eventID to a string
	char const* event = m_pKernelSML->ConvertEventToString(eventID) ;

	// Copy the initial command line into the return buffer and send that over.
	// This will be sequentially replaced by each filter in turn and whatever
	// is left in here at the end is the result of the filtering.
	// This allows multiple filters to act on the data, each modifying it as it goes.
	// A side effect of this is that the order the filters work on the data is significant.
	// Anyone in the chain can set the string to be the empty string, which brings the
	// whole process to a halt (they have eaten the command line at that point).
    pReturnValue.reserve(strlen(pArgument) + 1); //adding 1 because strlen does not count the terminating null character
	pReturnValue.assign(pArgument);	

	bool stop = false ;

	while (connectionIter != pList->end() && !stop)
	{
		// Build the SML message we're doing to send.
		// Pass the agent in the "name" parameter not the "agent" parameter as this is a kernel
		// level event, not an agent level one (because you need to register with the kernel to get "agent created").
		soarxml::ElementXML* pMsg = pConnection->CreateSMLCommand(sml_Names::kCommand_Event) ;
		pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamName, pAgent ? pAgent->GetName() : "") ;
		pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamEventID, event) ;
		pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamFunction, sml_Names::kFilterName) ;
		pConnection->AddParameterToSMLCommand(pMsg, sml_Names::kParamValue, pReturnValue.c_str()) ;	// We send the current command line over

#ifdef _DEBUG
		// Generate a text form of the XML so we can look at it in the debugger.
		char* pStr = pMsg->GenerateXMLString(true) ;
#endif

		AnalyzeXML response ;

		pConnection = *connectionIter ;

		bool ok = pConnection->SendMessageGetResponse(&response, pMsg) ;

		if (ok)
		{
			char const* pResult = response.GetResultString() ;

			if (pResult != NULL)
			{
				// If the listener returns a result then take that
				// value and return it in "pReturnValue" to the caller.
				// If the client returns a longer string than the caller, pReturnValue is resized to fit it.
                pReturnValue.reserve(strlen(pResult) + 1); //adding 1 because strlen does not count the terminating null character
                pReturnValue.assign(pResult);	
				result = true ;
			}
			else
			{
				// If one of the filters returns an empty string, stop the process at that point
				// because the command has been "eaten".  Make the result the empty string.
				pReturnValue[0] = 0 ;
				result = true ;
				stop = true ;
			}
		}

		connectionIter++ ;

	#ifdef _DEBUG
		// Release the string form we generated for the debugger
		pMsg->DeleteString(pStr) ;
	#endif

		// Clean up
		delete pMsg ;
	}

	return result ;
}